Player Matchup

King Arthur
King Arthur
EldenLordSleepy
King Arthur
Level 128
God Stats
1W - 0L
1,323 SR
Queue Stats
34W - 27L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
HangryMode
Kukulkan
Level 148
God Stats
1W - 0L
1,796 SR
Queue Stats
20W - 15L
1,612 Elo+
Party 1
Xing Tian
Xing Tian
HeartlessBoi
Xing Tian
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
Shrimpiiiii
Danzaburou
Level 109
God Stats
1W - 1L
1,816 SR
Queue Stats
16W - 12L
1,630 Elo+
Party 1
Ratatoskr
Ratatoskr
Xbalan2daStreets
Ratatoskr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,623 Elo+
Party 1
Team Averages
Level 122
1,587 SR
1,615 Elo+

VS

Team Averages
Level 138
1,551 SR
1,549 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
LunaVRamos
Skadi
Level 176
God Stats
2W - 2L
1,472 SR
Queue Stats
286W - 244L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
PipilinDeSirius
Kuzenbo
Level 117
God Stats
0W - 1L
1,427 SR
Queue Stats
52W - 49L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
RandomHero69
Gilgamesh
Level 158
God Stats
7W - 5L
1,506 SR
Queue Stats
303W - 290L
1,514 Elo+
Solo
Anubis
Anubis
horndawg
Anubis
Level 128
God Stats
3W - 1L
1,848 SR
Queue Stats
168W - 145L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EldenLordSleepy
King Arthur
11
0 / 1 / 1
6,172
561
3,897
8,769
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
HangryMode
Kukulkan
13
3 / 1 / 0
7,190
654
991
2,542
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
HeartlessBoi
Xing Tian
10
0 / 1 / 3
5,701
518
2,726
7,662
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Shrimpiiiii
Danzaburou
12
4 / 3 / 0
7,225
657
4,400
6,932
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
11
1 / 1 / 3
6,006
546
4,169
6,631
1,841
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 1 / 1
6,718
611
1,933
2,826
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Skadi
3
0 / 1 / 0
3,870
352
1,194
1,535
344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 1
5,839
531
5,241
6,329
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
RandomHero69
Gilgamesh
11
1 / 3 / 2
6,459
587
3,513
10,001
5,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
horndawg
Anubis
12
5 / 3 / 1
6,644
604
6,490
7,483
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
7
7
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
1
1.5
W
King Arthur
EldenLordSleepy
King Arthur
0
1
1
0.5
W
Kukulkan
HangryMode
Kukulkan
3
1
0
3
W
Xing Tian
HeartlessBoi
Xing Tian
0
1
3
1.5
L
Skadi
0
1
0
0
L
0
0
1
0.5
L
Gilgamesh
RandomHero69
Gilgamesh
1
3
2
0.67
W
Danzaburou
Shrimpiiiii
Danzaburou
4
3
0
1.33
W
Ratatoskr
1
1
3
2.5
L
Anubis
horndawg
Anubis
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,183
Damage
18,371
32,536
Taken
28,174
13,848
Mitigated
14,673
5,605
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,933
309
0
648
2,826
972
0
435
2,391
50,751
583
W
King Arthur
EldenLordSleepy
King Arthur
3,897
491
0
2,754
8,769
4,479
0
4,669
3,523
0
38,875
W
Kukulkan
HangryMode
Kukulkan
991
15
0
268
2,542
711
0
1,403
1,139
51,783
1,180
W
Xing Tian
HeartlessBoi
Xing Tian
2,726
517
0
1,443
7,662
4,480
0
2,447
5,135
14,343
0
L
Skadi
1,194
105
0
250
1,535
344
0
308
1,227
0
10,691
L
5,241
1,816
0
2,587
6,329
4,360
0
824
5,130
32,089
0
L
Gilgamesh
RandomHero69
Gilgamesh
3,513
888
0
1,480
10,001
5,762
0
1,200
8,801
0
31,973
W
Danzaburou
Shrimpiiiii
Danzaburou
4,400
2,492
0
1,140
6,932
2,337
0
1,670
5,262
0
47,063
W
Ratatoskr
4,169
1,598
0
0
6,631
1,841
0
2,806
3,825
0
43,156
L
Anubis
horndawg
Anubis
6,490
752
0
3,163
7,483
3,235
0
884
6,557
48,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
29,530
355
Minions Killed
313
0
Camps Cleared
0
1,147,139
Distance Traveled
951,232
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,718
611
99
9
0
240,953
1
W
King Arthur
6,172
561
73
7
0
200,201
2
W
Kukulkan
7,190
654
112
10
0
245,341
0
W
Xing Tian
5,701
518
20
2
0
226,522
0
L
Skadi
3,870
352
12
1
0
40,772
0
L
Kuzenbo
5,839
531
69
6
0
235,361
0
L
Gilgamesh
6,459
587
44
4
0
226,214
2
W
Danzaburou
7,225
657
79
7
0
218,329
0
W
Ratatoskr
6,006
546
71
6
0
256,746
1
L
Anubis
6,644
604
89
8
0
207,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role