Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Bagamond
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 71L
1,461 Elo+
Solo
Anhur
Anhur
EAblows69
Anhur
Level 153
God Stats
4W - 4L
1,591 SR
Queue Stats
225W - 269L
1,447 Elo+
Solo
Izanami
Izanami
ItzOrca93
Izanami
Level 132
God Stats
4W - 4L
1,669 SR
Queue Stats
384W - 325L
1,601 Elo+
Solo
Ishtar
Ishtar
pyrotec mech512
Ishtar
Level 148
God Stats
1W - 1L
1,633 SR
Queue Stats
36W - 44L
1,519 Elo+
Solo
Team Averages
Level 112
1,579 SR
1,506 Elo+

VS

Team Averages
Level 125
1,529 SR
1,504 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Disnativxv
Hera
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,470 Elo+
Party 1
Achilles
Achilles
Nadezzzz
Achilles
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,525 Elo+
Party 1
Khepri
Khepri
Wing Chun Foo
Khepri
Level 158
God Stats
5W - 2L
1,646 SR
Queue Stats
314W - 328L
1,531 Elo+
Solo
Poseidon
Poseidon
elf22dan
Poseidon
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
2
0 / 1 / 1
1,699
283
0
545
159
Susano
Bagamond
Susano
8
0 / 2 / 0
4,620
770
559
3,197
1,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
EAblows69
Anhur
7
0 / 1 / 0
4,677
780
913
3,584
2,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
ItzOrca93
Izanami
10
1 / 4 / 0
6,059
1,010
2,112
5,129
1,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 2 / 1
4,798
800
522
2,272
689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 0 / 6
6,263
1,044
3,971
5,905
5,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 1 / 3
6,182
1,030
640
2,744
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Nadezzzz
Achilles
10
4 / 1 / 4
6,771
1,129
3,494
5,032
5,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 0 / 6
6,383
1,064
916
2,705
2,333
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Poseidon
elf22dan
Poseidon
11
2 / 2 / 6
6,816
1,136
4,434
3,436
1,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
10
10
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
1
0.5
W
Chaac
 
Chaac
2
0
6
5
L
Susano
Bagamond
Susano
0
2
0
0
W
0
1
3
1.5
L
Anhur
EAblows69
Anhur
0
1
0
0
L
Izanami
ItzOrca93
Izanami
1
4
0
0.25
W
Achilles
Nadezzzz
Achilles
4
1
4
6
W
2
0
6
5
W
Poseidon
elf22dan
Poseidon
2
2
6
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,106
Damage
13,455
14,727
Taken
19,822
6,491
Mitigated
14,847
937
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
0
0
0
0
545
159
0
543
2
0
0
W
Chaac
 
Chaac
3,971
159
251
1,656
5,905
5,110
407
0
5,839
0
8,384
L
Susano
Bagamond
Susano
559
247
0
30
3,197
1,022
0
1,171
2,026
0
1,418
W
640
33
149
151
2,744
1,206
2,296
0
2,710
10,206
0
L
Anhur
EAblows69
Anhur
913
558
0
72
3,584
2,651
0
1,824
1,726
0
2,357
L
Izanami
ItzOrca93
Izanami
2,112
1,221
0
547
5,129
1,970
0
401
4,495
0
9,636
W
Achilles
Nadezzzz
Achilles
3,494
488
297
567
5,032
5,044
776
0
4,939
0
8,020
W
916
0
858
380
2,705
2,333
691
0
2,632
3,486
153
W
Poseidon
elf22dan
Poseidon
4,434
580
0
280
3,436
1,154
2,279
0
3,436
13,487
254
L
522
319
140
148
2,272
689
0
1,968
304
0
3,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,853
Gold Earned
32,415
21
Minions Killed
55
0
Camps Cleared
0
153,670
Distance Traveled
412,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
1,699
283
0
0
0
81
0
W
Chaac
6,263
1,044
1
0
0
82,199
0
L
Susano
4,620
770
3
1
0
42,648
0
W
Hera
6,182
1,030
17
3
0
66,306
0
L
Anhur
4,677
780
2
0
0
37,459
0
L
Izanami
6,059
1,010
12
2
0
49,427
0
W
Achilles
6,771
1,129
14
2
0
99,769
0
W
Khepri
6,383
1,064
6
1
0
81,029
0
W
Poseidon
6,816
1,136
17
3
0
83,495
0
L
Ishtar
4,798
800
4
1
0
24,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role