Player Matchup

Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
EskiBro1937
Ratatoskr
Silver I
Level 108
God Stats
7W - 4L
1,599 SR
Queue Stats
47W - 54L
1,050 MMR
Solo
Ra
Ra
Silver II
MysticalLombax
Ra
Silver II
Level 108
God Stats
10W - 8L
1,599 SR
Queue Stats
79W - 100L
1,071 MMR
Solo
Tyr
Tyr
Silver III
RubyLinks
Tyr
Silver III
Level 116
God Stats
3W - 4L
1,501 SR
Queue Stats
49W - 61L
881 MMR
Solo
Danzaburou
Danzaburou
Silver II
ajbogie07
Danzaburou
Silver II
Level 136
God Stats
5W - 3L
1,677 SR
Queue Stats
95W - 105L
1,039 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,575 SR
1,108 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,471 SR
1,229 MMR
Osiris
Osiris
Silver III
 
Osiris
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
DatGoldenOne
Medusa
Silver II
Level 126
God Stats
2W - 6L
1,290 SR
Queue Stats
64W - 77L
1,112 MMR
Solo
Zeus
Zeus
Silver III
eXGonnaGiveIt2Ya
Zeus
Silver III
Level 155
God Stats
0W - 1L
1,568 SR
Queue Stats
46W - 56L
1,088 MMR
Solo
Fenrir
Fenrir
Silver III
temp-40075136720
Fenrir
Silver III
Level 87
God Stats
6W - 8L
1,497 SR
Queue Stats
104W - 122L
944 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 1 / 2
6,275
483
1,496
8,647
4,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
EskiBro1937
Ratatoskr
16
5 / 0 / 2
8,414
647
5,344
8,648
3,095
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 0
7,301
562
2,698
5,934
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 2
7,157
551
7,282
17,638
12,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
ajbogie07
Danzaburou
14
4 / 0 / 0
8,946
688
4,859
6,295
2,349
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Nu WaBake KujiraCharybdisBastet

VS

Bans
SurtrAwilixCu ChulainnAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 3 / 3
7,839
603
12,140
15,730
14,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
 
Bacchus
5
0 / 1 / 0
4,515
347
826
3,255
2,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
12
0 / 2 / 0
5,965
459
3,103
5,018
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 3
6,661
512
5,994
7,788
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 2
6,825
525
3,509
9,488
3,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
9
9
Deaths
11
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
2
1
L
Osiris
 
Osiris
3
3
3
1.5
L
Bacchus
 
Bacchus
0
1
0
0
L
Medusa
0
2
0
0
W
Ratatoskr
EskiBro1937
Ratatoskr
5
0
2
6
W
1
3
0
0.33
W
0
5
2
0.2
W
Danzaburou
ajbogie07
Danzaburou
4
0
0
4
L
2
4
3
0.88
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,679
Damage
25,572
47,162
Taken
41,279
24,425
Mitigated
23,368
19,680
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,496
0
0
1,791
8,647
4,908
0
1,867
6,780
27,149
1,271
L
Osiris
 
Osiris
12,140
4,447
0
5,728
15,730
14,525
7
591
15,089
0
61,796
L
Bacchus
 
Bacchus
826
0
0
652
3,255
2,342
0
393
2,862
8,490
0
L
Medusa
3,103
1,019
0
1,418
5,018
1,359
0
283
4,735
0
41,518
W
Ratatoskr
EskiBro1937
Ratatoskr
5,344
1,185
0
5,230
8,648
3,095
0
200
8,448
0
73,305
W
2,698
0
407
1,325
5,934
2,055
282
3,271
2,663
44,915
857
W
7,282
2,085
0
6,746
17,638
12,018
0
1,190
16,448
0
45,653
W
Danzaburou
ajbogie07
Danzaburou
4,859
2,315
0
4,181
6,295
2,349
879
720
5,575
0
70,097
L
5,994
353
0
1,731
7,788
1,986
0
1,466
6,192
43,375
0
L
3,509
1,043
0
5,519
9,488
3,156
22
1,157
8,207
0
39,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,093
Gold Earned
31,805
447
Minions Killed
340
0
Camps Cleared
0
1,370,404
Distance Traveled
1,121,430
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,275
483
62
5
0
255,838
2
L
Osiris
7,839
603
106
8
0
248,723
2
L
Bacchus
4,515
347
18
1
0
95,262
0
L
Medusa
5,965
459
69
5
0
259,231
0
W
Ratatoskr
8,414
647
119
9
0
328,220
5
W
Ra
7,301
562
78
6
0
262,132
0
W
Tyr
7,157
551
76
6
0
259,655
1
W
Danzaburou
8,946
688
112
9
0
264,559
3
L
Zeus
6,661
512
74
6
0
230,757
4
L
Fenrir
6,825
525
73
6
0
287,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role