Player Matchup

Surtr
Surtr
KING SIGIL
Surtr
Level 145
God Stats
16W - 11L
1,448 SR
Queue Stats
614W - 629L
1,460 Elo+
Solo
Vamana
Vamana
Lemons18
Vamana
Level 123
God Stats
5W - 4L
1,551 SR
Queue Stats
227W - 238L
1,410 Elo+
Solo
Danzaburou
Danzaburou
NYCKILLER09
Danzaburou
Level 139
God Stats
10W - 5L
1,753 SR
Queue Stats
626W - 638L
1,481 Elo+
Solo
Cupid
Cupid
STRIKER CID 9
Cupid
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 114L
1,389 Elo+
Solo
Ymir
Ymir
Vycx
Ymir
Level 98
God Stats
1W - 2L
1,715 SR
Queue Stats
334W - 391L
1,449 Elo+
Solo
Team Averages
Level 125
1,593 SR
1,438 Elo+

VS

Team Averages
Level 95
1,500 SR
1,511 Elo+
Artio
Artio
 
Artio
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Hybrid-Aztec
Ares
Level 142
God Stats
0W - 1L
1,810 SR
Queue Stats
3W - 3L
1,572 Elo+
Party 1
Thanatos
Thanatos
SpaghettiMan976
Thanatos
Level 102
God Stats
0W - 1L
1,406 SR
Queue Stats
6W - 5L
1,578 Elo+
Party 1
Hachiman
Hachiman
xToxic Dreamzx
Hachiman
Level 67
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 5L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
10 / 2 / 6
9,454
1,182
8,659
7,881
5,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vamana
Lemons18
Vamana
11
0 / 3 / 11
7,050
881
4,589
7,710
5,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
NYCKILLER09
Danzaburou
13
3 / 2 / 10
8,028
1,004
6,985
6,438
2,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 2 / 10
7,711
964
4,435
4,390
1,408
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Vycx
Ymir
14
2 / 2 / 13
8,447
1,056
3,588
11,687
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 7 / 4
6,390
799
3,381
11,338
5,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
 
Ne Zha
1
0 / 1 / 0
1,972
247
0
476
79
15
5 / 4 / 5
7,575
947
9,607
12,041
14,551
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Thanatos
12
4 / 4 / 4
6,732
842
6,172
8,989
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
1
0 / 1 / 0
1,972
247
0
533
74

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
17
Kills
11
11
Deaths
17
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
7
4
0.57
L
Ne Zha
 
Ne Zha
0
1
0
0
L
5
4
5
1.88
W
Surtr
10
2
6
6.5
W
Vamana
Lemons18
Vamana
0
3
11
1.83
W
Danzaburou
NYCKILLER09
Danzaburou
3
2
10
4
W
2
2
10
3.5
L
Thanatos
4
4
4
1.5
W
Ymir
Vycx
Ymir
2
2
13
4.25
L
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,256
Damage
19,160
38,106
Taken
33,377
24,457
Mitigated
24,399
11,041
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,381
0
1,422
1,584
11,338
5,796
0
1,202
9,986
9,520
0
L
Ne Zha
 
Ne Zha
0
0
0
0
476
79
0
0
476
0
0
L
9,607
195
415
1,356
12,041
14,551
0
1,631
10,298
14,642
956
W
Surtr
8,659
2,193
243
1,317
7,881
5,695
1,161
2,170
5,547
1,453
18,292
W
Vamana
Lemons18
Vamana
4,589
2,210
615
1,143
7,710
5,528
352
1,435
6,227
0
12,036
W
Danzaburou
NYCKILLER09
Danzaburou
6,985
2,707
427
2,096
6,438
2,151
1,057
1,673
4,680
0
15,421
W
4,435
2,347
2,220
1,022
4,390
1,408
2,822
1,795
2,519
0
16,393
L
Thanatos
6,172
505
88
4,266
8,989
3,899
0
1,414
7,431
0
11,095
W
Ymir
Vycx
Ymir
3,588
228
544
1,414
11,687
9,675
839
4,672
6,749
12,075
507
L
Hachiman
0
0
0
0
533
74
0
0
533
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,690
Gold Earned
24,641
87
Minions Killed
29
0
Camps Cleared
0
681,287
Distance Traveled
415,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,390
799
2
0
0
127,474
0
L
Ne Zha
1,972
247
0
0
0
0
0
L
Ares
7,575
947
13
2
0
140,680
0
W
Surtr
9,454
1,182
18
2
0
146,105
0
W
Vamana
7,050
881
13
2
0
143,468
0
W
Danzaburou
8,028
1,004
22
3
0
127,824
0
W
Cupid
7,711
964
16
2
0
130,101
0
L
Thanatos
6,732
842
14
2
0
147,667
0
W
Ymir
8,447
1,056
18
2
0
133,789
0
L
Hachiman
1,972
247
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role