Player Matchup

Horus
Horus
KrispyAkuma
Horus
Level 106
God Stats
2W - 3L
1,440 SR
Queue Stats
232W - 235L
1,546 Elo+
Solo
Kali
Kali
Munniy27
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,464 Elo+
Solo
Cliodhna
Cliodhna
SigSixSixSix
Cliodhna
Level 107
God Stats
0W - 1L
1,746 SR
Queue Stats
2W - 3L
1,523 Elo+
Solo
Kukulkan
Kukulkan
sangcanton96
Kukulkan
Level 121
God Stats
0W - 1L
1,490 SR
Queue Stats
39W - 32L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
tender_temper71
Kumbhakarna
Level 72
God Stats
8W - 6L
1,683 SR
Queue Stats
580W - 555L
1,493 Elo+
Solo
Team Averages
Level 103
1,572 SR
1,497 Elo+

VS

Team Averages
Level 97
1,500 SR
1,557 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ItsMrJoker
King Arthur
Level 109
God Stats
1W - 0L
1,495 SR
Queue Stats
12W - 9L
1,618 Elo+
Solo
Atlas
Atlas
Sauceley
Atlas
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,537 Elo+
Solo
Jormungandr
Jormungandr
Swampfox241
Jormungandr
Level 128
God Stats
3W - 2L
1,505 SR
Queue Stats
102W - 63L
1,650 Elo+
Solo
Erlang Shen
Erlang Shen
xXspadeXx48
Erlang Shen
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 69L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 9
8,823
882
12,602
16,260
16,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
15
4 / 4 / 10
9,234
923
9,214
14,471
8,383
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
SigSixSixSix
Cliodhna
13
3 / 6 / 8
8,523
852
12,616
12,095
5,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
sangcanton96
Kukulkan
17
3 / 2 / 10
9,946
995
17,594
7,855
3,912
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
tender_temper71
Kumbhakarna
15
2 / 2 / 14
9,234
923
8,119
13,766
12,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 4 / 11
7,801
780
9,979
15,324
14,374
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
ItsMrJoker
King Arthur
15
9 / 4 / 5
8,922
892
14,246
15,777
13,155
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
Sauceley
Atlas
15
2 / 4 / 8
8,089
809
9,113
12,829
8,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
Swampfox241
Jormungandr
14
3 / 4 / 10
7,842
784
17,749
19,350
19,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
xXspadeXx48
Erlang Shen
5
0 / 1 / 1
5,632
563
694
1,296
500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
51
17
Kills
16
16
Deaths
17
51
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
4
11
1.88
W
King Arthur
ItsMrJoker
King Arthur
9
4
5
2.88
L
5
2
9
4.75
L
Kali
4
4
10
2.25
W
Atlas
Sauceley
Atlas
2
4
8
1.5
L
Cliodhna
SigSixSixSix
Cliodhna
3
6
8
1.17
W
Jormungandr
Swampfox241
Jormungandr
3
4
10
2
L
Kukulkan
sangcanton96
Kukulkan
3
2
10
4
L
Kumbhakarna
tender_temper71
Kumbhakarna
2
2
14
4.5
W
Erlang Shen
xXspadeXx48
Erlang Shen
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,145
Damage
51,781
64,447
Taken
64,576
46,236
Mitigated
56,043
29,071
Healing
22,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,979
584
5,855
5,422
15,324
14,374
0
6,132
9,080
14,080
0
W
King Arthur
ItsMrJoker
King Arthur
14,246
1,128
1,307
2,400
15,777
13,155
0
5,753
9,952
0
18,600
L
12,602
5,237
2,565
5,907
16,260
16,082
164
7,355
8,798
2,225
14,836
L
Kali
9,214
4,094
1,404
7,429
14,471
8,383
1,870
7,004
7,347
0
16,509
W
Atlas
Sauceley
Atlas
9,113
1,639
152
2,006
12,829
8,800
0
5,581
7,219
21,227
2,375
L
Cliodhna
SigSixSixSix
Cliodhna
12,616
1,168
82
1,431
12,095
5,663
0
7,004
4,863
0
20,183
W
Jormungandr
Swampfox241
Jormungandr
17,749
3,788
559
4,435
19,350
19,214
0
7,477
11,840
30,269
922
L
Kukulkan
sangcanton96
Kukulkan
17,594
918
605
1,866
7,855
3,912
323
4,336
3,372
42,452
2,316
L
Kumbhakarna
tender_temper71
Kumbhakarna
8,119
268
3,962
3,820
13,766
12,196
107
8,279
5,093
10,299
0
W
Erlang Shen
xXspadeXx48
Erlang Shen
694
34
0
0
1,296
500
0
530
766
0
694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,760
Gold Earned
38,286
125
Minions Killed
89
0
Camps Cleared
0
1,034,668
Distance Traveled
745,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,801
780
11
1
0
182,081
0
W
King Arthur
8,922
892
14
1
0
188,572
0
L
Horus
8,823
882
9
1
0
222,713
0
L
Kali
9,234
923
16
2
0
186,040
0
W
Atlas
8,089
809
39
4
0
169,772
0
L
Cliodhna
8,523
852
19
2
0
203,141
0
W
Jormungandr
7,842
784
25
3
0
160,842
0
L
Kukulkan
9,946
995
70
7
0
200,338
0
L
Kumbhakarna
9,234
923
11
1
0
222,436
0
W
Erlang Shen
5,632
563
0
0
0
43,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role