Player Matchup

Anubis
Anubis
G36Ccups
Anubis
Level 29
God Stats
13W - 4L
1,754 SR
Queue Stats
144W - 149L
1,406 Elo+
Party 2
Kali
Kali
PrimexWoody
Kali
Level 65
God Stats
3W - 2L
1,479 SR
Queue Stats
60W - 64L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
SegaSalem
Nu Wa
Level 144
God Stats
23W - 31L
1,453 SR
Queue Stats
406W - 409L
1,399 Elo+
Party 2
Ymir
Ymir
UJUST GOT LANED
Ymir
Level 69
God Stats
9W - 12L
1,399 SR
Queue Stats
123W - 128L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
Urgonnafndie
Danzaburou
Level 118
God Stats
12W - 9L
1,455 SR
Queue Stats
124W - 137L
1,427 Elo+
Solo
Team Averages
Level 85
1,508 SR
1,400 Elo+

VS

Team Averages
Level 80
1,421 SR
1,417 Elo+
Cupid
Cupid
ACEMANIX
Cupid
Level 100
God Stats
0W - 2L
1,275 SR
Queue Stats
52W - 55L
1,427 Elo+
Party 3
The Morrigan
The Morrigan
HillTzz
The Morrigan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,457 Elo+
Solo
Arachne
Arachne
Jako3040
Arachne
Level 53
God Stats
4W - 7L
1,244 SR
Queue Stats
160W - 190L
1,404 Elo+
Solo
Yemoja
Yemoja
LordSlaughter42
Yemoja
Level 69
God Stats
2W - 3L
1,588 SR
Queue Stats
69W - 70L
1,431 Elo+
Party 3
Horus
Horus
NBS Thomas
Horus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
G36Ccups
Anubis
15
2 / 1 / 6
9,352
585
14,798
11,653
5,294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 6
8,822
551
6,953
12,866
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
SegaSalem
Nu Wa
15
7 / 1 / 6
9,944
622
13,742
6,491
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 3 / 4
8,485
530
3,758
12,967
9,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Urgonnafndie
Danzaburou
13
0 / 2 / 1
8,323
520
4,554
8,954
3,147
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ACEMANIX
Cupid
12
2 / 2 / 3
7,632
477
10,026
8,668
2,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
HillTzz
The Morrigan
13
0 / 6 / 5
8,107
507
6,859
10,749
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Jako3040
Arachne
13
1 / 2 / 0
7,555
472
1,293
13,522
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 5
8,085
505
6,503
9,596
5,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Horus
13
4 / 5 / 0
8,835
552
7,493
18,362
10,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
9
9
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
ACEMANIX
Cupid
2
2
3
1.75
W
Anubis
G36Ccups
Anubis
2
1
6
5
L
The Morrigan
HillTzz
The Morrigan
0
6
5
0.42
L
Arachne
Jako3040
Arachne
1
2
0
0.5
L
2
1
5
4.5
L
Horus
4
5
0
0.8
W
4
2
6
3.5
W
Nu Wa
SegaSalem
Nu Wa
7
1
6
10
W
3
3
4
1.67
W
Danzaburou
Urgonnafndie
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,805
Damage
32,174
52,931
Taken
60,897
25,163
Mitigated
25,681
16,775
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ACEMANIX
Cupid
10,026
5,957
822
2,477
8,668
2,293
1,176
4,666
4,002
0
49,848
W
Anubis
G36Ccups
Anubis
14,798
751
445
6,418
11,653
5,294
0
1,943
9,094
69,392
1,354
L
The Morrigan
HillTzz
The Morrigan
6,859
527
0
470
10,749
2,364
168
6,503
4,246
56,825
1,298
L
Arachne
Jako3040
Arachne
1,293
746
0
2,125
13,522
4,794
0
4,308
9,214
0
44,518
L
6,503
1,042
3,575
2,045
9,596
5,787
306
3,937
5,659
21,426
843
L
Horus
7,493
3,951
520
5,029
18,362
10,443
378
12,246
6,116
0
37,357
W
6,953
3,261
0
3,319
12,866
5,033
0
3,104
9,682
0
69,331
W
Nu Wa
SegaSalem
Nu Wa
13,742
2,903
0
2,098
6,491
2,277
1,271
3,065
3,386
63,727
1,517
W
3,758
476
0
1,444
12,967
9,412
66
2,705
10,222
28,904
0
W
Danzaburou
Urgonnafndie
Danzaburou
4,554
2,059
262
2,789
8,954
3,147
1,848
2,149
6,771
0
55,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,926
Gold Earned
40,214
458
Minions Killed
349
0
Camps Cleared
0
1,490,796
Distance Traveled
1,405,761
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,632
477
74
5
0
271,648
1
W
Anubis
9,352
585
122
8
0
245,985
0
L
The Morrigan
8,107
507
97
6
0
300,350
7
L
Arachne
7,555
472
81
5
0
238,567
0
L
Yemoja
8,085
505
36
2
0
291,672
4
L
Horus
8,835
552
61
4
0
303,524
0
W
Kali
8,822
551
85
5
0
367,448
0
W
Nu Wa
9,944
622
109
7
0
288,136
0
W
Ymir
8,485
530
47
3
0
301,237
0
W
Danzaburou
8,323
520
95
6
0
287,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role