Player Matchup

Loki
Loki
Dr-Boom59
Loki
Level 157
God Stats
37W - 38L
1,562 SR
Queue Stats
188W - 187L
1,425 Elo+
Solo
Xbalanque
Xbalanque
GRAVES1425
Xbalanque
Level 90
God Stats
15W - 10L
1,599 SR
Queue Stats
42W - 38L
1,462 Elo+
Solo
Hades
Hades
ItzDxrren
Hades
Level 133
God Stats
5W - 3L
1,500 SR
Queue Stats
107W - 123L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
NeonReaper2001
Baron Samedi
Level 88
God Stats
31W - 14L
1,693 SR
Queue Stats
346W - 334L
1,480 Elo+
Solo
Chang'e
Chang'e
Sorani1
Chang'e
Level 108
God Stats
5W - 6L
1,432 SR
Queue Stats
145W - 165L
1,383 Elo+
Solo
Team Averages
Level 115
1,557 SR
1,430 Elo+

VS

Team Averages
Level 95
1,513 SR
1,411 Elo+
Vulcan
Vulcan
BlxckScythe
Vulcan
Level 125
God Stats
0W - 1L
1,446 SR
Queue Stats
147W - 144L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
ImmerNurAmSaufen
Danzaburou
Level 122
God Stats
35W - 29L
1,556 SR
Queue Stats
144W - 148L
1,432 Elo+
Party 1
Fenrir
Fenrir
Sebeross28
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,321 Elo+
Party 1
Amaterasu
Amaterasu
donekebabnacho
Amaterasu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,404 Elo+
Solo
Ymir
Ymir
driiloon
Ymir
Level 80
God Stats
88W - 62L
1,564 SR
Queue Stats
144W - 142L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
6 / 0 / 3
7,389
616
6,223
6,658
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
GRAVES1425
Xbalanque
13
2 / 0 / 1
6,620
552
6,835
5,795
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
ItzDxrren
Hades
13
6 / 2 / 1
7,676
640
9,385
9,941
5,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
NeonReaper2001
Baron Samedi
14
4 / 1 / 4
7,508
626
5,281
7,252
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Sorani1
Chang'e
1
0 / 0 / 0
3,666
306
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
1 / 6 / 0
5,869
489
5,157
7,333
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ImmerNurAmSaufen
Danzaburou
11
0 / 2 / 0
6,492
541
2,109
5,577
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Sebeross28
Fenrir
11
0 / 3 / 1
5,940
495
3,043
11,085
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
donekebabnacho
Amaterasu
10
2 / 6 / 0
6,485
540
6,469
12,064
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ymir
10
0 / 1 / 0
5,709
476
1,255
11,803
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
18
Kills
3
3
Deaths
18
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
6
0
0.17
W
Loki
6
0
3
7.5
W
Xbalanque
GRAVES1425
Xbalanque
2
0
1
2.5
L
Danzaburou
ImmerNurAmSaufen
Danzaburou
0
2
0
0
W
Hades
ItzDxrren
Hades
6
2
1
3.25
W
Baron Samedi
NeonReaper2001
Baron Samedi
4
1
4
6
L
Fenrir
Sebeross28
Fenrir
0
3
1
0.17
W
Chang'e
Sorani1
Chang'e
0
0
0
0
L
Amaterasu
donekebabnacho
Amaterasu
2
6
0
0.33
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,724
Damage
18,033
29,646
Taken
47,862
11,551
Mitigated
17,813
16,114
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,157
0
0
730
7,333
1,832
0
2,309
4,864
28,931
1,059
W
Loki
6,223
1,404
0
4,592
6,658
2,048
0
1,119
5,408
0
54,833
W
Xbalanque
GRAVES1425
Xbalanque
6,835
3,359
0
3,055
5,795
2,042
68
846
4,949
0
44,790
L
Danzaburou
ImmerNurAmSaufen
Danzaburou
2,109
1,154
0
2,257
5,577
2,133
1,098
0
5,577
0
43,908
W
Hades
ItzDxrren
Hades
9,385
877
80
6,351
9,941
5,086
0
0
9,941
42,746
1,357
W
Baron Samedi
NeonReaper2001
Baron Samedi
5,281
516
115
1,921
7,252
2,375
0
3,571
3,383
48,498
1,424
L
Fenrir
Sebeross28
Fenrir
3,043
1,353
0
2,570
11,085
4,018
0
1,847
9,114
0
47,189
W
Chang'e
Sorani1
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
donekebabnacho
Amaterasu
6,469
3,287
0
4,250
12,064
3,992
0
7,256
4,757
0
31,040
L
Ymir
1,255
0
41
4,490
11,803
5,838
29
2,552
9,211
23,181
3,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
30,495
371
Minions Killed
309
0
Camps Cleared
0
942,467
Distance Traveled
1,076,021
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,869
489
52
4
0
224,950
2
W
Loki
7,389
616
83
7
0
270,172
0
W
Xbalanque
6,620
552
89
7
0
224,296
0
L
Danzaburou
6,492
541
83
7
0
194,002
0
W
Hades
7,676
640
92
8
0
217,943
0
W
Baron Samedi
7,508
626
107
9
0
230,056
4
L
Fenrir
5,940
495
84
7
0
245,351
0
W
Chang'e
3,666
306
0
0
0
0
0
L
Amaterasu
6,485
540
49
4
0
201,754
0
L
Ymir
5,709
476
41
3
0
209,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role