Player Matchup

Sylvanus
Sylvanus
ASG ThE MOnKey
Sylvanus
Level 149
God Stats
65W - 66L
1,563 SR
Queue Stats
316W - 288L
1,529 Elo+
Party 2
Ravana
Ravana
LEMONSxWORTH
Ravana
Level 149
God Stats
28W - 16L
1,707 SR
Queue Stats
452W - 381L
1,536 Elo+
Solo
Discordia
Discordia
Meilana
Discordia
Level 162
God Stats
1W - 2L
1,524 SR
Queue Stats
49W - 50L
1,572 Elo+
Party 2
Neith
Neith
Purplenurple14
Neith
Level 145
God Stats
1W - 1L
1,301 SR
Queue Stats
50W - 29L
1,636 Elo+
Solo
Shiva
Shiva
clutchcowboi
Shiva
Level 162
God Stats
32W - 25L
1,653 SR
Queue Stats
98W - 91L
1,527 Elo+
Solo
Team Averages
Level 153
1,549 SR
1,560 Elo+

VS

Team Averages
Level 120
1,536 SR
1,541 Elo+
Surtr
Surtr
FIubbuh
Surtr
Level 147
God Stats
9W - 8L
1,728 SR
Queue Stats
218W - 252L
1,482 Elo+
Party 1
Apollo
Apollo
Jyouk3d
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 251L
1,632 Elo+
Solo
Anubis
Anubis
MistaDonte-
Anubis
Level 146
God Stats
0W - 3L
1,195 SR
Queue Stats
90W - 125L
1,480 Elo+
Party 1
Vamana
Vamana
Promachos390
Vamana
Level 129
God Stats
5W - 3L
1,756 SR
Queue Stats
348W - 305L
1,554 Elo+
Solo
Ares
Ares
lbuddahI
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
2 / 0 / 2
4,179
697
1,585
5,213
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
9
2 / 0 / 0
5,072
845
3,253
1,411
585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
Meilana
Discordia
8
1 / 1 / 0
4,298
716
1,195
2,510
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
2 / 1 / 3
4,205
701
2,521
2,521
746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 2
4,326
721
1,972
3,809
1,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FIubbuh
Surtr
8
0 / 1 / 1
3,987
665
843
3,655
1,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Jyouk3d
Apollo
6
1 / 2 / 0
3,591
599
2,015
3,843
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
8
1 / 1 / 0
4,514
752
1,874
2,758
1,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vamana
4
0 / 2 / 0
3,253
542
322
2,830
883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
6
0 / 2 / 0
3,434
572
1,435
4,517
2,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
2
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
2
3
L
Surtr
FIubbuh
Surtr
0
1
1
0.5
L
Apollo
Jyouk3d
Apollo
1
2
0
0.5
W
Ravana
2
0
0
2
W
Discordia
Meilana
Discordia
1
1
0
1
L
Anubis
1
1
0
1
L
Vamana
0
2
0
0
W
2
1
3
3.5
W
1
0
2
2
L
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,526
Damage
6,489
15,464
Taken
17,603
5,582
Mitigated
6,624
5,264
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
1,585
543
410
2,350
5,213
2,149
14
412
4,801
18,844
0
L
Surtr
FIubbuh
Surtr
843
284
0
1,812
3,655
1,268
0
146
3,439
600
20,572
L
Apollo
Jyouk3d
Apollo
2,015
1,375
0
990
3,843
938
0
526
3,317
0
14,780
W
Ravana
3,253
580
0
804
1,411
585
0
47
1,276
0
32,971
W
Discordia
Meilana
Discordia
1,195
36
0
250
2,510
379
0
1,408
1,102
21,702
0
L
Anubis
1,874
0
0
1,334
2,758
1,252
0
1,932
826
25,390
1,684
L
Vamana
322
4
0
1,044
2,830
883
0
0
2,649
0
9,569
W
2,521
1,097
0
480
2,521
746
0
799
1,722
0
25,244
W
1,972
257
25
945
3,809
1,723
0
636
3,173
0
10,125
L
Ares
1,435
35
0
788
4,517
2,283
0
176
4,341
10,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,080
Gold Earned
18,779
212
Minions Killed
171
0
Camps Cleared
0
620,517
Distance Traveled
561,946
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,179
697
38
6
0
128,167
0
L
Surtr
3,987
665
49
8
0
140,565
0
L
Apollo
3,591
599
27
5
0
114,461
0
W
Ravana
5,072
845
63
11
0
128,415
0
W
Discordia
4,298
716
54
9
0
129,327
0
L
Anubis
4,514
752
57
10
0
117,595
0
L
Vamana
3,253
542
22
4
0
44,226
0
W
Neith
4,205
701
42
7
0
112,993
0
W
Shiva
4,326
721
15
3
0
121,615
0
L
Ares
3,434
572
16
3
0
145,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role