Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
APOCALYPSExDRGN
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,501 Elo+
Solo
Fafnir
Fafnir
Bionicz53
Fafnir
Level 84
God Stats
5W - 4L
1,538 SR
Queue Stats
329W - 325L
1,447 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LPxSLUMLord
Morgan Le Fay
Level 62
God Stats
1W - 2L
1,196 SR
Queue Stats
247W - 282L
1,465 Elo+
Party 2
Loki
Loki
trap larry
Loki
Level 105
God Stats
3W - 6L
1,354 SR
Queue Stats
302W - 296L
1,411 Elo+
Party 2
Team Averages
Level 92
1,418 SR
1,465 Elo+

VS

Team Averages
Level 103
1,448 SR
1,423 Elo+
Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
anderssz
Discordia
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,339 Elo+
Solo
Achilles
Achilles
andredrumstick
Achilles
Level 95
God Stats
2W - 5L
1,409 SR
Queue Stats
339W - 329L
1,400 Elo+
Solo
Hun Batz
Hun Batz
darilua
Hun Batz
Level 129
God Stats
5W - 5L
1,479 SR
Queue Stats
353W - 372L
1,450 Elo+
Solo
Mulan
Mulan
freix0
Mulan
Level 121
God Stats
5W - 3L
1,352 SR
Queue Stats
191W - 209L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 2 / 7
5,906
984
3,789
4,760
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
APOCALYPSExDRGN
Discordia
10
2 / 1 / 6
6,311
1,052
5,413
2,916
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Bionicz53
Fafnir
10
3 / 2 / 6
6,729
1,122
2,886
8,682
10,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Morgan Le Fay
LPxSLUMLord
Morgan Le Fay
12
2 / 1 / 6
6,503
1,084
7,639
4,049
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 2 / 4
6,081
1,014
1,332
3,637
1,203
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 2 / 1
5,685
948
2,922
5,594
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
anderssz
Discordia
9
0 / 1 / 2
4,999
833
1,276
2,647
678
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Achilles
11
1 / 2 / 3
5,811
969
2,454
4,957
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
darilua
Hun Batz
13
3 / 2 / 2
6,738
1,123
5,184
4,468
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
freix0
Mulan
9
2 / 2 / 1
5,583
931
4,416
7,101
4,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
9
Kills
7
8
Deaths
9
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
2
7
1.75
L
Ullr
 
Ullr
1
2
1
0.75
W
Discordia
APOCALYPSExDRGN
Discordia
2
1
6
5
W
Fafnir
Bionicz53
Fafnir
3
2
6
3
W
Morgan Le Fay
LPxSLUMLord
Morgan Le Fay
2
1
6
5
L
Discordia
anderssz
Discordia
0
1
2
1
L
Achilles
1
2
3
1.25
L
Hun Batz
darilua
Hun Batz
3
2
2
2
L
Mulan
freix0
Mulan
2
2
1
1.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,059
Damage
16,252
24,044
Taken
24,767
16,784
Mitigated
13,000
6,997
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,789
1,752
0
639
4,760
1,847
682
293
4,327
0
11,476
L
Ullr
 
Ullr
2,922
968
250
1,659
5,594
1,667
0
3,732
1,406
0
10,614
W
Discordia
APOCALYPSExDRGN
Discordia
5,413
77
333
836
2,916
925
713
29
2,782
7,781
0
W
Fafnir
Bionicz53
Fafnir
2,886
1,139
1,314
2,674
8,682
10,808
412
696
7,433
5,968
0
W
Morgan Le Fay
LPxSLUMLord
Morgan Le Fay
7,639
1,515
118
593
4,049
2,001
39
75
3,908
16,051
0
L
Discordia
anderssz
Discordia
1,276
357
0
814
2,647
678
0
1,979
492
5,630
0
L
Achilles
2,454
292
436
1,034
4,957
4,315
0
1,671
3,034
0
3,868
L
Hun Batz
darilua
Hun Batz
5,184
369
152
75
4,468
1,935
0
1,870
2,274
0
17,458
L
Mulan
freix0
Mulan
4,416
317
662
1,994
7,101
4,405
0
4,770
1,623
0
5,146
W
1,332
143
106
384
3,637
1,203
1,004
183
3,454
0
4,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,530
Gold Earned
28,816
63
Minions Killed
60
0
Camps Cleared
0
615,502
Distance Traveled
537,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,906
984
17
3
0
114,793
0
L
Ullr
5,685
948
13
2
0
90,977
0
W
Discordia
6,311
1,052
14
2
0
127,292
0
W
Fafnir
6,729
1,122
7
1
0
119,702
0
W
Morgan Le Fay
6,503
1,084
17
3
0
113,496
0
L
Discordia
4,999
833
7
1
0
87,492
0
L
Achilles
5,811
969
8
1
0
106,721
0
L
Hun Batz
6,738
1,123
29
5
0
119,138
0
L
Mulan
5,583
931
3
1
0
133,392
0
W
Loki
6,081
1,014
8
1
0
140,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role