Player Matchup

Ra
Ra
AdaptableGolem4
Ra
Level 108
God Stats
63W - 40L
1,704 SR
Queue Stats
453W - 445L
1,542 Elo+
Party 2
Tyr
Tyr
FiZz_RPWO5
Tyr
Level 14
God Stats
0W - 2L
1,334 SR
Queue Stats
13W - 23L
1,499 Elo+
Party 2
Anubis
Anubis
Imnotcreativ
Anubis
Level 65
God Stats
38W - 33L
1,565 SR
Queue Stats
109W - 99L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
Vectr4556
Cthulhu
Level 104
God Stats
5W - 6L
1,532 SR
Queue Stats
421W - 413L
1,525 Elo+
Party 2
Artemis
Artemis
east05a
Artemis
Level 111
God Stats
2W - 2L
1,669 SR
Queue Stats
59W - 48L
1,495 Elo+
Solo
Team Averages
Level 80
1,561 SR
1,520 Elo+

VS

Team Averages
Level 90
1,643 SR
1,539 Elo+
Baron Samedi
Baron Samedi
KiloOfCola
Baron Samedi
Level 61
God Stats
6W - 0L
1,930 SR
Queue Stats
103W - 82L
1,566 Elo+
Party 1
Thanatos
Thanatos
OBERHAU
Thanatos
Level 62
God Stats
20W - 22L
1,485 SR
Queue Stats
198W - 189L
1,563 Elo+
Solo
Jing Wei
Jing Wei
OGCushion
Jing Wei
Level 140
God Stats
11W - 12L
1,588 SR
Queue Stats
102W - 97L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
busterfoo
Amaterasu
Level 87
God Stats
6W - 1L
1,738 SR
Queue Stats
123W - 100L
1,535 Elo+
Solo
Bacchus
Bacchus
skittlezFyM
Bacchus
Level 100
God Stats
12W - 14L
1,476 SR
Queue Stats
425W - 420L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 2
12,201
642
16,666
15,444
7,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 7 / 2
8,379
441
2,323
15,891
6,422
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
15
3 / 6 / 6
9,347
492
10,952
15,547
6,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Vectr4556
Cthulhu
17
6 / 3 / 3
11,231
591
15,613
17,927
16,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
east05a
Artemis
14
1 / 3 / 2
8,297
437
5,162
7,765
2,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KiloOfCola
Baron Samedi
17
2 / 2 / 6
10,233
539
8,526
12,083
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
OBERHAU
Thanatos
20
6 / 6 / 4
11,032
581
9,211
15,900
5,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jing Wei
OGCushion
Jing Wei
19
5 / 0 / 9
12,210
643
12,956
9,908
3,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
busterfoo
Amaterasu
15
3 / 5 / 2
10,187
536
9,086
20,776
14,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
skittlezFyM
Bacchus
15
7 / 4 / 6
9,530
502
9,575
16,656
11,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
17
Kills
23
23
Deaths
17
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
7
4
2
2
L
0
7
2
0.14
L
Anubis
3
6
6
1
W
Baron Samedi
KiloOfCola
Baron Samedi
2
2
6
2.5
W
Thanatos
OBERHAU
Thanatos
6
6
4
1.33
W
Jing Wei
OGCushion
Jing Wei
5
0
9
9.5
L
Cthulhu
Vectr4556
Cthulhu
6
3
3
2.5
W
Amaterasu
busterfoo
Amaterasu
3
5
2
0.8
L
Artemis
east05a
Artemis
1
3
2
0.67
W
Bacchus
skittlezFyM
Bacchus
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,716
Damage
49,354
72,574
Taken
75,323
39,711
Mitigated
38,180
24,728
Healing
29,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,666
1,327
717
6,398
15,444
7,169
156
7,988
6,546
116,281
1,074
L
2,323
232
0
3,033
15,891
6,422
0
2,412
13,097
0
34,772
L
Anubis
10,952
111
0
6,937
15,547
6,556
122
2,620
12,410
68,716
0
W
Baron Samedi
KiloOfCola
Baron Samedi
8,526
185
221
3,111
12,083
3,744
0
8,707
2,832
68,979
0
W
Thanatos
OBERHAU
Thanatos
9,211
3,260
0
11,361
15,900
5,992
0
5,748
9,808
0
111,721
W
Jing Wei
OGCushion
Jing Wei
12,956
10,069
0
5,335
9,908
3,119
488
3,713
5,989
0
82,655
L
Cthulhu
Vectr4556
Cthulhu
15,613
1,512
0
5,347
17,927
16,671
179
1,546
15,630
68,323
920
W
Amaterasu
busterfoo
Amaterasu
9,086
3,092
0
7,022
20,776
14,103
0
14,843
4,776
0
68,292
L
Artemis
east05a
Artemis
5,162
2,183
0
2,296
7,765
2,893
0
1,730
5,687
0
58,426
W
Bacchus
skittlezFyM
Bacchus
9,575
811
0
2,547
16,656
11,222
0
7,579
8,061
45,842
265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,455
Gold Earned
53,192
582
Minions Killed
635
0
Camps Cleared
0
1,910,868
Distance Traveled
1,984,875
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,201
642
201
11
0
410,921
0
L
Tyr
8,379
441
67
4
0
347,634
0
L
Anubis
9,347
492
98
5
0
405,746
0
W
Baron Samedi
10,233
539
140
7
0
395,972
0
W
Thanatos
11,032
581
154
8
0
433,280
0
W
Jing Wei
12,210
643
144
8
0
401,490
5
L
Cthulhu
11,231
591
134
7
0
401,848
0
W
Amaterasu
10,187
536
129
7
0
392,508
2
L
Artemis
8,297
437
82
4
0
344,719
5
W
Bacchus
9,530
502
68
4
0
361,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role