Player Matchup

Freya
Freya
Diamond V
 
Freya
Diamond V
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond III
Glanulado
Sobek
Diamond III
Level 87
God Stats
3W - 4L
1,757 SR
Queue Stats
240W - 223L
2,082 MMR
Solo
Thor
Thor
Platinum I
TTHEKINGG
Thor
Platinum I
Level 130
God Stats
52W - 47L
1,596 SR
Queue Stats
549W - 539L
1,973 MMR
Solo
Vulcan
Vulcan
Masters
ViDenTTi
Vulcan
Masters
Level 158
God Stats
4W - 7L
1,501 SR
Queue Stats
272W - 242L
2,114 MMR
Solo
Heimdallr
Heimdallr
Masters
rubinhо
Heimdallr
Masters
Level 242
God Stats
24W - 30L
1,613 SR
Queue Stats
563W - 521L
2,597 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 164
1,594 SR
2,053 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,657 SR
2,057 MMR
Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond II
ELhijoDEbOYKA
Hun Batz
Diamond II
Level 118
God Stats
6W - 3L
1,668 SR
Queue Stats
185W - 163L
2,030 MMR
Solo
Ra
Ra
Masters
JhonFINALBOSS
Ra
Masters
Level 157
God Stats
11W - 8L
1,577 SR
Queue Stats
201W - 183L
2,496 MMR
Solo
Sylvanus
Sylvanus
Diamond V
SeIau
Sylvanus
Diamond V
Level 107
God Stats
5W - 1L
1,870 SR
Queue Stats
81W - 81L
1,952 MMR
Solo
Cthulhu
Cthulhu
Diamond II
SexyJapanese
Cthulhu
Diamond II
Level 180
God Stats
73W - 53L
1,671 SR
Queue Stats
326W - 315L
2,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
0 / 2 / 1
3,648
608
2,542
4,934
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Glanulado
Sobek
5
1 / 1 / 0
3,785
631
1,697
5,152
2,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
7
1 / 2 / 0
3,932
655
1,412
5,075
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
ViDenTTi
Vulcan
7
0 / 1 / 0
3,688
615
802
1,981
477
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
rubinhо
Heimdallr
6
0 / 2 / 1
3,515
586
2,917
3,041
757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
OsirisCerberusLancelot

VS

Bans
GebAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 1 / 1
4,115
686
3,106
3,540
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
ELhijoDEbOYKA
Hun Batz
8
1 / 0 / 2
3,901
650
1,351
2,446
770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 1
4,581
764
3,476
2,789
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
SeIau
Sylvanus
7
2 / 0 / 3
4,297
716
2,143
5,093
2,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
SexyJapanese
Cthulhu
8
1 / 1 / 1
4,303
717
2,764
4,261
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
2
1
0.25
W
Medusa
 
Medusa
2
1
1
2.5
W
Hun Batz
ELhijoDEbOYKA
Hun Batz
1
0
2
2
L
Sobek
Glanulado
Sobek
1
1
0
1
W
2
0
1
2.5
W
Sylvanus
SeIau
Sylvanus
2
0
3
3.5
W
Cthulhu
SexyJapanese
Cthulhu
1
1
1
1.5
L
Thor
1
2
0
0.5
L
Vulcan
ViDenTTi
Vulcan
0
1
0
0
L
Heimdallr
rubinhо
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,370
Damage
12,840
20,183
Taken
18,129
6,545
Mitigated
7,684
6,023
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,542
859
0
1,919
4,934
1,231
0
2,669
1,951
14,576
783
W
Medusa
 
Medusa
3,106
1,076
0
478
3,540
1,116
0
561
2,979
0
23,238
W
Hun Batz
ELhijoDEbOYKA
Hun Batz
1,351
491
0
488
2,446
770
0
0
2,446
0
18,764
L
Sobek
Glanulado
Sobek
1,697
192
0
1,964
5,152
2,566
0
1,889
3,173
6,805
0
W
3,476
216
274
1,365
2,789
851
0
661
2,128
29,714
412
W
Sylvanus
SeIau
Sylvanus
2,143
692
830
1,850
5,093
2,690
0
1,277
3,816
10,646
0
W
Cthulhu
SexyJapanese
Cthulhu
2,764
255
0
1,525
4,261
2,257
0
2,337
1,924
19,551
0
L
Thor
1,412
221
0
787
5,075
1,514
0
1,616
3,331
0
17,979
L
Vulcan
ViDenTTi
Vulcan
802
79
0
380
1,981
477
0
998
843
21,174
0
L
Heimdallr
rubinhо
Heimdallr
2,917
1,977
0
973
3,041
757
0
481
2,560
0
20,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,568
Gold Earned
21,197
147
Minions Killed
201
0
Camps Cleared
0
672,413
Distance Traveled
675,337
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,648
608
29
5
0
123,550
0
W
Medusa
4,115
686
37
6
0
141,497
2
W
Hun Batz
3,901
650
37
6
0
146,773
0
L
Sobek
3,785
631
10
2
0
148,807
2
W
Ra
4,581
764
73
12
0
144,790
0
W
Sylvanus
4,297
716
13
2
0
122,134
3
W
Cthulhu
4,303
717
41
7
0
120,143
1
L
Thor
3,932
655
37
6
0
158,267
0
L
Vulcan
3,688
615
38
6
0
116,003
0
L
Heimdallr
3,515
586
33
6
0
125,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role