Player Matchup

Xbalanque
Xbalanque
Platinum V
 
Xbalanque
Platinum V
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum II
Poison Zync
Chronos
Platinum II
Level 144
God Stats
6W - 2L
1,692 SR
Queue Stats
57W - 36L
1,899 MMR
Solo
Bacchus
Bacchus
Platinum I
TempestEmoo
Bacchus
Platinum I
Level 137
God Stats
1W - 2L
1,441 SR
Queue Stats
211W - 206L
1,797 MMR
Solo
Nu Wa
Nu Wa
Platinum III
Tobiashi
Nu Wa
Platinum III
Level 152
God Stats
1W - 3L
1,570 SR
Queue Stats
80W - 58L
1,840 MMR
Solo
Susano
Susano
Platinum V
YT_3raM_Fake
Susano
Platinum V
Level 151
God Stats
40W - 32L
1,640 SR
Queue Stats
335W - 340L
1,800 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,568 SR
1,767 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,584 SR
1,835 MMR
Ares
Ares
Gold I
Bidenator
Ares
Gold I
Level 109
God Stats
1W - 0L
1,511 SR
Queue Stats
21W - 11L
1,832 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Muddifer
Ne Zha
Platinum I
Level 144
God Stats
57W - 43L
1,605 SR
Queue Stats
134W - 122L
1,933 MMR
Solo
Horus
Horus
Platinum IV
Sagittarius64
Horus
Platinum IV
Level 144
God Stats
2W - 0L
1,742 SR
Queue Stats
166W - 158L
1,755 MMR
Solo
Raijin
Raijin
Platinum III
unstoppable2155
Raijin
Platinum III
Level 159
God Stats
1W - 1L
1,302 SR
Queue Stats
270W - 255L
1,758 MMR
Solo
Ishtar
Ishtar
Diamond III
ºDire
Ishtar
Diamond III
Level 145
God Stats
39W - 27L
1,759 SR
Queue Stats
150W - 129L
1,896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 4 / 0
5,877
452
2,510
7,737
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Poison Zync
Chronos
14
2 / 2 / 0
8,508
654
8,324
8,962
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
TempestEmoo
Bacchus
10
0 / 3 / 0
6,008
462
1,591
9,663
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Tobiashi
Nu Wa
12
1 / 4 / 0
6,751
519
7,196
5,715
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
11
0 / 5 / 2
6,006
462
3,661
10,499
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CabrakanBastetCharybdisAo KuangMulan

VS

Bans
KumbhakarnaChang'eKhepriFreyaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
5 / 0 / 6
8,431
649
4,673
7,043
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ne Zha
Muddifer
Ne Zha
14
4 / 1 / 5
7,609
585
5,377
10,266
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 2 / 4
6,784
522
3,516
11,232
9,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
4 / 0 / 5
8,788
676
10,112
7,436
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
ºDire
Ishtar
16
5 / 0 / 0
9,049
696
6,723
6,778
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
18
18
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
0
0
W
Ares
5
0
6
8
W
Ne Zha
Muddifer
Ne Zha
4
1
5
6.5
L
Chronos
Poison Zync
Chronos
2
2
0
1
W
0
2
4
1
L
Bacchus
TempestEmoo
Bacchus
0
3
0
0
L
Nu Wa
Tobiashi
Nu Wa
1
4
0
0.25
L
Susano
0
5
2
0.2
W
4
0
5
6.5
W
Ishtar
ºDire
Ishtar
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,282
Damage
30,401
42,576
Taken
42,755
16,973
Mitigated
23,735
10,021
Healing
18,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,510
910
0
1,779
7,737
1,905
0
507
7,230
0
27,265
W
Ares
4,673
374
0
2,215
7,043
5,800
0
2,530
4,234
11,406
2,896
W
Ne Zha
Muddifer
Ne Zha
5,377
1,026
0
5,312
10,266
3,729
0
3,235
6,844
0
61,818
L
Chronos
Poison Zync
Chronos
8,324
1,963
0
1,583
8,962
3,589
0
623
7,969
68,294
1,267
W
3,516
1,506
544
3,613
11,232
9,082
0
5,874
5,202
0
36,451
L
Bacchus
TempestEmoo
Bacchus
1,591
233
0
2,400
9,663
7,924
0
5,170
4,231
14,276
0
L
Nu Wa
Tobiashi
Nu Wa
7,196
1,923
0
527
5,715
1,228
0
3,350
2,041
51,350
858
L
Susano
3,661
582
0
3,732
10,499
2,327
0
3,928
6,289
0
40,044
W
10,112
922
0
1,391
7,436
2,637
0
3,943
3,238
69,769
0
W
Ishtar
ºDire
Ishtar
6,723
3,436
0
5,091
6,778
2,487
1,722
950
5,714
0
87,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,150
Gold Earned
40,661
397
Minions Killed
471
0
Camps Cleared
0
1,339,263
Distance Traveled
1,367,348
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,877
452
56
4
0
248,484
0
W
Ares
8,431
649
15
1
0
307,669
5
W
Ne Zha
7,609
585
100
8
0
309,209
0
L
Chronos
8,508
654
135
10
0
240,519
1
W
Horus
6,784
522
63
5
0
225,476
2
L
Bacchus
6,008
462
32
2
0
270,315
2
L
Nu Wa
6,751
519
108
8
0
269,225
2
L
Susano
6,006
462
66
5
0
310,720
0
W
Raijin
8,788
676
145
11
0
259,682
2
W
Ishtar
9,049
696
148
11
0
265,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role