Player Matchup

Ah Puch
Ah Puch
Llewdeg
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,480 Elo+
Solo
Bakasura
Bakasura
ZARID
Bakasura
Level 158
God Stats
6W - 0L
1,585 SR
Queue Stats
30W - 16L
1,500 Elo+
Party 1
Mulan
Mulan
хемуль
Mulan
Level 109
God Stats
3W - 0L
1,688 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 1
Team Averages
Level 132
1,591 SR
1,493 Elo+

VS

Team Averages
Level 147
1,567 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
JusttrYYn
Ah Muzen Cab
Level 142
God Stats
8W - 9L
1,543 SR
Queue Stats
98W - 98L
1,469 Elo+
Solo
Geb
Geb
MrHusk_16
Geb
Level 145
God Stats
130W - 133L
1,658 SR
Queue Stats
498W - 494L
1,590 Elo+
Solo
Raijin
Raijin
da7ks0ul
Raijin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 84L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Llewdeg
Ah Puch
16
3 / 1 / 9
9,464
946
7,184
5,590
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ZARID
Bakasura
15
7 / 0 / 5
9,629
963
7,151
5,252
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 2 / 9
8,584
858
7,624
7,631
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JusttrYYn
Ah Muzen Cab
12
1 / 5 / 1
7,512
751
3,843
9,763
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 2
7,145
715
3,454
8,354
6,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
da7ks0ul
Raijin
13
1 / 4 / 2
7,809
781
5,112
7,035
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
JusttrYYn
Ah Muzen Cab
1
5
1
0.3
W
Ah Puch
Llewdeg
Ah Puch
3
1
9
7.5
L
1
4
2
0.5
W
Bakasura
ZARID
Bakasura
7
0
5
9.5
L
Raijin
da7ks0ul
Raijin
1
4
2
0.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,959
Damage
12,409
18,473
Taken
25,152
11,112
Mitigated
12,107
3,707
Healing
944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
JusttrYYn
Ah Muzen Cab
3,843
1,981
0
0
9,763
3,192
0
2,562
6,362
0
24,287
W
Ah Puch
Llewdeg
Ah Puch
7,184
170
0
1,841
5,590
1,816
184
2,403
2,815
39,223
427
L
3,454
337
0
503
8,354
6,815
0
2,561
5,025
13,279
556
W
Bakasura
ZARID
Bakasura
7,151
4,543
0
1,220
5,252
2,375
788
1,965
3,079
0
28,023
L
Raijin
da7ks0ul
Raijin
5,112
418
0
441
7,035
2,100
0
2,132
4,144
20,652
0
W
7,624
1,293
0
646
7,631
6,921
474
2,893
4,248
0
12,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
22,466
172
Minions Killed
129
0
Camps Cleared
0
551,066
Distance Traveled
470,405
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,512
751
52
5
0
150,644
3
W
Ah Puch
9,464
946
82
8
0
176,622
0
L
Geb
7,145
715
19
2
0
161,587
0
W
Bakasura
9,629
963
80
8
0
213,797
0
L
Raijin
7,809
781
58
6
0
158,174
2
W
Mulan
8,584
858
10
1
0
160,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role