Player Matchup

Vulcan
Vulcan
DodgeNDive
Vulcan
Level 155
God Stats
1W - 1L
1,655 SR
Queue Stats
119W - 49L
1,789 Elo+
Party 2
Persephone
Persephone
EmotionalGiruf
Persephone
Level 163
God Stats
2W - 1L
1,982 SR
Queue Stats
80W - 22L
1,780 Elo+
Party 2
Zeus
Zeus
Iamahealer
Zeus
Level 159
God Stats
1W - 3L
1,297 SR
Queue Stats
160W - 69L
1,718 Elo+
Party 2
Mercury
Mercury
SirMeakofLimm
Mercury
Level 157
God Stats
4W - 7L
1,389 SR
Queue Stats
844W - 733L
1,571 Elo+
Party 2
Arachne
Arachne
SlapGunShot
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,284 Elo+
Solo
Team Averages
Level 153
1,565 SR
1,629 Elo+

VS

Team Averages
Level 156
1,515 SR
1,528 Elo+
Bacchus
Bacchus
F1foux
Bacchus
Level 177
God Stats
4W - 0L
1,826 SR
Queue Stats
124W - 115L
1,497 Elo+
Party 1
Hun Batz
Hun Batz
Phoenix19042004
Hun Batz
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 38L
1,544 Elo+
Solo
Atlas
Atlas
Zer5chmeterl1ng
Atlas
Level 154
God Stats
1W - 3L
1,143 SR
Queue Stats
109W - 105L
1,505 Elo+
Party 1
Anhur
Anhur
batar34
Anhur
Level 146
God Stats
3W - 5L
1,443 SR
Queue Stats
138W - 144L
1,544 Elo+
Solo
Chiron
Chiron
smoky123
Chiron
Level 146
God Stats
9W - 3L
1,664 SR
Queue Stats
416W - 408L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DodgeNDive
Vulcan
15
3 / 4 / 4
7,974
797
10,538
5,862
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
EmotionalGiruf
Persephone
14
3 / 3 / 7
7,973
797
11,494
6,233
1,677
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 5 / 7
6,954
695
10,664
7,611
1,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
13
2 / 4 / 3
7,181
718
5,175
9,566
5,785
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
SlapGunShot
Arachne
14
4 / 4 / 6
8,048
805
7,966
10,939
10,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
F1foux
Bacchus
16
6 / 1 / 12
9,855
986
7,476
14,741
16,026
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hun Batz
16
8 / 2 / 8
9,309
931
14,445
7,649
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 16
9,183
918
7,166
17,441
14,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
batar34
Anhur
13
3 / 2 / 13
8,405
841
5,341
8,242
4,017
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
smoky123
Chiron
13
1 / 4 / 9
7,773
777
4,145
10,345
5,071
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
12
Kills
20
20
Deaths
12
27
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DodgeNDive
Vulcan
3
4
4
1.25
L
Persephone
EmotionalGiruf
Persephone
3
3
7
2.17
W
Bacchus
F1foux
Bacchus
6
1
12
12
L
0
5
7
0.7
W
Hun Batz
8
2
8
6
L
Mercury
2
4
3
0.88
L
Arachne
SlapGunShot
Arachne
4
4
6
1.75
W
2
3
16
3.33
W
Anhur
batar34
Anhur
3
2
13
4.75
W
Chiron
smoky123
Chiron
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,837
Damage
38,573
40,211
Taken
58,418
22,102
Mitigated
43,852
8,300
Healing
23,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DodgeNDive
Vulcan
10,538
0
0
0
5,862
1,983
0
2,761
3,101
23,243
416
L
Persephone
EmotionalGiruf
Persephone
11,494
84
871
1,348
6,233
1,677
0
2,170
4,053
21,358
705
W
Bacchus
F1foux
Bacchus
7,476
907
4,829
6,764
14,741
16,026
131
6,363
7,920
12,777
1,616
L
10,664
397
120
1,236
7,611
1,975
0
1,972
5,639
20,946
672
W
Hun Batz
14,445
2,832
243
242
7,649
4,124
0
4,478
3,050
0
30,562
L
Mercury
5,175
1,152
779
1,138
9,566
5,785
0
3,722
5,844
0
9,533
L
Arachne
SlapGunShot
Arachne
7,966
4,971
827
1,981
10,939
10,682
0
3,661
7,278
0
8,693
W
7,166
2,275
3,503
3,822
17,441
14,614
0
10,166
7,002
17,965
0
W
Anhur
batar34
Anhur
5,341
2,222
331
980
8,242
4,017
175
4,213
3,880
0
15,822
W
Chiron
smoky123
Chiron
4,145
1,268
637
1,735
10,345
5,071
673
6,235
3,851
0
23,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,130
Gold Earned
44,525
98
Minions Killed
166
0
Camps Cleared
0
1,023,461
Distance Traveled
912,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,974
797
31
3
0
217,035
0
L
Persephone
7,973
797
25
3
0
197,551
0
W
Bacchus
9,855
986
21
2
0
202,691
0
L
Zeus
6,954
695
31
3
0
196,487
0
W
Hun Batz
9,309
931
50
5
0
208,739
0
L
Mercury
7,181
718
6
1
0
219,027
0
L
Arachne
8,048
805
5
1
0
193,361
0
W
Atlas
9,183
918
17
2
0
184,713
0
W
Anhur
8,405
841
32
3
0
164,943
0
W
Chiron
7,773
777
46
5
0
151,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role