Player Matchup

Danzaburou
Danzaburou
ArchAngelTitania
Danzaburou
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
Blerples
Anubis
Level 116
God Stats
21W - 29L
1,394 SR
Queue Stats
907W - 883L
1,429 Elo+
Party 2
Sylvanus
Sylvanus
asce19977
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,710 Elo+
Party 3
Arachne
Arachne
jackbeauregard
Arachne
Level 69
God Stats
9W - 13L
1,524 SR
Queue Stats
414W - 435L
1,450 Elo+
Party 2
Chaac
Chaac
ryanexpress34
Chaac
Level 129
God Stats
4W - 7L
1,575 SR
Queue Stats
285W - 285L
1,445 Elo+
Solo
Team Averages
Level 105
1,499 SR
1,507 Elo+

VS

Team Averages
Level 115
1,460 SR
1,477 Elo+
Martichoras
Martichoras
 
Martichoras
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BABY_HUEY213
Sun Wukong
Level 119
God Stats
8W - 3L
1,703 SR
Queue Stats
324W - 305L
1,460 Elo+
Solo
Maui
Maui
BeastlyScourge
Maui
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 22L
1,421 Elo+
Party 1
Sol
Sol
PrinceKjz
Sol
Level 104
God Stats
1W - 2L
1,224 SR
Queue Stats
111W - 110L
1,579 Elo+
Solo
Bastet
Bastet
TheHiddenCrow_
Bastet
Level 116
God Stats
9W - 6L
1,376 SR
Queue Stats
113W - 116L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArchAngelTitania
Danzaburou
11
0 / 6 / 1
6,231
415
4,456
12,765
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
Blerples
Anubis
10
0 / 2 / 0
6,749
450
2,181
5,426
2,442
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
asce19977
Sylvanus
12
1 / 6 / 0
6,631
442
4,932
15,913
7,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
2 / 2 / 0
6,416
428
3,886
11,521
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

4
0 / 2 / 1
5,158
344
1,369
4,230
1,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
2 / 2 / 4
8,700
580
6,100
10,242
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
BABY_HUEY213
Sun Wukong
16
2 / 1 / 5
10,386
692
7,102
9,750
6,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
2 / 0 / 5
9,044
603
1,788
8,770
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 0 / 0
10,863
724
11,816
9,564
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
5 / 1 / 5
10,417
694
7,574
11,092
3,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
18
18
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
2
2
4
2
L
Danzaburou
ArchAngelTitania
Danzaburou
0
6
1
0.08
W
Sun Wukong
BABY_HUEY213
Sun Wukong
2
1
5
4.5
W
2
0
5
4.5
L
Anubis
Blerples
Anubis
0
2
0
0
W
7
0
0
7
W
5
1
5
7.5
L
Sylvanus
asce19977
Sylvanus
1
6
0
0.17
L
2
2
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
34,380
49,855
Taken
49,418
19,564
Mitigated
26,084
15,955
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
6,100
1,699
0
2,649
10,242
4,011
2,302
728
9,514
0
61,410
L
Danzaburou
ArchAngelTitania
Danzaburou
4,456
1,309
128
3,552
12,765
4,091
0
3,140
9,625
0
39,632
W
Sun Wukong
BABY_HUEY213
Sun Wukong
7,102
2,027
0
2,536
9,750
6,546
221
2,387
7,363
0
72,346
W
1,788
211
0
1,696
8,770
9,040
727
1,233
7,537
17,514
1,168
L
Anubis
Blerples
Anubis
2,181
0
0
2,098
5,426
2,442
0
3,371
2,055
41,085
0
W
11,816
4,949
0
7,648
9,564
2,722
7,892
2,080
7,484
106,820
1,293
W
7,574
2,276
0
2,972
11,092
3,765
2,144
1,345
9,747
0
70,283
L
Sylvanus
asce19977
Sylvanus
4,932
1,494
738
3,481
15,913
7,972
0
3,030
12,883
25,883
0
L
3,886
1,995
0
4,699
11,521
3,769
0
3,418
8,103
0
32,425
L
1,369
102
0
1,259
4,230
1,290
0
629
3,601
0
10,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
49,410
279
Minions Killed
528
0
Camps Cleared
0
1,012,227
Distance Traveled
1,535,996
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,700
580
95
6
0
266,595
2
L
Danzaburou
6,231
415
59
4
0
267,129
5
W
Sun Wukong
10,386
692
122
8
0
316,835
5
W
Maui
9,044
603
30
2
0
319,601
4
L
Anubis
6,749
450
85
6
0
192,942
5
W
Sol
10,863
724
167
11
0
289,409
1
W
Bastet
10,417
694
114
8
0
343,556
2
L
Sylvanus
6,631
442
45
3
0
241,356
6
L
Arachne
6,416
428
62
4
0
242,906
3
L
Chaac
5,158
344
28
2
0
67,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role