Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Crismada
Ares
Level 141
God Stats
3W - 4L
1,533 SR
Queue Stats
127W - 123L
1,530 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DefSans
Cu Chulainn
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,546 Elo+
Solo
Apollo
Apollo
Mr_FlamingBear
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,665 Elo+
Party 2
Discordia
Discordia
penguin_liam
Discordia
Level 102
God Stats
0W - 2L
1,255 SR
Queue Stats
126W - 127L
1,444 Elo+
Solo
Team Averages
Level 87
1,458 SR
1,537 Elo+

VS

Team Averages
Level 114
1,516 SR
1,474 Elo+
Hachiman
Hachiman
Babsti24
Hachiman
Level 102
God Stats
34W - 21L
1,586 SR
Queue Stats
130W - 117L
1,486 Elo+
Solo
Kumbhakarna
Kumbhakarna
ChiChiis
Kumbhakarna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 81L
1,552 Elo+
Party 1
Susano
Susano
SCH1ZOL
Susano
Level 155
God Stats
5W - 5L
1,467 SR
Queue Stats
294W - 278L
1,560 Elo+
Party 1
Persephone
Persephone
TheMitchievous
Persephone
Level 106
God Stats
28W - 23L
1,532 SR
Queue Stats
239W - 233L
1,363 Elo+
Solo
Ganesha
Ganesha
ix0r51324
Ganesha
Level 101
God Stats
6W - 5L
1,493 SR
Queue Stats
121W - 124L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 5 / 0
8,973
499
8,533
17,088
7,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
10
3 / 6 / 1
7,669
426
8,433
19,174
19,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
DefSans
Cu Chulainn
11
0 / 9 / 1
7,550
419
9,723
21,260
15,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 11 / 2
8,420
468
10,570
19,345
6,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
penguin_liam
Discordia
13
0 / 6 / 3
7,999
444
12,339
10,933
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Babsti24
Hachiman
15
8 / 2 / 9
9,585
533
15,277
12,546
4,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
ChiChiis
Kumbhakarna
17
10 / 3 / 7
10,853
603
16,510
23,394
29,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Susano
SCH1ZOL
Susano
20
16 / 1 / 8
11,844
658
13,937
12,930
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Persephone
TheMitchievous
Persephone
15
3 / 3 / 10
9,540
530
11,337
11,167
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
ix0r51324
Ganesha
15
0 / 1 / 22
9,565
531
7,466
17,544
15,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
93
10
Kills
37
37
Deaths
10
7
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
5
0
1
W
Hachiman
Babsti24
Hachiman
8
2
9
6.25
W
Kumbhakarna
ChiChiis
Kumbhakarna
10
3
7
4.5
L
Ares
3
6
1
0.58
L
Cu Chulainn
DefSans
Cu Chulainn
0
9
1
0.06
L
2
11
2
0.27
W
Susano
SCH1ZOL
Susano
16
1
8
20
W
Persephone
TheMitchievous
Persephone
3
3
10
2.67
W
Ganesha
ix0r51324
Ganesha
0
1
22
11
L
Discordia
penguin_liam
Discordia
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,598
Damage
64,527
87,800
Taken
77,581
51,514
Mitigated
58,980
11,472
Healing
26,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,533
2,636
0
2,472
17,088
7,348
0
5,254
11,650
0
64,432
W
Hachiman
Babsti24
Hachiman
15,277
11,440
0
5,617
12,546
4,381
2,021
2,605
9,849
0
61,722
W
Kumbhakarna
ChiChiis
Kumbhakarna
16,510
4,024
0
730
23,394
29,216
260
2,592
20,602
62,515
2,423
L
Ares
8,433
523
0
2,987
19,174
19,362
46
8,364
10,382
16,216
0
L
Cu Chulainn
DefSans
Cu Chulainn
9,723
2,716
0
963
21,260
15,156
0
9,936
11,241
0
46,754
L
10,570
6,499
0
4,240
19,345
6,767
460
4,759
14,462
0
69,392
W
Susano
SCH1ZOL
Susano
13,937
4,919
0
7,149
12,930
5,710
413
1,832
11,046
0
107,780
W
Persephone
TheMitchievous
Persephone
11,337
46
0
2,187
11,167
3,862
1,642
4,300
6,202
57,396
0
W
Ganesha
ix0r51324
Ganesha
7,466
1,050
4,399
6,138
17,544
15,811
493
7,421
9,507
22,022
0
L
Discordia
penguin_liam
Discordia
12,339
514
0
810
10,933
2,881
0
4,734
5,993
54,183
1,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,611
Gold Earned
51,387
378
Minions Killed
461
0
Camps Cleared
0
1,599,269
Distance Traveled
1,711,451
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,973
499
97
5
0
364,737
0
W
Hachiman
9,585
533
93
5
0
304,700
0
W
Kumbhakarna
10,853
603
95
5
0
270,760
0
L
Ares
7,669
426
15
1
0
326,318
5
L
Cu Chulainn
7,550
419
63
4
0
282,936
0
L
Apollo
8,420
468
86
5
0
292,091
0
W
Susano
11,844
658
147
8
0
420,087
8
W
Persephone
9,540
530
126
7
0
349,453
8
W
Ganesha
9,565
531
0
0
0
366,451
2
L
Discordia
7,999
444
117
7
0
333,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role