Player Matchup

Cthulhu
Cthulhu
Masters
 
Cthulhu
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond I
AlmightyWalrus1
Achilles
Diamond I
Level 125
God Stats
92W - 76L
1,814 SR
Queue Stats
188W - 159L
2,507 MMR
Solo
Cupid
Cupid
Diamond II
Nеstie
Cupid
Diamond II
Level 125
God Stats
11W - 9L
1,791 SR
Queue Stats
76W - 40L
2,455 MMR
Solo
Serqet
Serqet
Masters
Radzôr
Serqet
Masters
Level 166
God Stats
1W - 2L
1,540 SR
Queue Stats
118W - 81L
2,613 MMR
Party 2
Ra
Ra
Masters
jøliver
Ra
Masters
Level 154
God Stats
6W - 2L
1,929 SR
Queue Stats
210W - 167L
2,778 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,715 SR
2,371 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,700 SR
2,296 MMR
The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Masters
Dento9
Bakasura
Masters
Level 157
God Stats
6W - 4L
1,677 SR
Queue Stats
185W - 142L
2,386 MMR
Party 1
Kumbhakarna
Kumbhakarna
Masters
UpgradeOnly
Kumbhakarna
Masters
Level 148
God Stats
1W - 1L
1,926 SR
Queue Stats
196W - 153L
2,481 MMR
Party 1
Anhur
Anhur
Masters
YounggThug
Anhur
Masters
Level 143
God Stats
7W - 15L
1,654 SR
Queue Stats
152W - 109L
2,535 MMR
Party 3
Nemesis
Nemesis
Diamond II
Zymi
Nemesis
Diamond II
Level 162
God Stats
36W - 19L
1,744 SR
Queue Stats
102W - 66L
2,575 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 0 / 4
6,755
676
5,601
7,639
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Achilles
9
1 / 1 / 5
5,656
566
6,237
9,089
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Nеstie
Cupid
12
3 / 1 / 4
6,415
642
6,871
9,282
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Radzôr
Serqet
12
7 / 2 / 3
6,727
673
5,568
6,148
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
2 / 0 / 2
6,678
668
2,261
2,699
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangAmaterasuAnubisCerberus

VS

Bans
CamazotzBacchusAresLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
3 / 1 / 0
6,550
655
3,615
4,298
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Dento9
Bakasura
10
0 / 3 / 1
5,219
522
1,902
7,992
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
UpgradeOnly
Kumbhakarna
8
0 / 2 / 1
5,200
520
2,246
8,919
3,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anhur
9
1 / 5 / 0
5,145
515
6,999
9,680
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Zymi
Nemesis
9
0 / 6 / 0
5,068
507
5,046
8,677
3,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
4
4
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
4
6
L
The Morrigan
 
The Morrigan
3
1
0
3
W
Achilles
1
1
5
3.5
L
Bakasura
Dento9
Bakasura
0
3
1
0.17
W
Cupid
Nеstie
Cupid
3
1
4
5
W
Serqet
Radzôr
Serqet
7
2
3
4.25
L
Kumbhakarna
UpgradeOnly
Kumbhakarna
0
2
1
0.25
L
Anhur
1
5
0
0.2
L
Nemesis
Zymi
Nemesis
0
6
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,538
Damage
19,808
34,857
Taken
39,566
12,552
Mitigated
12,779
19,255
Healing
12,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,601
1,016
0
3,961
7,639
2,496
0
0
7,161
33,676
1,933
L
The Morrigan
 
The Morrigan
3,615
893
0
1,053
4,298
1,216
0
990
3,156
55,379
1,174
W
Achilles
6,237
1,277
0
3,564
9,089
5,110
0
2,237
6,727
0
20,241
L
Bakasura
Dento9
Bakasura
1,902
998
0
3,866
7,992
2,566
0
1,334
6,444
0
30,807
W
Cupid
Nеstie
Cupid
6,871
4,416
739
6,308
9,282
2,066
61
683
8,599
0
44,545
W
Serqet
Radzôr
Serqet
5,568
879
0
2,302
6,148
1,966
0
1,180
4,839
0
36,119
L
Kumbhakarna
UpgradeOnly
Kumbhakarna
2,246
291
1,214
2,351
8,919
3,357
0
582
8,337
13,005
0
L
Anhur
6,999
3,645
0
2,201
9,680
2,436
0
0
9,680
0
30,608
L
Nemesis
Zymi
Nemesis
5,046
1,603
0
2,285
8,677
3,204
0
4,043
3,925
0
27,061
W
2,261
140
607
1,774
2,699
914
0
696
2,003
56,367
827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,231
Gold Earned
27,182
359
Minions Killed
305
0
Camps Cleared
0
1,174,146
Distance Traveled
1,123,131
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,755
676
70
7
0
226,747
0
L
The Morrigan
6,550
655
117
12
0
230,996
1
W
Achilles
5,656
566
20
2
0
234,750
1
L
Bakasura
5,219
522
75
8
0
238,419
1
W
Cupid
6,415
642
82
8
0
190,806
2
W
Serqet
6,727
673
58
6
0
280,215
4
L
Kumbhakarna
5,200
520
17
2
0
226,033
2
L
Anhur
5,145
515
47
5
0
203,246
0
L
Nemesis
5,068
507
49
5
0
224,437
0
W
Ra
6,678
668
129
13
0
241,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role