Player Matchup

Artemis
Artemis
Hallowpoint
Artemis
Level 37
God Stats
5W - 4L
1,505 SR
Queue Stats
18W - 21L
1,468 Elo+
Party 1
Arachne
Arachne
Murse2020
Arachne
Level 44
God Stats
27W - 16L
1,599 SR
Queue Stats
121W - 136L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
Y0ung Gun18
Cthulhu
Level 89
God Stats
75W - 59L
1,584 SR
Queue Stats
469W - 477L
1,458 Elo+
Party 1
Team Averages
Level 57
1,563 SR
1,459 Elo+

VS

Team Averages
Level 86
1,721 SR
1,465 Elo+
Atlas
Atlas
Miuf II
Atlas
Level 109
God Stats
2W - 2L
1,854 SR
Queue Stats
22W - 22L
1,511 Elo+
Party 2
Ullr
Ullr
Sillyti
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,384 Elo+
Solo
Hera
Hera
Xylag
Hera
Level 86
God Stats
4W - 3L
1,809 SR
Queue Stats
76W - 71L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hallowpoint
Artemis
17
3 / 3 / 3
11,737
782
10,376
12,405
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Murse2020
Arachne
17
5 / 3 / 3
12,011
801
6,241
14,120
9,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Y0ung Gun18
Cthulhu
19
1 / 1 / 7
12,364
824
10,589
19,285
16,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Miuf II
Atlas
20
4 / 1 / 3
12,296
820
14,991
17,517
20,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Sillyti
Ullr
9
0 / 3 / 2
8,759
584
1,267
3,430
854
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hera
Xylag
Hera
19
3 / 5 / 3
12,032
802
12,375
11,528
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
7
7
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Hallowpoint
Artemis
3
3
3
1.5
L
Atlas
Miuf II
Atlas
4
1
3
5.5
W
Arachne
Murse2020
Arachne
5
3
3
2.17
L
Ullr
Sillyti
Ullr
0
3
2
0.33
L
Hera
Xylag
Hera
3
5
3
0.9
W
Cthulhu
Y0ung Gun18
Cthulhu
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,206
Damage
28,633
45,810
Taken
32,475
30,752
Mitigated
25,752
14,960
Healing
1,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Hallowpoint
Artemis
10,376
4,368
0
4,200
12,405
4,276
2,418
8,540
3,305
0
49,422
L
Atlas
Miuf II
Atlas
14,991
3,323
0
262
17,517
20,967
63
4,568
11,873
39,670
1,986
W
Arachne
Murse2020
Arachne
6,241
3,243
0
5,423
14,120
9,738
1,436
4,410
8,253
0
42,222
L
Ullr
Sillyti
Ullr
1,267
579
0
519
3,430
854
0
1,727
1,444
0
3,937
L
Hera
Xylag
Hera
12,375
2,922
0
573
11,528
3,931
639
2,588
8,441
52,052
0
W
Cthulhu
Y0ung Gun18
Cthulhu
10,589
607
269
5,068
19,285
16,738
454
11,131
7,390
46,874
627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,112
Gold Earned
33,087
189
Minions Killed
151
0
Camps Cleared
0
861,470
Distance Traveled
611,449
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,737
782
73
5
0
263,181
0
L
Atlas
12,296
820
63
4
0
292,952
0
W
Arachne
12,011
801
47
3
0
269,635
0
L
Ullr
8,759
584
12
1
0
66,530
0
L
Hera
12,032
802
76
5
0
251,967
0
W
Cthulhu
12,364
824
69
5
0
328,654
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role