Player Matchup

Cthulhu
Cthulhu
DI SpAzZ CK
Cthulhu
Level 109
God Stats
21W - 10L
1,608 SR
Queue Stats
146W - 143L
1,440 Elo+
Party 2
Ravana
Ravana
MxLuisRo
Ravana
Level 87
God Stats
2W - 4L
1,177 SR
Queue Stats
329W - 316L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Th3Bagg3rr
Danzaburou
Level 64
God Stats
30W - 32L
1,544 SR
Queue Stats
127W - 138L
1,414 Elo+
Party 2
The Morrigan
The Morrigan
gamerxl2
The Morrigan
Level 107
God Stats
2W - 6L
1,500 SR
Queue Stats
167W - 171L
1,485 Elo+
Party 2
Anubis
Anubis
jtklipka
Anubis
Level 127
God Stats
30W - 20L
1,648 SR
Queue Stats
453W - 411L
1,528 Elo+
Solo
Team Averages
Level 99
1,496 SR
1,481 Elo+

VS

Team Averages
Level 91
1,575 SR
1,480 Elo+
Camazotz
Camazotz
AirCondition6Gmr
Camazotz
Level 102
God Stats
3W - 2L
1,301 SR
Queue Stats
51W - 37L
1,515 Elo+
Solo
Maui
Maui
Golemmite
Maui
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 95L
1,515 Elo+
Party 1
Lancelot
Lancelot
Snapshot0010
Lancelot
Level 101
God Stats
22W - 19L
1,689 SR
Queue Stats
189W - 177L
1,520 Elo+
Solo
Fenrir
Fenrir
Spartiate-VII
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,313 Elo+
Solo
Zeus
Zeus
thePineapple214
Zeus
Level 88
God Stats
4W - 2L
1,883 SR
Queue Stats
137W - 124L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DI SpAzZ CK
Cthulhu
12
9 / 0 / 2
7,437
744
5,635
7,103
3,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
MxLuisRo
Ravana
11
3 / 2 / 3
6,032
603
4,518
4,836
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Th3Bagg3rr
Danzaburou
10
2 / 4 / 5
5,524
552
3,935
7,276
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
gamerxl2
The Morrigan
10
3 / 1 / 3
6,332
633
2,687
4,967
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
jtklipka
Anubis
10
2 / 4 / 1
6,163
616
5,346
7,019
4,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 0
6,897
690
5,597
9,586
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Maui
10
2 / 5 / 0
5,454
545
2,080
8,223
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Snapshot0010
Lancelot
10
2 / 4 / 1
5,450
545
5,771
8,120
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 6 / 1
4,602
460
1,085
6,075
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 3 / 3
5,482
548
3,602
4,701
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
19
Kills
11
11
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
6
2
0
3
W
Cthulhu
DI SpAzZ CK
Cthulhu
9
0
2
10
L
Maui
2
5
0
0.4
W
Ravana
MxLuisRo
Ravana
3
2
3
2.25
L
Lancelot
Snapshot0010
Lancelot
2
4
1
0.63
L
1
6
1
0.25
W
Danzaburou
Th3Bagg3rr
Danzaburou
2
4
5
1.13
W
The Morrigan
gamerxl2
The Morrigan
3
1
3
4.5
W
Anubis
jtklipka
Anubis
2
4
1
0.63
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,121
Damage
18,135
31,201
Taken
36,705
14,113
Mitigated
10,660
7,533
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,597
1,036
0
3,628
9,586
1,668
0
4,942
4,644
0
38,640
W
Cthulhu
DI SpAzZ CK
Cthulhu
5,635
754
1,212
2,429
7,103
3,917
0
1,228
5,875
27,096
1,700
L
Maui
2,080
778
0
1,127
8,223
3,932
0
2,455
5,768
23,250
4,574
W
Ravana
MxLuisRo
Ravana
4,518
573
0
529
4,836
2,172
0
422
4,414
0
42,272
L
Lancelot
Snapshot0010
Lancelot
5,771
707
0
2,761
8,120
2,582
0
2,626
5,494
0
37,749
L
1,085
268
0
195
6,075
1,480
0
2,492
3,583
0
6,146
W
Danzaburou
Th3Bagg3rr
Danzaburou
3,935
822
0
1,426
7,276
2,234
0
2,038
5,238
0
27,476
W
The Morrigan
gamerxl2
The Morrigan
2,687
591
0
493
4,967
1,601
576
1,862
3,105
31,591
1,227
W
Anubis
jtklipka
Anubis
5,346
225
0
1,444
7,019
4,189
205
0
7,019
35,649
616
L
3,602
314
0
425
4,701
998
0
906
3,795
35,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
27,885
282
Minions Killed
253
0
Camps Cleared
0
1,007,430
Distance Traveled
1,060,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,897
690
51
5
0
190,137
0
W
Cthulhu
7,437
744
48
5
0
238,195
0
L
Maui
5,454
545
58
6
0
203,098
0
W
Ravana
6,032
603
72
7
0
228,849
0
L
Lancelot
5,450
545
57
6
0
263,296
0
L
Fenrir
4,602
460
13
1
0
210,007
0
W
Danzaburou
5,524
552
38
4
0
206,846
0
W
The Morrigan
6,332
633
68
7
0
172,298
0
W
Anubis
6,163
616
56
6
0
161,242
0
L
Zeus
5,482
548
74
7
0
193,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role