Player Matchup

Chaac
Chaac
Reece dkelly
Chaac
Level 88
God Stats
6W - 4L
1,606 SR
Queue Stats
122W - 120L
1,408 Elo+
Party 2
Sobek
Sobek
TWScotting
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 125L
1,388 Elo+
Party 2
Awilix
Awilix
jjscotting
Awilix
Level 97
God Stats
3W - 7L
1,317 SR
Queue Stats
128W - 131L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
nonodj18
Danzaburou
Level 85
God Stats
1W - 1L
1,735 SR
Queue Stats
180W - 228L
1,445 Elo+
Party 2
Poseidon
Poseidon
xRTRx Callum
Poseidon
Level 118
God Stats
29W - 37L
1,491 SR
Queue Stats
282W - 310L
1,434 Elo+
Party 2
Team Averages
Level 91
1,530 SR
1,415 Elo+

VS

Team Averages
Level 128
1,397 SR
1,491 Elo+
Ganesha
Ganesha
Agent Gibbz1
Ganesha
Level 105
God Stats
10W - 7L
1,475 SR
Queue Stats
63W - 59L
1,516 Elo+
Party 1
Ra
Ra
CosmicDED17
Ra
Level 147
God Stats
1W - 1L
1,171 SR
Queue Stats
48W - 23L
1,561 Elo+
Solo
Amaterasu
Amaterasu
Omni Insomniac
Amaterasu
Level 147
God Stats
5W - 11L
1,373 SR
Queue Stats
122W - 125L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tenshi Kishi
Kumbhakarna
Level 149
God Stats
5W - 9L
1,532 SR
Queue Stats
131W - 135L
1,485 Elo+
Party 1
Neith
Neith
nincomepoop
Neith
Level 94
God Stats
68W - 100L
1,436 SR
Queue Stats
411W - 418L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
6,469
539
9,395
14,179
6,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
10
1 / 4 / 2
6,237
520
6,494
13,222
11,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
jjscotting
Awilix
12
4 / 2 / 2
6,997
583
6,984
8,617
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
nonodj18
Danzaburou
11
1 / 6 / 0
6,361
530
5,706
10,245
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
xRTRx Callum
Poseidon
14
0 / 1 / 2
7,785
649
2,801
6,220
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Agent Gibbz1
Ganesha
12
1 / 0 / 8
7,006
584
5,699
11,836
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 0 / 2
7,211
601
3,416
3,867
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Omni Insomniac
Amaterasu
12
5 / 4 / 4
7,992
666
10,489
16,602
13,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kumbhakarna
Tenshi Kishi
Kumbhakarna
12
3 / 2 / 7
6,807
567
6,222
9,552
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
8 / 3 / 1
7,401
617
10,132
8,275
3,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
18
18
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Agent Gibbz1
Ganesha
1
0
8
5
W
1
0
2
2
W
Amaterasu
Omni Insomniac
Amaterasu
5
4
4
1.75
L
3
5
2
0.8
L
Sobek
1
4
2
0.5
W
Kumbhakarna
Tenshi Kishi
Kumbhakarna
3
2
7
3.25
L
Awilix
jjscotting
Awilix
4
2
2
2.5
W
8
3
1
2.83
L
Danzaburou
nonodj18
Danzaburou
1
6
0
0.17
L
Poseidon
xRTRx Callum
Poseidon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,380
Damage
35,958
52,483
Taken
50,132
25,210
Mitigated
32,831
15,518
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Agent Gibbz1
Ganesha
5,699
432
120
2,531
11,836
10,360
56
2,786
9,050
22,147
0
W
3,416
247
307
1,710
3,867
1,290
0
1,583
2,284
57,245
0
W
Amaterasu
Omni Insomniac
Amaterasu
10,489
6,072
0
8,180
16,602
13,884
0
342
16,260
0
48,693
L
9,395
2,575
0
3,835
14,179
6,352
0
2,520
11,659
0
40,610
L
Sobek
6,494
766
100
3,902
13,222
11,300
0
3,293
9,929
24,142
1,082
W
Kumbhakarna
Tenshi Kishi
Kumbhakarna
6,222
503
0
2,018
9,552
4,007
0
2,410
7,142
29,488
9,371
L
Awilix
jjscotting
Awilix
6,984
2,842
0
2,849
8,617
2,823
0
1,943
6,674
0
42,716
W
10,132
3,190
0
2,043
8,275
3,290
0
1,957
6,318
0
47,505
L
Danzaburou
nonodj18
Danzaburou
5,706
2,051
0
2,198
10,245
2,961
0
4,601
5,644
0
43,240
L
Poseidon
xRTRx Callum
Poseidon
2,801
135
0
2,634
6,220
1,774
0
2,724
3,444
74,904
3,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,849
Gold Earned
36,417
399
Minions Killed
353
0
Camps Cleared
0
1,227,332
Distance Traveled
1,329,273
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,006
584
10
1
0
262,407
2
W
Ra
7,211
601
108
9
0
281,415
0
W
Amaterasu
7,992
666
73
6
0
264,618
0
L
Chaac
6,469
539
67
6
0
233,619
0
L
Sobek
6,237
520
23
2
0
237,706
2
W
Kumbhakarna
6,807
567
70
6
0
270,418
0
L
Awilix
6,997
583
69
6
0
271,944
2
W
Neith
7,401
617
92
8
0
250,415
0
L
Danzaburou
6,361
530
92
8
0
212,551
0
L
Poseidon
7,785
649
148
12
0
271,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role