Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ItalloArt
Atlas
Level 65
God Stats
8W - 1L
1,891 SR
Queue Stats
158W - 156L
1,468 Elo+
Party 1
Anubis
Anubis
KillmeÄgain
Anubis
Level 135
God Stats
6W - 4L
1,619 SR
Queue Stats
306W - 328L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
ZePPeLIn2200
Kuzenbo
Level 124
God Stats
13W - 6L
1,704 SR
Queue Stats
665W - 666L
1,440 Elo+
Solo
Artemis
Artemis
lucianoRJplay
Artemis
Level 147
God Stats
11W - 8L
1,459 SR
Queue Stats
453W - 458L
1,451 Elo+
Solo
Team Averages
Level 120
1,634 SR
1,474 Elo+

VS

Team Averages
Level 113
1,486 SR
1,474 Elo+
Rama
Rama
 
Rama
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Regnolt89
Sylvanus
Level 119
God Stats
2W - 2L
1,625 SR
Queue Stats
146W - 183L
1,445 Elo+
Party 2
Ah Puch
Ah Puch
VictorBrKO
Ah Puch
Level 108
God Stats
1W - 2L
1,303 SR
Queue Stats
92W - 110L
1,437 Elo+
Solo
Surtr
Surtr
gustavosiilva47
Surtr
Level 129
God Stats
3W - 7L
1,502 SR
Queue Stats
145W - 147L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
8 / 2 / 7
8,873
634
11,142
13,924
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
ItalloArt
Atlas
12
2 / 3 / 7
7,663
547
2,802
10,473
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
14
7 / 4 / 10
8,591
614
11,871
10,198
5,089
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ZePPeLIn2200
Kuzenbo
14
3 / 0 / 2
8,865
633
10,487
12,539
15,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
14
2 / 4 / 0
8,315
594
4,420
6,964
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
6 / 3 / 3
8,385
599
5,810
9,850
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tsukuyomi
 
Tsukuyomi
8
0 / 5 / 2
5,570
398
3,312
7,314
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Regnolt89
Sylvanus
10
3 / 5 / 1
6,001
429
5,416
11,526
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Puch
VictorBrKO
Ah Puch
13
1 / 5 / 3
7,284
520
10,771
7,874
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 4 / 1
7,872
562
10,208
17,707
11,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
22
Kills
13
13
Deaths
22
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
2
7
5.75
L
Rama
 
Rama
6
3
3
2.5
L
Tsukuyomi
 
Tsukuyomi
0
5
2
0.2
W
Atlas
ItalloArt
Atlas
2
3
7
1.83
W
Anubis
7
4
10
3
L
Sylvanus
Regnolt89
Sylvanus
3
5
1
0.7
L
Ah Puch
VictorBrKO
Ah Puch
1
5
3
0.5
W
Kuzenbo
ZePPeLIn2200
Kuzenbo
3
0
2
4
L
3
4
1
0.88
W
Artemis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,722
Damage
35,517
54,098
Taken
54,271
34,050
Mitigated
24,083
21,651
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,142
3,339
0
10,522
13,924
5,519
534
4,309
9,501
0
64,263
L
Rama
 
Rama
5,810
3,758
0
3,626
9,850
2,906
876
2,297
7,473
0
52,370
L
Tsukuyomi
 
Tsukuyomi
3,312
894
0
1,993
7,314
1,549
0
2,344
4,970
0
24,742
W
Atlas
ItalloArt
Atlas
2,802
1,021
0
2,702
10,473
5,949
118
4,247
6,186
15,596
0
W
Anubis
11,871
387
0
3,462
10,198
5,089
306
5,364
4,792
54,801
711
L
Sylvanus
Regnolt89
Sylvanus
5,416
1,765
638
2,758
11,526
6,414
0
4,217
7,309
18,485
9,899
L
Ah Puch
VictorBrKO
Ah Puch
10,771
0
0
945
7,874
1,239
0
4,475
3,399
51,404
442
W
Kuzenbo
ZePPeLIn2200
Kuzenbo
10,487
2,902
0
3,527
12,539
15,443
0
972
10,937
60,269
2,248
L
10,208
4,822
0
5,130
17,707
11,975
0
10,653
6,582
1,635
51,262
W
Artemis
4,420
2,394
0
1,438
6,964
2,050
315
1,724
5,240
0
64,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,307
Gold Earned
35,112
440
Minions Killed
345
0
Camps Cleared
0
1,359,091
Distance Traveled
1,282,604
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,873
634
101
7
0
311,645
0
L
Rama
8,385
599
83
6
0
261,903
0
L
Tsukuyomi
5,570
398
45
3
0
259,848
0
W
Atlas
7,663
547
18
1
0
238,871
4
W
Anubis
8,591
614
87
6
0
257,480
3
L
Sylvanus
6,001
429
38
3
0
231,428
1
L
Ah Puch
7,284
520
94
7
0
259,930
6
W
Kuzenbo
8,865
633
126
9
0
293,675
0
L
Surtr
7,872
562
85
6
0
269,495
0
W
Artemis
8,315
594
108
8
0
257,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role