Player Matchup

Scylla
Scylla
Oregu787
Scylla
Level 159
God Stats
0W - 2L
1,821 SR
Queue Stats
49W - 30L
1,659 Elo+
Party 2
Ne Zha
Ne Zha
Ruyuk7
Ne Zha
Level 168
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 31L
1,655 Elo+
Party 2
Neith
Neith
SpeedaDeamon
Neith
Level 145
God Stats
0W - 3L
1,340 SR
Queue Stats
110W - 94L
1,553 Elo+
Solo
Bacchus
Bacchus
ZmajOdNocaja
Bacchus
Level 127
God Stats
0W - 1L
1,541 SR
Queue Stats
10W - 14L
1,475 Elo+
Solo
Poseidon
Poseidon
zSanjiiiz
Poseidon
Level 122
God Stats
10W - 2L
1,958 SR
Queue Stats
189W - 176L
1,543 Elo+
Solo
Team Averages
Level 144
1,632 SR
1,577 Elo+

VS

Team Averages
Level 175
1,588 SR
1,520 Elo+
Danzaburou
Danzaburou
DillyDallyer
Danzaburou
Level 154
God Stats
5W - 2L
1,724 SR
Queue Stats
56W - 42L
1,609 Elo+
Party 1
Da Ji
Da Ji
FWYG ZoLDiah
Da Ji
Level 205
God Stats
8W - 1L
1,694 SR
Queue Stats
337W - 324L
1,469 Elo+
Party 3
Ao Kuang
Ao Kuang
GoreyRory
Ao Kuang
Level 84
God Stats
1W - 1L
1,463 SR
Queue Stats
55W - 34L
1,616 Elo+
Party 1
Ymir
Ymir
LordsRok
Ymir
Level 154
God Stats
2W - 3L
1,594 SR
Queue Stats
113W - 125L
1,442 Elo+
Party 3
Nu Wa
Nu Wa
Plocploc1653
Nu Wa
Level 278
God Stats
2W - 0L
1,469 SR
Queue Stats
72W - 85L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Oregu787
Scylla
10
2 / 4 / 1
5,702
518
4,238
6,518
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Ruyuk7
Ne Zha
13
2 / 2 / 2
6,325
575
6,096
10,529
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 1
5,532
503
3,955
5,801
1,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
ZmajOdNocaja
Bacchus
9
1 / 3 / 0
5,482
498
3,879
8,210
6,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
zSanjiiiz
Poseidon
3
0 / 2 / 0
3,901
355
347
2,176
488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DillyDallyer
Danzaburou
12
0 / 1 / 4
7,128
648
4,144
6,135
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 3
8,087
735
6,442
7,754
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
GoreyRory
Ao Kuang
13
8 / 0 / 1
7,288
663
7,615
6,775
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
11
1 / 0 / 5
6,476
589
1,834
8,229
3,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 4
6,044
549
4,123
4,158
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
13
13
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DillyDallyer
Danzaburou
0
1
4
2
W
4
1
3
5.5
W
Ao Kuang
GoreyRory
Ao Kuang
8
0
1
8.5
W
Ymir
1
0
5
3.5
L
Scylla
Oregu787
Scylla
2
4
1
0.63
W
0
3
4
0.67
L
Ne Zha
Ruyuk7
Ne Zha
2
2
2
1.5
L
0
2
1
0.25
L
Bacchus
ZmajOdNocaja
Bacchus
1
3
0
0.33
L
Poseidon
zSanjiiiz
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,515
Damage
24,158
33,234
Taken
33,051
14,238
Mitigated
12,232
9,427
Healing
14,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DillyDallyer
Danzaburou
4,144
1,733
0
2,231
6,135
2,255
0
2,091
4,044
0
54,687
W
6,442
1,280
0
1,743
7,754
2,859
0
1,777
5,831
0
52,706
W
Ao Kuang
GoreyRory
Ao Kuang
7,615
2,026
0
4,898
6,775
2,105
0
1,605
5,080
45,423
0
W
Ymir
1,834
607
1,968
3,204
8,229
3,974
84
1,748
6,389
21,606
1,744
L
Scylla
Oregu787
Scylla
4,238
310
0
697
6,518
1,713
0
3,514
2,837
36,795
0
W
4,123
477
0
500
4,158
1,039
600
671
3,407
34,997
745
L
Ne Zha
Ruyuk7
Ne Zha
6,096
1,365
0
4,883
10,529
3,720
0
3,883
6,513
0
47,356
L
3,955
1,913
0
2,015
5,801
1,998
0
1,913
3,856
0
41,883
L
Bacchus
ZmajOdNocaja
Bacchus
3,879
854
0
1,258
8,210
6,319
0
3,369
4,771
19,518
1,146
L
Poseidon
zSanjiiiz
Poseidon
347
39
0
574
2,176
488
0
183
1,961
6,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,942
Gold Earned
35,023
305
Minions Killed
411
0
Camps Cleared
0
891,055
Distance Traveled
1,107,525
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,128
648
110
10
0
206,219
0
W
Da Ji
8,087
735
100
9
0
213,078
0
W
Ao Kuang
7,288
663
87
8
0
254,471
0
W
Ymir
6,476
589
37
3
0
226,572
0
L
Scylla
5,702
518
84
8
0
198,051
0
W
Nu Wa
6,044
549
77
7
0
207,185
0
L
Ne Zha
6,325
575
81
7
0
264,404
2
L
Neith
5,532
503
89
8
0
199,206
0
L
Bacchus
5,482
498
35
3
0
187,342
2
L
Poseidon
3,901
355
16
1
0
42,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role