Player Matchup

Charon
Charon
BARREL3788
Charon
Level 125
God Stats
14W - 9L
1,578 SR
Queue Stats
398W - 448L
1,428 Elo+
Solo
Cupid
Cupid
SmileyTheStud
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,403 Elo+
Party 1
Merlin
Merlin
Theshadow067378
Merlin
Level 108
God Stats
2W - 5L
1,073 SR
Queue Stats
230W - 237L
1,564 Elo+
Solo
Achilles
Achilles
Victor0132
Achilles
Level 148
God Stats
2W - 0L
1,683 SR
Queue Stats
82W - 72L
1,467 Elo+
Solo
Fenrir
Fenrir
Waldoh
Fenrir
Level 128
God Stats
2W - 2L
1,340 SR
Queue Stats
50W - 53L
1,485 Elo+
Party 1
Team Averages
Level 108
1,435 SR
1,469 Elo+

VS

Team Averages
Level 131
1,534 SR
1,446 Elo+
Vamana
Vamana
 
Vamana
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Smash3dd_U
Mulan
Level 202
God Stats
3W - 2L
1,680 SR
Queue Stats
601W - 668L
1,379 Elo+
Solo
Artio
Artio
iClozter
Artio
Level 157
God Stats
2W - 1L
1,711 SR
Queue Stats
462W - 416L
1,500 Elo+
Solo
Charybdis
Charybdis
xSomeGamerx
Charybdis
Level 129
God Stats
2W - 7L
1,455 SR
Queue Stats
296W - 295L
1,548 Elo+
Solo
Ullr
Ullr
xToxic Dreamzx
Ullr
Level 67
God Stats
0W - 1L
1,326 SR
Queue Stats
1W - 5L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BARREL3788
Charon
15
1 / 3 / 16
8,331
757
11,241
11,271
9,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 13
7,881
716
2,752
3,999
1,906
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
1 / 1 / 14
8,897
809
14,785
5,948
3,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Victor0132
Achilles
17
12 / 2 / 8
9,935
903
17,392
16,609
19,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Waldoh
Fenrir
15
6 / 2 / 9
8,996
818
6,463
11,474
10,086
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 4 / 2
7,294
663
7,364
10,865
10,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mulan
14
3 / 5 / 2
8,251
750
11,102
13,154
10,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
iClozter
Artio
15
2 / 2 / 4
7,756
705
6,586
16,644
11,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
xSomeGamerx
Charybdis
14
2 / 2 / 4
8,137
740
8,523
6,572
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 7 / 4
6,821
620
4,075
10,570
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
20
Kills
9
9
Deaths
20
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
4
2
0.75
W
Charon
BARREL3788
Charon
1
3
16
3
L
Mulan
3
5
2
0.8
W
0
1
13
6.5
W
1
1
14
8
W
Achilles
Victor0132
Achilles
12
2
8
8
W
Fenrir
Waldoh
Fenrir
6
2
9
5.25
L
Artio
iClozter
Artio
2
2
4
2
L
Charybdis
xSomeGamerx
Charybdis
2
2
4
2
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,633
Damage
37,650
49,301
Taken
57,805
44,439
Mitigated
38,978
19,628
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,364
3,241
36
1,801
10,865
10,513
0
4,993
5,872
0
10,971
W
Charon
BARREL3788
Charon
11,241
1,287
664
2,163
11,271
9,272
114
1,824
9,326
20,698
2,931
L
Mulan
11,102
1,566
33
1,700
13,154
10,275
0
6,859
6,295
3,496
18,171
W
2,752
1,626
4,235
1,123
3,999
1,906
0
466
3,458
0
7,949
W
14,785
789
1,263
1,644
5,948
3,666
1,332
959
4,866
37,959
2,140
W
Achilles
Victor0132
Achilles
17,392
3,695
952
4,219
16,609
19,509
385
2,335
13,934
1,775
22,027
W
Fenrir
Waldoh
Fenrir
6,463
1,044
1,581
1,784
11,474
10,086
218
2,572
8,712
108
9,748
L
Artio
iClozter
Artio
6,586
108
1,308
6,376
16,644
11,622
0
7,801
8,843
10,264
335
L
Charybdis
xSomeGamerx
Charybdis
8,523
2,566
916
2,212
6,572
2,357
0
3,592
2,980
0
27,569
L
4,075
2,035
161
737
10,570
4,211
0
2,679
7,891
0
8,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,040
Gold Earned
38,259
123
Minions Killed
93
0
Camps Cleared
0
1,040,339
Distance Traveled
862,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,294
663
14
1
0
193,690
0
W
Charon
8,331
757
19
2
0
192,083
0
L
Mulan
8,251
750
16
1
0
135,025
0
W
Cupid
7,881
716
23
2
0
195,539
0
W
Merlin
8,897
809
48
4
0
208,681
0
W
Achilles
9,935
903
17
2
0
222,634
0
W
Fenrir
8,996
818
16
1
0
221,402
0
L
Artio
7,756
705
11
1
0
202,375
0
L
Charybdis
8,137
740
44
4
0
165,948
0
L
Ullr
6,821
620
8
1
0
165,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role