Player Matchup

Thor
Thor
BersKr
Thor
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 28L
1,191 Elo+
Party 1
Thoth
Thoth
ILUC4SI
Thoth
Level 156
God Stats
1W - 1L
1,689 SR
Queue Stats
34W - 30L
1,191 Elo+
Party 1
Apollo
Apollo
LeXarAlliras
Apollo
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,191 Elo+
Party 1
Sol
Sol
ZeroKuun
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,265 Elo+
Party 1
Chaac
Chaac
ZhaiFel
Chaac
Level 156
God Stats
3W - 1L
1,486 SR
Queue Stats
37W - 34L
1,555 Elo+
Party 1
Team Averages
Level 122
1,535 SR
1,279 Elo+

VS

Team Averages
Level 140
1,525 SR
1,515 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Deadeye06
Mulan
Level 106
God Stats
23W - 24L
1,535 SR
Queue Stats
57W - 58L
1,548 Elo+
Solo
Scylla
Scylla
Flufluh
Scylla
Level 114
God Stats
14W - 8L
1,593 SR
Queue Stats
349W - 331L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BersKr
Thor
12
4 / 0 / 1
6,089
554
4,568
5,711
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
ILUC4SI
Thoth
11
0 / 0 / 0
6,250
568
2,105
2,550
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
11
2 / 2 / 4
6,347
577
3,199
4,919
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 1
5,803
528
3,700
4,526
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
ZhaiFel
Chaac
12
0 / 1 / 4
6,742
613
4,926
8,436
5,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 0 / 2
5,779
525
3,352
5,656
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
 
Pele
10
3 / 3 / 1
5,764
524
3,994
8,947
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Khepri
 
Khepri
8
0 / 2 / 3
5,070
461
1,985
7,366
3,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
Deadeye06
Mulan
10
1 / 3 / 0
5,571
506
2,812
8,373
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Flufluh
Scylla
11
0 / 0 / 0
6,067
552
892
3,347
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
8
Kills
4
4
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
2
1
L
Pele
 
Pele
3
3
1
1.17
L
Khepri
 
Khepri
0
2
3
0.75
W
Thor
BersKr
Thor
4
0
1
4.5
L
Mulan
Deadeye06
Mulan
1
3
0
0.33
L
Scylla
Flufluh
Scylla
0
0
0
0
W
Thoth
ILUC4SI
Thoth
0
0
0
0
W
Apollo
2
2
4
2
W
2
1
1
2.5
W
Chaac
ZhaiFel
Chaac
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,498
Damage
13,035
26,142
Taken
33,689
10,785
Mitigated
11,611
9,170
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,352
267
0
2,818
5,656
1,642
0
1,196
4,460
0
39,471
L
Pele
 
Pele
3,994
1,272
0
5,085
8,947
2,557
0
576
8,371
0
38,471
L
Khepri
 
Khepri
1,985
254
1,059
1,697
7,366
3,182
0
1,871
5,495
10,112
1,003
W
Thor
BersKr
Thor
4,568
782
0
3,022
5,711
1,930
0
494
5,217
0
38,486
L
Mulan
Deadeye06
Mulan
2,812
446
0
2,249
8,373
3,434
0
508
7,861
0
31,191
L
Scylla
Flufluh
Scylla
892
207
0
659
3,347
796
0
1,342
1,769
44,162
377
W
Thoth
ILUC4SI
Thoth
2,105
0
0
674
2,550
794
407
175
2,375
41,630
0
W
Apollo
3,199
1,843
0
1,367
4,919
1,433
0
509
4,410
0
31,387
W
3,700
1,564
0
1,944
4,526
1,121
673
559
3,967
26,870
2,081
W
Chaac
ZhaiFel
Chaac
4,926
310
0
2,163
8,436
5,507
0
812
7,624
0
45,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,231
Gold Earned
28,251
344
Minions Killed
329
0
Camps Cleared
0
1,111,383
Distance Traveled
1,084,203
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,779
525
74
7
0
198,000
2
L
Pele
5,764
524
73
7
0
241,449
0
L
Khepri
5,070
461
18
2
0
207,986
6
W
Thor
6,089
554
57
5
0
245,266
1
L
Mulan
5,571
506
65
6
0
215,796
6
L
Scylla
6,067
552
99
9
0
220,972
3
W
Thoth
6,250
568
99
9
0
224,898
5
W
Apollo
6,347
577
54
5
0
235,272
0
W
Sol
5,803
528
58
5
0
203,178
4
W
Chaac
6,742
613
76
7
0
202,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role