Player Matchup

Ah Puch
Ah Puch
Ambusher44
Ah Puch
Level 129
God Stats
1W - 1L
1,782 SR
Queue Stats
207W - 208L
1,467 Elo+
Party 1
Artio
Artio
EXTR4_5ALT_xX
Artio
Level 83
God Stats
1W - 2L
1,798 SR
Queue Stats
133W - 92L
1,554 Elo+
Solo
Ravana
Ravana
NicotineNash
Ravana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 176L
1,478 Elo+
Party 1
Janus
Janus
OreoLeftBehind
Janus
Level 108
God Stats
3W - 1L
1,833 SR
Queue Stats
61W - 67L
1,477 Elo+
Party 1
Anubis
Anubis
TheMa3terKu3h
Anubis
Level 88
God Stats
2W - 5L
1,374 SR
Queue Stats
280W - 280L
1,468 Elo+
Solo
Team Averages
Level 107
1,657 SR
1,489 Elo+

VS

Team Averages
Level 116
1,633 SR
1,478 Elo+
Kuzenbo
Kuzenbo
ChummyKarma8343
Kuzenbo
Level 89
God Stats
6W - 5L
1,544 SR
Queue Stats
205W - 214L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
FlipityFlaps
Baron Samedi
Level 129
God Stats
4W - 1L
1,773 SR
Queue Stats
174W - 164L
1,565 Elo+
Solo
Janus
Janus
GringoTheGreat3
Janus
Level 116
God Stats
7W - 4L
1,630 SR
Queue Stats
192W - 172L
1,528 Elo+
Solo
Neith
Neith
NastyNate2590
Neith
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WouldYouDoMe01
Morgan Le Fay
Level 144
God Stats
4W - 1L
1,715 SR
Queue Stats
59W - 45L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ambusher44
Ah Puch
16
4 / 4 / 2
8,929
812
12,992
9,416
3,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 5
7,408
673
4,237
15,753
19,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
13
1 / 3 / 6
7,576
689
3,420
11,255
9,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 4 / 6
6,954
632
7,071
6,761
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 6
8,646
786
6,846
7,947
3,585
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
7,878
716
4,133
9,849
10,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
FlipityFlaps
Baron Samedi
16
3 / 1 / 13
8,947
813
7,401
6,767
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 4 / 6
8,669
788
9,824
8,668
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 1 / 11
8,756
796
6,779
7,888
2,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
WouldYouDoMe01
Morgan Le Fay
17
7 / 2 / 9
10,278
934
16,664
7,962
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
9
Kills
18
18
Deaths
10
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ambusher44
Ah Puch
4
4
2
1.25
W
2
2
8
3
L
1
4
5
0.88
W
Baron Samedi
FlipityFlaps
Baron Samedi
3
1
13
9.5
W
4
4
6
1.75
W
2
1
11
7.5
L
Ravana
1
3
6
1.33
L
0
4
6
0.75
L
3
3
6
2
W
Morgan Le Fay
WouldYouDoMe01
Morgan Le Fay
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,566
Damage
44,801
51,132
Taken
41,134
39,454
Mitigated
22,596
18,102
Healing
19,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ambusher44
Ah Puch
12,992
169
1,424
1,429
9,416
3,776
0
7,783
1,633
34,913
0
W
4,133
1,062
1,217
2,029
9,849
10,781
0
8,454
1,395
6,473
0
L
4,237
353
2,364
3,780
15,753
19,871
0
9,668
6,085
9,232
0
W
Baron Samedi
FlipityFlaps
Baron Samedi
7,401
315
2,781
1,899
6,767
3,679
204
4,064
2,703
15,927
0
W
9,824
293
1,242
2,782
8,668
2,492
365
6,939
1,729
17,910
386
W
6,779
1,759
1,927
3,748
7,888
2,760
974
5,975
1,913
0
22,486
L
Ravana
3,420
587
2,708
1,790
11,255
9,780
0
9,194
2,061
0
8,876
L
7,071
151
948
767
6,761
2,442
0
5,170
1,591
16,693
0
L
6,846
152
897
1,995
7,947
3,585
0
6,012
1,935
20,445
43
W
Morgan Le Fay
WouldYouDoMe01
Morgan Le Fay
16,664
2,145
894
1,347
7,962
2,884
487
5,694
2,268
36,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,513
Gold Earned
44,528
128
Minions Killed
135
0
Camps Cleared
0
1,057,847
Distance Traveled
1,091,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,929
812
50
5
0
199,704
0
W
Kuzenbo
7,878
716
2
0
0
211,169
0
L
Artio
7,408
673
9
1
0
218,421
0
W
Baron Samedi
8,947
813
29
3
0
225,153
0
W
Janus
8,669
788
20
2
0
247,127
0
W
Neith
8,756
796
47
4
0
199,464
0
L
Ravana
7,576
689
12
1
0
209,089
0
L
Janus
6,954
632
12
1
0
218,600
0
L
Anubis
8,646
786
45
4
0
212,033
0
W
Morgan Le Fay
10,278
934
37
3
0
208,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role