Player Matchup

Apollo
Apollo
Gold II
DkDragon1
Apollo
Gold II
Level 125
God Stats
2W - 3L
1,368 SR
Queue Stats
88W - 91L
1,625 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Lemôn
Hun Batz
Gold IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,617 MMR
Solo
Bake Kujira
Bake Kujira
Gold III
Madrixd
Bake Kujira
Gold III
Level 158
God Stats
0W - 1L
1,802 SR
Queue Stats
566W - 560L
1,610 MMR
Solo
Hera
Hera
Gold II
Moika
Hera
Gold II
Level 157
God Stats
32W - 18L
1,700 SR
Queue Stats
434W - 436L
1,634 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
New Try
Zhong Kui
Platinum III
Level 183
God Stats
360W - 336L
1,580 SR
Queue Stats
623W - 595L
1,623 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,590 SR
1,622 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,577 SR
1,628 MMR
Kumbhakarna
Kumbhakarna
Gold V
DougDimmaDomes
Kumbhakarna
Gold V
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 29L
1,606 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Solvyr
Ao Kuang
Gold I
Level 156
God Stats
1W - 0L
1,439 SR
Queue Stats
100W - 89L
1,603 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Wind Hydra
Sun Wukong
Gold V
Level 156
God Stats
2W - 0L
1,721 SR
Queue Stats
11W - 5L
1,688 MMR
Party 1
Scylla
Scylla
Silver I
WindPheonix
Scylla
Silver I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,636 MMR
Party 1
Anhur
Anhur
Gold IV
ZeroVzn
Anhur
Gold IV
Level 148
God Stats
12W - 11L
1,724 SR
Queue Stats
27W - 27L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DkDragon1
Apollo
10
1 / 3 / 1
5,583
620
5,404
5,104
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Lemôn
Hun Batz
10
2 / 1 / 1
5,396
600
4,182
8,837
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
Madrixd
Bake Kujira
6
1 / 4 / 0
4,726
525
2,800
7,507
2,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Moika
Hera
10
0 / 2 / 0
5,369
597
4,102
4,147
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
New Try
Zhong Kui
11
1 / 1 / 0
6,542
727
5,319
7,012
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Chang'eMedusaThorAchillesAgni

VS

Bans
King ArthurKuzenboCthulhuSusanoAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DougDimmaDomes
Kumbhakarna
9
3 / 0 / 4
5,727
636
3,010
7,103
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
Solvyr
Ao Kuang
10
1 / 3 / 2
5,139
571
4,891
9,991
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Wind Hydra
Sun Wukong
11
2 / 1 / 1
6,143
683
3,658
7,420
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
11
2 / 0 / 0
5,829
648
2,834
3,866
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
ZeroVzn
Anhur
12
3 / 1 / 3
6,444
716
5,454
6,522
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
11
11
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
DkDragon1
Apollo
1
3
1
0.5
W
Kumbhakarna
DougDimmaDomes
Kumbhakarna
3
0
4
5
L
Hun Batz
Lemôn
Hun Batz
2
1
1
2.5
L
Bake Kujira
Madrixd
Bake Kujira
1
4
0
0.25
L
Hera
Moika
Hera
0
2
0
0
L
Zhong Kui
New Try
Zhong Kui
1
1
0
1
W
Ao Kuang
Solvyr
Ao Kuang
1
3
2
0.67
W
Sun Wukong
Wind Hydra
Sun Wukong
2
1
1
2.5
W
Scylla
2
0
0
2
W
Anhur
ZeroVzn
Anhur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,807
Damage
19,847
32,607
Taken
34,902
11,787
Mitigated
14,237
11,072
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DkDragon1
Apollo
5,404
3,880
0
1,055
5,104
1,012
0
1,266
3,838
0
35,206
W
Kumbhakarna
DougDimmaDomes
Kumbhakarna
3,010
679
0
2,280
7,103
4,090
61
2,677
4,426
12,880
1,383
L
Hun Batz
Lemôn
Hun Batz
4,182
1,320
0
3,549
8,837
2,487
0
3,236
5,513
0
39,304
L
Bake Kujira
Madrixd
Bake Kujira
2,800
1,269
0
1,324
7,507
2,798
0
2,799
4,676
10,543
0
L
Hera
Moika
Hera
4,102
566
0
500
4,147
1,049
0
2,368
1,635
36,880
534
L
Zhong Kui
New Try
Zhong Kui
5,319
815
0
4,644
7,012
4,441
0
761
6,251
37,508
9,016
W
Ao Kuang
Solvyr
Ao Kuang
4,891
926
0
5,204
9,991
2,985
0
2,098
7,893
32,048
1,319
W
Sun Wukong
Wind Hydra
Sun Wukong
3,658
444
0
2,160
7,420
4,023
0
3,792
3,628
0
37,442
W
Scylla
2,834
429
0
1,400
3,866
1,235
0
2,440
1,426
39,328
0
W
Anhur
ZeroVzn
Anhur
5,454
3,512
0
3,491
6,522
1,904
244
843
5,679
0
46,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
29,282
308
Minions Killed
346
0
Camps Cleared
0
912,595
Distance Traveled
960,544
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,583
620
64
7
0
189,407
0
W
Kumbhakarna
5,727
636
25
3
0
196,916
4
L
Hun Batz
5,396
600
63
7
0
221,711
1
L
Bake Kujira
4,726
525
21
2
0
147,182
2
L
Hera
5,369
597
68
8
0
189,503
4
L
Zhong Kui
6,542
727
92
10
0
164,792
2
W
Ao Kuang
5,139
571
61
7
0
221,048
2
W
Sun Wukong
6,143
683
86
10
0
176,292
0
W
Scylla
5,829
648
86
10
0
187,134
0
W
Anhur
6,444
716
88
10
0
179,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role