Player Matchup

Apollo
Apollo
EldenLordSleepy
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,604 Elo+
Party 2
Da Ji
Da Ji
HangryMode
Da Ji
Level 148
God Stats
1W - 0L
1,200 SR
Queue Stats
20W - 15L
1,603 Elo+
Party 2
Athena
Athena
HeartlessBoi
Athena
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,509 Elo+
Party 2
Poseidon
Poseidon
Shrimpiiiii
Poseidon
Level 109
God Stats
1W - 0L
1,706 SR
Queue Stats
16W - 12L
1,623 Elo+
Party 2
Nike
Nike
Xbalan2daStreets
Nike
Level 148
God Stats
1W - 1L
1,221 SR
Queue Stats
21W - 10L
1,612 Elo+
Party 2
Team Averages
Level 122
1,425 SR
1,590 Elo+

VS

Team Averages
Level 109
1,541 SR
1,502 Elo+
Awilix
Awilix
Brave_Color
Awilix
Level 109
God Stats
2W - 4L
1,305 SR
Queue Stats
106W - 118L
1,469 Elo+
Party 1
Tiamat
Tiamat
OddGosling49845
Tiamat
Level 156
God Stats
13W - 11L
1,744 SR
Queue Stats
341W - 326L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
VisionZ1777
Kumbhakarna
Level 141
God Stats
1W - 2L
1,520 SR
Queue Stats
91W - 91L
1,525 Elo+
Party 3
Medusa
Medusa
WaIIIace
Medusa
Level 109
God Stats
4W - 6L
1,637 SR
Queue Stats
37W - 39L
1,523 Elo+
Party 3
Sun Wukong
Sun Wukong
yai_5k
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
9,165
655
7,629
9,283
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Da Ji
15
8 / 1 / 8
8,258
590
12,281
11,477
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
12
3 / 1 / 13
7,484
535
4,665
10,433
8,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
Shrimpiiiii
Poseidon
12
2 / 5 / 7
7,005
500
7,953
6,967
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 1
7,878
563
9,100
12,762
13,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
2 / 4 / 1
6,902
493
3,837
10,387
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 7 / 3
6,761
483
4,732
11,075
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
VisionZ1777
Kumbhakarna
11
1 / 6 / 5
7,031
502
5,514
14,627
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
WaIIIace
Medusa
13
4 / 4 / 0
7,726
552
7,116
9,646
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
yai_5k
Sun Wukong
15
2 / 1 / 0
8,724
623
8,577
12,689
9,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
21
Kills
10
10
Deaths
22
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
4
1
0.63
W
6
1
5
8.5
W
Da Ji
8
1
8
12
W
Athena
3
1
13
9.5
L
1
7
3
0.36
W
Poseidon
Shrimpiiiii
Poseidon
2
5
7
1.1
L
Kumbhakarna
VisionZ1777
Kumbhakarna
1
6
5
0.58
L
Medusa
WaIIIace
Medusa
4
4
0
1
W
2
2
1
1.25
L
Sun Wukong
yai_5k
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,628
Damage
29,776
50,922
Taken
58,424
31,843
Mitigated
32,589
15,796
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
3,837
1,642
0
625
10,387
4,372
0
1,344
9,004
0
53,205
W
7,629
5,032
0
5,373
9,283
3,773
1,110
1,153
8,130
0
76,585
W
Da Ji
12,281
4,098
0
5,717
11,477
4,283
0
2,421
8,977
0
60,136
W
Athena
4,665
1,176
0
1,326
10,433
8,408
0
2,645
7,641
12,443
2,349
L
4,732
148
0
2,601
11,075
4,759
0
4,168
6,907
32,293
0
W
Poseidon
Shrimpiiiii
Poseidon
7,953
1,195
0
250
6,967
2,065
26
3,426
3,473
48,377
0
L
Kumbhakarna
VisionZ1777
Kumbhakarna
5,514
933
0
3,188
14,627
10,983
0
6,084
8,543
26,227
1,950
L
Medusa
WaIIIace
Medusa
7,116
2,330
0
1,109
9,646
3,381
0
582
9,064
0
48,702
W
9,100
2,036
0
3,130
12,762
13,314
0
0
12,762
2,001
64,792
L
Sun Wukong
yai_5k
Sun Wukong
8,577
1,801
0
4,447
12,689
9,094
0
1,110
10,587
0
71,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
37,144
445
Minions Killed
374
0
Camps Cleared
0
1,390,120
Distance Traveled
1,438,663
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,902
493
81
6
0
319,481
2
W
Apollo
9,165
655
139
10
0
259,562
2
W
Da Ji
8,258
590
90
6
0
326,587
1
W
Athena
7,484
535
13
1
0
284,568
4
L
Tiamat
6,761
483
68
5
0
221,949
0
W
Poseidon
7,005
500
83
6
0
269,929
1
L
Kumbhakarna
7,031
502
28
2
0
263,137
0
L
Medusa
7,726
552
70
5
0
309,502
0
W
Nike
7,878
563
120
9
0
249,474
0
L
Sun Wukong
8,724
623
127
9
0
324,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role