Player Matchup

Cthulhu
Cthulhu
Eonized
Cthulhu
Level 211
God Stats
8W - 1L
1,790 SR
Queue Stats
188W - 149L
1,644 Elo+
Party 1
Amaterasu
Amaterasu
FreakItself
Amaterasu
Level 167
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 160L
1,619 Elo+
Party 1
Cupid
Cupid
KKazaRR
Cupid
Level 142
God Stats
3W - 2L
1,747 SR
Queue Stats
47W - 44L
1,552 Elo+
Party 1
Da Ji
Da Ji
NinjaXK
Da Ji
Level 155
God Stats
3W - 0L
1,856 SR
Queue Stats
140W - 119L
1,625 Elo+
Party 1
Discordia
Discordia
devinfrisco
Discordia
Level 86
God Stats
6W - 3L
1,940 SR
Queue Stats
59W - 73L
1,542 Elo+
Party 1
Team Averages
Level 152
1,767 SR
1,596 Elo+

VS

Team Averages
Level 133
1,444 SR
1,541 Elo+
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
l Vargr l
Anubis
Level 142
God Stats
3W - 5L
1,458 SR
Queue Stats
172W - 140L
1,565 Elo+
Solo
Bacchus
Bacchus
munchkin471
Bacchus
Level 137
God Stats
0W - 2L
1,263 SR
Queue Stats
131W - 112L
1,548 Elo+
Solo
Chaac
Chaac
slurpy5
Chaac
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 57L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eonized
Cthulhu
13
2 / 0 / 0
7,522
752
5,636
6,734
6,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amaterasu
FreakItself
Amaterasu
9
1 / 2 / 3
5,947
595
4,856
7,643
5,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cupid
KKazaRR
Cupid
13
1 / 0 / 3
6,792
679
3,625
4,252
1,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
NinjaXK
Da Ji
12
7 / 0 / 4
6,875
688
6,378
7,611
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
devinfrisco
Discordia
13
4 / 1 / 3
7,006
701
4,821
3,724
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 2 / 1
5,471
547
3,020
5,831
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
 
Bakasura
8
0 / 6 / 1
4,728
473
3,870
8,350
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
l Vargr l
Anubis
12
1 / 3 / 1
6,035
604
3,036
7,277
2,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
munchkin471
Bacchus
9
1 / 2 / 2
5,314
531
2,986
7,828
4,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
slurpy5
Chaac
10
0 / 2 / 0
5,826
583
2,451
9,071
5,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
3
3
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
1
0.75
L
Bakasura
 
Bakasura
0
6
1
0.08
W
Cthulhu
Eonized
Cthulhu
2
0
0
2
W
Amaterasu
FreakItself
Amaterasu
1
2
3
1.25
W
Cupid
KKazaRR
Cupid
1
0
3
2.5
W
Da Ji
NinjaXK
Da Ji
7
0
4
9
W
Discordia
devinfrisco
Discordia
4
1
3
5.5
L
Anubis
l Vargr l
Anubis
1
3
1
0.5
L
Bacchus
munchkin471
Bacchus
1
2
2
1
L
Chaac
slurpy5
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
15,363
29,964
Taken
38,357
15,937
Mitigated
16,706
12,379
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,020
2,156
0
2,430
5,831
1,281
0
0
5,831
0
37,545
L
Bakasura
 
Bakasura
3,870
2,520
0
2,104
8,350
2,531
0
1,277
6,987
0
21,133
W
Cthulhu
Eonized
Cthulhu
5,636
785
0
2,641
6,734
6,006
0
604
6,130
49,398
3,163
W
Amaterasu
FreakItself
Amaterasu
4,856
1,539
0
2,352
7,643
5,610
0
1,051
6,212
0
24,615
W
Cupid
KKazaRR
Cupid
3,625
2,307
208
2,702
4,252
1,245
889
854
3,328
0
54,680
W
Da Ji
NinjaXK
Da Ji
6,378
1,721
0
3,425
7,611
2,306
0
841
6,570
0
45,840
W
Discordia
devinfrisco
Discordia
4,821
294
0
1,051
3,724
770
0
2,613
1,111
42,818
970
L
Anubis
l Vargr l
Anubis
3,036
132
0
3,033
7,277
2,548
0
2,220
4,727
45,514
1,396
L
Bacchus
munchkin471
Bacchus
2,986
704
0
1,855
7,828
4,921
0
888
6,823
13,255
0
L
Chaac
slurpy5
Chaac
2,451
183
0
3,005
9,071
5,425
0
4,502
4,015
0
39,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
27,374
427
Minions Killed
330
0
Camps Cleared
0
1,152,085
Distance Traveled
1,031,453
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,471
547
62
6
0
199,627
0
L
Bakasura
4,728
473
58
6
0
230,228
0
W
Cthulhu
7,522
752
117
12
0
213,202
2
W
Amaterasu
5,947
595
37
4
0
246,978
2
W
Cupid
6,792
679
105
11
0
219,107
1
W
Da Ji
6,875
688
72
7
0
256,963
3
W
Discordia
7,006
701
96
10
0
215,835
0
L
Anubis
6,035
604
97
10
0
183,903
0
L
Bacchus
5,314
531
24
2
0
235,994
1
L
Chaac
5,826
583
89
9
0
181,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role