Player Matchup

Thanatos
Thanatos
Aonix_Optic01
Thanatos
Level 107
God Stats
15W - 18L
1,451 SR
Queue Stats
401W - 383L
1,496 Elo+
Party 3
Kumbhakarna
Kumbhakarna
BBCRJ-
Kumbhakarna
Level 75
God Stats
32W - 25L
1,583 SR
Queue Stats
96W - 91L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
Hintu-
Cthulhu
Level 142
God Stats
2W - 0L
1,442 SR
Queue Stats
129W - 110L
1,540 Elo+
Solo
Scylla
Scylla
PixelatedWaffle
Scylla
Level 147
God Stats
27W - 8L
1,791 SR
Queue Stats
105W - 96L
1,507 Elo+
Party 2
Cupid
Cupid
ickinono
Cupid
Level 127
God Stats
3W - 3L
1,612 SR
Queue Stats
180W - 168L
1,509 Elo+
Party 2
Team Averages
Level 120
1,576 SR
1,507 Elo+

VS

Team Averages
Level 140
1,484 SR
1,566 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Runenash1
Baron Samedi
Level 157
God Stats
3W - 2L
1,442 SR
Queue Stats
45W - 36L
1,568 Elo+
Party 4
Ne Zha
Ne Zha
Sableye_OP_TTV
Ne Zha
Level 182
God Stats
1W - 2L
1,440 SR
Queue Stats
262W - 239L
1,474 Elo+
Party 1
Cupid
Cupid
THEPIRATEBAY83
Cupid
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,834 Elo+
Party 4
Chang'e
Chang'e
bee____sea
Chang'e
Level 95
God Stats
12W - 13L
1,540 SR
Queue Stats
186W - 187L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aonix_Optic01
Thanatos
13
5 / 1 / 2
7,458
574
4,129
8,972
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
BBCRJ-
Kumbhakarna
11
2 / 2 / 6
6,870
528
4,612
14,860
8,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Hintu-
Cthulhu
13
1 / 1 / 4
7,610
585
6,728
8,192
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 1 / 4
8,606
662
12,475
4,633
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
ickinono
Cupid
11
1 / 2 / 1
6,779
521
4,652
6,160
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 3 / 1
7,392
569
2,441
10,431
3,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Runenash1
Baron Samedi
10
2 / 2 / 2
6,686
514
5,349
11,509
7,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 1
6,615
509
6,687
12,716
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 1
7,223
556
5,558
7,922
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
bee____sea
Chang'e
10
1 / 5 / 1
6,011
462
4,035
10,893
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
7
7
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
1
0.17
W
Thanatos
Aonix_Optic01
Thanatos
5
1
2
6
W
Kumbhakarna
BBCRJ-
Kumbhakarna
2
2
6
2.5
W
Cthulhu
Hintu-
Cthulhu
1
1
4
3
W
7
1
4
9
L
Baron Samedi
Runenash1
Baron Samedi
2
2
2
1.5
L
2
4
1
0.63
L
2
2
1
1.25
L
Chang'e
bee____sea
Chang'e
1
5
1
0.3
W
Cupid
ickinono
Cupid
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,596
Damage
24,070
42,817
Taken
53,471
18,998
Mitigated
19,467
18,160
Healing
23,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,441
945
0
3,211
10,431
3,311
117
5,264
4,651
0
55,568
W
Thanatos
Aonix_Optic01
Thanatos
4,129
1,003
0
7,687
8,972
3,342
0
857
8,061
0
55,601
W
Kumbhakarna
BBCRJ-
Kumbhakarna
4,612
1,478
0
2,923
14,860
8,653
0
5,026
9,526
18,468
0
W
Cthulhu
Hintu-
Cthulhu
6,728
146
0
2,059
8,192
4,063
0
535
7,657
44,236
1,598
W
12,475
630
0
1,830
4,633
1,131
0
1,351
3,220
46,793
1,128
L
Baron Samedi
Runenash1
Baron Samedi
5,349
910
755
4,178
11,509
7,098
225
4,433
6,818
23,489
0
L
6,687
1,508
0
5,322
12,716
4,001
0
4,065
8,427
0
45,724
L
5,558
3,307
396
4,394
7,922
2,379
723
1,647
6,217
0
54,908
L
Chang'e
bee____sea
Chang'e
4,035
503
758
4,153
10,893
2,678
0
6,727
3,607
25,552
0
W
Cupid
ickinono
Cupid
4,652
2,529
502
3,159
6,160
1,809
447
1,191
4,969
0
47,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
33,927
388
Minions Killed
368
0
Camps Cleared
0
1,348,456
Distance Traveled
1,165,900
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,392
569
110
8
0
185,798
5
W
Thanatos
7,458
574
83
6
0
313,701
0
W
Kumbhakarna
6,870
528
19
1
0
262,049
4
W
Cthulhu
7,610
585
104
8
0
261,036
5
W
Scylla
8,606
662
94
7
0
265,442
5
L
Baron Samedi
6,686
514
26
2
0
236,632
0
L
Ne Zha
6,615
509
61
5
0
286,111
0
L
Cupid
7,223
556
108
8
0
220,632
1
L
Chang'e
6,011
462
63
5
0
236,727
0
W
Cupid
6,779
521
88
7
0
246,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role