Player Matchup

Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Botl1k31
Ra
Level 91
God Stats
3W - 3L
1,578 SR
Queue Stats
29W - 30L
1,418 Elo+
Party 2
Da Ji
Da Ji
Proctore
Da Ji
Level 158
God Stats
0W - 1L
1,763 SR
Queue Stats
36W - 28L
1,559 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheDemiLeigh
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,488 Elo+
Solo
Team Averages
Level 129
1,568 SR
1,493 Elo+

VS

Team Averages
Level 147
1,472 SR
1,486 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Alisster
Anubis
Level 148
God Stats
4W - 0L
1,632 SR
Queue Stats
26W - 25L
1,458 Elo+
Party 1
Ne Zha
Ne Zha
Jeykken
Ne Zha
Level 159
God Stats
1W - 2L
1,180 SR
Queue Stats
24W - 23L
1,459 Elo+
Party 1
Athena
Athena
SexxMachine300
Athena
Level 149
God Stats
5W - 1L
1,547 SR
Queue Stats
23W - 16L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 2 / 0
5,887
589
5,196
8,643
5,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
10
0 / 3 / 0
5,243
524
5,225
6,021
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 6 / 0
5,438
544
1,707
5,841
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Proctore
Da Ji
10
0 / 1 / 2
5,020
502
3,735
7,279
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
TheDemiLeigh
Kumbhakarna
8
0 / 4 / 0
4,615
462
1,474
7,628
4,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 3 / 0
6,032
603
4,353
8,772
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
 
Charybdis
10
4 / 0 / 0
5,937
594
3,769
3,999
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Alisster
Anubis
12
5 / 0 / 5
7,209
721
6,904
5,607
2,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
Jeykken
Ne Zha
11
3 / 1 / 5
6,106
611
3,722
5,626
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 5
6,133
613
3,089
8,705
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
16
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
0
1.5
L
Medusa
 
Medusa
0
3
0
0
W
King Arthur
 
King Arthur
1
3
0
0.33
W
Charybdis
 
Charybdis
4
0
0
4
W
Anubis
Alisster
Anubis
5
0
5
7.5
L
1
6
0
0.17
W
Ne Zha
Jeykken
Ne Zha
3
1
5
5.5
L
Da Ji
Proctore
Da Ji
0
1
2
1
W
2
0
5
4.5
L
Kumbhakarna
TheDemiLeigh
Kumbhakarna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,337
Damage
21,837
35,412
Taken
32,709
13,991
Mitigated
15,690
10,722
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,196
1,655
0
3,636
8,643
5,279
0
0
8,643
0
35,288
L
Medusa
 
Medusa
5,225
1,842
0
1,464
6,021
1,536
0
1,766
4,255
0
42,839
W
King Arthur
 
King Arthur
4,353
756
0
1,817
8,772
3,950
0
0
8,299
0
38,481
W
Charybdis
 
Charybdis
3,769
2,537
0
2,220
3,999
1,029
615
126
3,865
0
40,754
W
Anubis
Alisster
Anubis
6,904
226
0
4,171
5,607
2,504
368
1,475
3,894
53,902
1,423
L
1,707
138
182
348
5,841
1,273
0
3,694
2,147
26,071
0
W
Ne Zha
Jeykken
Ne Zha
3,722
661
0
2,807
5,626
1,764
0
93
5,477
0
36,569
L
Da Ji
Proctore
Da Ji
3,735
478
0
3,393
7,279
1,772
0
1,805
5,474
0
32,907
W
3,089
1,019
0
3,093
8,705
6,443
40
1,185
7,520
14,167
1,326
L
Kumbhakarna
TheDemiLeigh
Kumbhakarna
1,474
62
0
1,699
7,628
4,131
0
2,291
5,337
11,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,203
Gold Earned
31,417
285
Minions Killed
356
0
Camps Cleared
0
1,040,998
Distance Traveled
1,062,835
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,887
589
62
6
0
216,741
2
L
Medusa
5,243
524
80
8
0
204,269
0
W
King Arthur
6,032
603
79
8
0
211,584
0
W
Charybdis
5,937
594
76
8
0
179,908
2
W
Anubis
7,209
721
111
11
0
202,221
2
L
Ra
5,438
544
61
6
0
194,176
1
W
Ne Zha
6,106
611
65
7
0
230,708
1
L
Da Ji
5,020
502
59
6
0
239,393
2
W
Athena
6,133
613
25
3
0
238,414
0
L
Kumbhakarna
4,615
462
23
2
0
186,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role