Player Matchup

Osiris
Osiris
DarwinIF
Osiris
Level 148
God Stats
4W - 3L
1,534 SR
Queue Stats
242W - 220L
1,546 Elo+
Party 2
Camazotz
Camazotz
GILDENSMURF
Camazotz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,382 Elo+
Party 3
Hou Yi
Hou Yi
Suqmadiqk
Hou Yi
Level 170
God Stats
3W - 5L
1,456 SR
Queue Stats
836W - 813L
1,476 Elo+
Solo
Raijin
Raijin
lIEpsilonIl
Raijin
Level 96
God Stats
1W - 1L
1,551 SR
Queue Stats
2W - 4L
1,467 Elo+
Party 3
Athena
Athena
llfaustixll
Athena
Level 109
God Stats
1W - 1L
1,803 SR
Queue Stats
106W - 107L
1,546 Elo+
Party 2
Team Averages
Level 126
1,569 SR
1,483 Elo+

VS

Team Averages
Level 146
1,660 SR
1,497 Elo+
Chaac
Chaac
 
Chaac
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Il T TIME lI
Jormungandr
Level 159
God Stats
10W - 6L
1,559 SR
Queue Stats
263W - 245L
1,481 Elo+
Solo
Nu Wa
Nu Wa
ProGoHard
Nu Wa
Level 124
God Stats
5W - 2L
1,889 SR
Queue Stats
46W - 33L
1,529 Elo+
Party 1
Thanatos
Thanatos
Siris D Viris
Thanatos
Level 114
God Stats
11W - 4L
1,713 SR
Queue Stats
344W - 332L
1,541 Elo+
Solo
Heimdallr
Heimdallr
emoslime
Heimdallr
Level 149
God Stats
3W - 5L
1,641 SR
Queue Stats
66W - 62L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DarwinIF
Osiris
12
1 / 4 / 0
7,412
529
7,863
16,371
15,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
GILDENSMURF
Camazotz
13
2 / 3 / 1
6,921
494
4,144
13,040
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Suqmadiqk
Hou Yi
10
0 / 5 / 1
6,292
449
3,353
9,492
2,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
11
3 / 6 / 2
7,125
509
6,730
8,919
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
9
1 / 8 / 1
6,082
434
3,381
16,534
12,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 0 / 3
9,712
694
11,048
12,854
15,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Il T TIME lI
Jormungandr
13
4 / 2 / 10
7,813
558
6,423
9,592
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
ProGoHard
Nu Wa
13
2 / 4 / 10
8,137
581
9,742
7,962
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Siris D Viris
Thanatos
14
8 / 1 / 7
8,613
615
7,747
10,094
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
emoslime
Heimdallr
14
8 / 0 / 6
8,832
631
9,156
6,607
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
7
Kills
26
26
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
3
5.5
L
Osiris
DarwinIF
Osiris
1
4
0
0.25
L
Camazotz
GILDENSMURF
Camazotz
2
3
1
0.83
W
Jormungandr
Il T TIME lI
Jormungandr
4
2
10
4.5
W
Nu Wa
ProGoHard
Nu Wa
2
4
10
1.75
W
Thanatos
Siris D Viris
Thanatos
8
1
7
11.5
L
Hou Yi
Suqmadiqk
Hou Yi
0
5
1
0.1
W
Heimdallr
emoslime
Heimdallr
8
0
6
11
L
Raijin
3
6
2
0.67
L
Athena
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,471
Damage
44,116
64,356
Taken
47,109
36,593
Mitigated
28,308
16,167
Healing
20,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,048
2,227
0
3,916
12,854
15,002
317
492
12,362
0
77,138
L
Osiris
DarwinIF
Osiris
7,863
3,567
0
6,171
16,371
15,229
0
616
15,642
0
52,668
L
Camazotz
GILDENSMURF
Camazotz
4,144
1,403
0
5,789
13,040
3,893
0
2,753
10,002
0
45,207
W
Jormungandr
Il T TIME lI
Jormungandr
6,423
2,226
0
3,470
9,592
4,682
456
2,956
6,406
38,307
1,461
W
Nu Wa
ProGoHard
Nu Wa
9,742
2,408
0
295
7,962
1,765
96
4,127
3,464
47,463
2,029
W
Thanatos
Siris D Viris
Thanatos
7,747
1,791
0
8,967
10,094
4,235
0
1,644
8,308
0
62,874
L
Hou Yi
Suqmadiqk
Hou Yi
3,353
1,686
0
2,143
9,492
2,418
0
1,699
7,598
0
38,605
W
Heimdallr
emoslime
Heimdallr
9,156
4,641
0
4,204
6,607
2,624
700
471
6,136
0
53,718
L
Raijin
6,730
661
0
350
8,919
2,243
0
5,414
3,103
36,480
0
L
Athena
3,381
1,371
0
1,714
16,534
12,810
20
3,913
12,224
16,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
43,107
350
Minions Killed
448
0
Camps Cleared
0
1,443,104
Distance Traveled
1,390,256
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,712
694
131
9
0
268,132
0
L
Osiris
7,412
529
92
7
0
286,243
0
L
Camazotz
6,921
494
75
5
0
325,191
2
W
Jormungandr
7,813
558
56
4
0
264,380
0
W
Nu Wa
8,137
581
97
7
0
250,148
3
W
Thanatos
8,613
615
94
7
0
339,017
0
L
Hou Yi
6,292
449
84
6
0
296,409
0
W
Heimdallr
8,832
631
70
5
0
268,579
3
L
Raijin
7,125
509
81
6
0
237,173
0
L
Athena
6,082
434
18
1
0
298,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role