Player Matchup

Anhur
Anhur
 
Anhur
Level 331
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Scarecrow93616
Artio
Level 109
God Stats
38W - 25L
1,659 SR
Queue Stats
351W - 340L
1,480 Elo+
Solo
Anubis
Anubis
SpankieTheElf
Anubis
Level 126
God Stats
6W - 1L
1,684 SR
Queue Stats
62W - 67L
1,468 Elo+
Solo
Lancelot
Lancelot
SuicideCrew
Lancelot
Level 144
God Stats
2W - 0L
1,767 SR
Queue Stats
27W - 12L
1,657 Elo+
Solo
Raijin
Raijin
dsmith2719
Raijin
Level 151
God Stats
3W - 3L
1,349 SR
Queue Stats
37W - 49L
1,486 Elo+
Solo
Team Averages
Level 172
1,592 SR
1,518 Elo+

VS

Team Averages
Level 105
1,473 SR
1,532 Elo+
Atlas
Atlas
Blackmoes
Atlas
Level 149
God Stats
3W - 2L
1,688 SR
Queue Stats
275W - 231L
1,560 Elo+
Solo
Kukulkan
Kukulkan
ItsMarbo
Kukulkan
Level 62
God Stats
1W - 3L
1,374 SR
Queue Stats
36W - 41L
1,534 Elo+
Solo
Ishtar
Ishtar
ToAru_Gamer420
Ishtar
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 73L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
XtwizzeyX
Gilgamesh
Level 87
God Stats
2W - 6L
1,683 SR
Queue Stats
137W - 129L
1,492 Elo+
Solo
Ne Zha
Ne Zha
bobystompy
Ne Zha
Level 81
God Stats
0W - 6L
1,121 SR
Queue Stats
142W - 142L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 1 / 3
6,950
695
5,156
5,418
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 7
6,014
601
3,158
7,531
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 0
7,188
719
2,093
4,252
1,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
SuicideCrew
Lancelot
9
4 / 1 / 2
5,630
563
5,564
6,332
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
dsmith2719
Raijin
12
9 / 0 / 1
6,960
696
6,159
4,371
1,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Blackmoes
Atlas
8
0 / 3 / 3
4,686
469
3,167
8,167
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
ItsMarbo
Kukulkan
10
1 / 3 / 0
5,166
517
2,117
4,791
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 4 / 1
4,822
482
3,132
7,049
1,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
XtwizzeyX
Gilgamesh
6
0 / 8 / 0
4,373
437
2,264
12,402
5,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ne Zha
bobystompy
Ne Zha
10
1 / 2 / 2
5,242
524
2,933
6,915
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
20
Kills
3
3
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
3
5.5
L
Atlas
Blackmoes
Atlas
0
3
3
0.5
L
Kukulkan
ItsMarbo
Kukulkan
1
3
0
0.33
W
1
1
7
4.5
W
2
0
0
2
W
Lancelot
SuicideCrew
Lancelot
4
1
2
5
L
1
4
1
0.38
L
Gilgamesh
XtwizzeyX
Gilgamesh
0
8
0
0
L
Ne Zha
bobystompy
Ne Zha
1
2
2
1
W
Raijin
dsmith2719
Raijin
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,130
Damage
13,613
27,904
Taken
39,324
11,884
Mitigated
13,748
13,732
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,156
2,229
0
2,772
5,418
1,692
357
806
4,612
0
52,170
L
Atlas
Blackmoes
Atlas
3,167
1,155
0
1,500
8,167
4,205
0
2,414
5,753
16,344
2,488
L
Kukulkan
ItsMarbo
Kukulkan
2,117
464
0
380
4,791
986
0
2,532
2,259
29,118
0
W
3,158
417
364
3,667
7,531
4,612
0
1,013
6,518
8,777
0
W
2,093
268
0
3,127
4,252
1,749
0
107
4,145
58,017
1,784
W
Lancelot
SuicideCrew
Lancelot
5,564
897
0
1,407
6,332
2,452
0
1,805
4,527
0
33,687
L
3,132
2,235
0
1,673
7,049
1,263
0
1,383
5,666
0
23,870
L
Gilgamesh
XtwizzeyX
Gilgamesh
2,264
511
0
1,521
12,402
5,070
0
4,401
8,001
0
18,436
L
Ne Zha
bobystompy
Ne Zha
2,933
902
0
1,526
6,915
2,224
0
586
6,329
0
35,480
W
Raijin
dsmith2719
Raijin
6,159
532
98
2,297
4,371
1,379
0
1,546
2,825
48,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,742
Gold Earned
24,289
360
Minions Killed
228
0
Camps Cleared
0
1,042,023
Distance Traveled
1,047,927
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,950
695
90
9
0
185,430
2
L
Atlas
4,686
469
25
3
0
213,886
0
L
Kukulkan
5,166
517
74
7
0
200,381
0
W
Artio
6,014
601
11
1
0
219,391
4
W
Anubis
7,188
719
111
11
0
179,613
1
W
Lancelot
5,630
563
64
6
0
257,448
0
L
Ishtar
4,822
482
38
4
0
201,217
0
L
Gilgamesh
4,373
437
32
3
0
194,981
0
L
Ne Zha
5,242
524
59
6
0
237,462
0
W
Raijin
6,960
696
84
8
0
200,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role