Player Matchup

Artio
Artio
Platinum IV
GalaxyDuke
Artio
Platinum IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 91L
1,681 MMR
Solo
Heimdallr
Heimdallr
Platinum II
Menzle
Heimdallr
Platinum II
Level 153
God Stats
28W - 21L
1,684 SR
Queue Stats
73W - 54L
1,797 MMR
Party 2
Discordia
Discordia
Platinum V
PluT0NYum
Discordia
Platinum V
Level 191
God Stats
5W - 6L
1,521 SR
Queue Stats
127W - 120L
1,658 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Xeryv
Ne Zha
Platinum III
Level 159
God Stats
7W - 0L
1,780 SR
Queue Stats
102W - 90L
1,654 MMR
Solo
Pele
Pele
Platinum I
diekarotte
Pele
Platinum I
Level 104
God Stats
21W - 12L
1,700 SR
Queue Stats
66W - 54L
1,610 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,637 SR
1,680 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,624 SR
1,642 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
AqueousSnake
Mercury
Gold II
Level 129
God Stats
1W - 4L
1,758 SR
Queue Stats
42W - 32L
1,697 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Gazfrizz
Sun Wukong
Silver I
Level 155
God Stats
0W - 1L
1,480 SR
Queue Stats
7W - 3L
1,686 MMR
Solo
Medusa
Medusa
Gold II
PotatoBaj
Medusa
Gold II
Level 89
God Stats
9W - 4L
1,899 SR
Queue Stats
42W - 32L
1,697 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
XMESTX
Kumbhakarna
Gold II
Level 158
God Stats
14W - 16L
1,485 SR
Queue Stats
84W - 76L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
0 / 2 / 1
4,799
600
5,054
7,698
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Heimdallr
Menzle
Heimdallr
9
0 / 2 / 0
4,812
602
4,206
4,225
1,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
PluT0NYum
Discordia
10
3 / 0 / 4
5,742
718
3,387
1,943
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Xeryv
Ne Zha
7
2 / 2 / 2
4,609
576
3,444
4,416
2,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 1 / 1
4,654
582
1,939
4,349
1,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
LancelotRavanaJanus

VS

Bans
AthenaThanatosCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 4 / 1
3,879
485
959
3,805
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
AqueousSnake
Mercury
8
0 / 1 / 3
4,207
526
2,598
5,219
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Gazfrizz
Sun Wukong
9
3 / 1 / 0
5,091
636
4,766
7,416
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
PotatoBaj
Medusa
10
2 / 0 / 2
5,216
652
3,017
4,399
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
XMESTX
Kumbhakarna
8
2 / 1 / 2
5,167
646
1,052
6,030
3,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
7
7
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
L
Mercury
AqueousSnake
Mercury
0
1
3
1.5
W
Artio
0
2
1
0.25
L
Sun Wukong
Gazfrizz
Sun Wukong
3
1
0
3
W
Heimdallr
Menzle
Heimdallr
0
2
0
0
W
Discordia
PluT0NYum
Discordia
3
0
4
5
L
Medusa
PotatoBaj
Medusa
2
0
2
3
L
Kumbhakarna
XMESTX
Kumbhakarna
2
1
2
3
W
Ne Zha
Xeryv
Ne Zha
2
2
2
1.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,030
Damage
12,392
22,631
Taken
26,869
10,137
Mitigated
11,056
8,080
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
959
80
0
737
3,805
890
0
1,717
2,066
13,962
0
L
Mercury
AqueousSnake
Mercury
2,598
1,463
0
595
5,219
1,694
0
887
4,316
0
24,191
W
Artio
5,054
456
60
4,023
7,698
4,270
0
519
7,179
24,515
1,942
L
Sun Wukong
Gazfrizz
Sun Wukong
4,766
1,171
0
1,440
7,416
4,189
0
3,999
2,663
0
30,834
W
Heimdallr
Menzle
Heimdallr
4,206
2,125
0
1,332
4,225
1,408
0
682
3,543
0
37,917
W
Discordia
PluT0NYum
Discordia
3,387
195
0
980
1,943
466
180
212
1,731
31,739
621
L
Medusa
PotatoBaj
Medusa
3,017
1,911
0
681
4,399
1,251
0
118
4,281
0
36,861
L
Kumbhakarna
XMESTX
Kumbhakarna
1,052
96
0
2,189
6,030
3,032
0
1,118
4,912
14,827
1,709
W
Ne Zha
Xeryv
Ne Zha
3,444
872
0
1,122
4,416
2,643
0
463
3,953
624
12,914
W
1,939
779
0
563
4,349
1,350
0
257
4,092
0
30,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,616
Gold Earned
23,560
255
Minions Killed
232
0
Camps Cleared
0
830,058
Distance Traveled
804,609
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,879
485
33
4
0
99,446
0
L
Mercury
4,207
526
44
6
0
203,751
0
W
Artio
4,799
600
54
7
0
156,786
0
L
Sun Wukong
5,091
636
52
7
0
159,377
0
W
Heimdallr
4,812
602
62
8
0
149,837
0
W
Discordia
5,742
718
66
8
0
173,446
2
L
Medusa
5,216
652
85
11
0
165,062
2
L
Kumbhakarna
5,167
646
18
2
0
176,973
6
W
Ne Zha
4,609
576
15
2
0
148,305
0
W
Pele
4,654
582
58
7
0
201,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role