Player Matchup

Nu Wa
Nu Wa
FARGODOME
Nu Wa
Level 162
God Stats
12W - 8L
1,464 SR
Queue Stats
1,085W - 1,068L
1,463 Elo+
Solo
Mulan
Mulan
Ham mc burg
Mulan
Level 39
God Stats
6W - 9L
1,495 SR
Queue Stats
63W - 74L
1,418 Elo+
Solo
Fenrir
Fenrir
O321verlucky
Fenrir
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 138L
1,442 Elo+
Solo
Apollo
Apollo
Ungund
Apollo
Level 104
God Stats
185W - 147L
1,545 SR
Queue Stats
388W - 373L
1,463 Elo+
Solo
Bellona
Bellona
micka06610g
Bellona
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 45L
1,326 Elo+
Solo
Team Averages
Level 98
1,501 SR
1,422 Elo+

VS

Team Averages
Level 68
1,577 SR
1,450 Elo+
Da Ji
Da Ji
 
Da Ji
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DarkNightray_50c
Kukulkan
Level 104
God Stats
15W - 12L
1,560 SR
Queue Stats
40W - 45L
1,424 Elo+
Party 1
Bacchus
Bacchus
Juanimave
Bacchus
Level 26
God Stats
8W - 4L
1,716 SR
Queue Stats
23W - 24L
1,456 Elo+
Party 1
Vulcan
Vulcan
florserra
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 103L
1,453 Elo+
Party 2
Cernunnos
Cernunnos
tortyuga
Cernunnos
Level 56
God Stats
5W - 5L
1,608 SR
Queue Stats
94W - 112L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FARGODOME
Nu Wa
13
2 / 5 / 8
8,249
589
10,001
8,379
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 10
7,171
512
5,977
11,898
7,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
15
10 / 2 / 4
8,924
637
8,924
14,606
7,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Apollo
Ungund
Apollo
13
5 / 2 / 5
7,837
560
7,065
7,663
2,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
micka06610g
Bellona
14
7 / 0 / 5
9,098
650
5,953
10,251
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 5 / 1
7,027
502
3,677
11,619
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 3
7,679
549
3,883
8,484
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Juanimave
Bacchus
11
2 / 5 / 5
7,170
512
5,799
14,221
17,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
florserra
Vulcan
11
0 / 5 / 2
6,597
471
2,993
8,078
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
tortyuga
Cernunnos
11
4 / 5 / 3
7,316
523
11,719
10,400
3,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
24
Kills
11
13
Deaths
24
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
1
0.5
L
3
4
3
1.13
W
Nu Wa
FARGODOME
Nu Wa
2
5
8
1.2
W
0
4
10
1.25
L
Bacchus
Juanimave
Bacchus
2
5
5
0.9
W
Fenrir
10
2
4
6
W
Apollo
Ungund
Apollo
5
2
5
3.75
L
Vulcan
florserra
Vulcan
0
5
2
0.2
W
Bellona
micka06610g
Bellona
7
0
5
9.5
L
Cernunnos
tortyuga
Cernunnos
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,920
Damage
28,071
52,797
Taken
52,802
26,415
Mitigated
31,256
15,844
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,677
331
0
773
11,619
4,854
0
2,046
9,573
0
53,784
L
3,883
416
0
1,440
8,484
2,700
0
3,990
4,494
37,574
301
W
Nu Wa
FARGODOME
Nu Wa
10,001
2,639
210
969
8,379
2,678
559
2,477
5,765
48,242
1,222
W
5,977
506
0
2,579
11,898
7,410
72
3,456
8,308
0
14,828
L
Bacchus
Juanimave
Bacchus
5,799
640
269
3,466
14,221
17,622
210
1,756
12,465
21,387
2,217
W
Fenrir
8,924
1,888
0
2,862
14,606
7,903
0
1,374
13,138
0
69,227
W
Apollo
Ungund
Apollo
7,065
3,422
0
2,454
7,663
2,726
2,200
1,760
5,903
0
58,503
L
Vulcan
florserra
Vulcan
2,993
553
0
2,230
8,078
2,430
0
891
7,187
27,623
577
W
Bellona
micka06610g
Bellona
5,953
1,943
0
6,770
10,251
5,698
501
3,075
7,129
0
50,792
L
Cernunnos
tortyuga
Cernunnos
11,719
7,444
0
3,170
10,400
3,650
975
1,011
9,389
0
45,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,279
Gold Earned
35,789
382
Minions Killed
324
0
Camps Cleared
0
1,387,123
Distance Traveled
1,262,257
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,027
502
86
6
0
293,018
0
L
Kukulkan
7,679
549
85
6
0
241,304
5
W
Nu Wa
8,249
589
83
6
0
257,456
0
W
Mulan
7,171
512
25
2
0
269,641
0
L
Bacchus
7,170
512
20
1
0
242,046
0
W
Fenrir
8,924
637
102
7
0
316,698
0
W
Apollo
7,837
560
86
6
0
263,436
0
L
Vulcan
6,597
471
61
4
0
267,891
0
W
Bellona
9,098
650
86
6
0
279,892
2
L
Cernunnos
7,316
523
72
5
0
217,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role