Player Matchup

Neith
Neith
 
Neith
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DaZeDGUMMY
Artio
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,555 Elo+
Party 1
Artemis
Artemis
General Baby429
Artemis
Level 129
God Stats
2W - 0L
1,764 SR
Queue Stats
50W - 41L
1,600 Elo+
Party 1
Vulcan
Vulcan
Norsehorse69
Vulcan
Level 65
God Stats
5W - 2L
1,254 SR
Queue Stats
185W - 231L
1,441 Elo+
Solo
Thanatos
Thanatos
WAWAT1
Thanatos
Level 139
God Stats
6W - 0L
1,787 SR
Queue Stats
21W - 20L
1,547 Elo+
Party 1
Team Averages
Level 131
1,561 SR
1,528 Elo+

VS

Team Averages
Level 101
1,451 SR
1,535 Elo+
Mercury
Mercury
Checcaboy
Mercury
Level 55
God Stats
1W - 2L
1,407 SR
Queue Stats
10W - 8L
1,599 Elo+
Party 2
Janus
Janus
Kazackan
Janus
Level 121
God Stats
1W - 3L
1,404 SR
Queue Stats
9W - 11L
1,486 Elo+
Party 2
King Arthur
King Arthur
XXTHEANGELITOXX
King Arthur
Level 85
God Stats
4W - 10L
1,446 SR
Queue Stats
201W - 190L
1,538 Elo+
Solo
Sobek
Sobek
eXo Creation
Sobek
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,503 Elo+
Party 2
Zhong Kui
Zhong Kui
plutoniks
Zhong Kui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 2
7,410
741
5,887
6,241
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
11
1 / 1 / 7
5,682
568
2,818
6,570
4,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 0 / 3
6,069
607
4,288
3,523
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
12
4 / 1 / 4
7,113
711
3,110
4,311
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
WAWAT1
Thanatos
11
9 / 1 / 4
7,119
712
7,786
6,537
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Checcaboy
Mercury
10
3 / 5 / 0
5,644
564
3,272
10,587
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
Kazackan
Janus
9
0 / 6 / 0
5,360
536
2,706
6,283
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
XXTHEANGELITOXX
King Arthur
10
0 / 3 / 0
5,493
549
4,825
10,916
6,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
0 / 2 / 1
5,135
514
1,629
7,779
5,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
plutoniks
Zhong Kui
4
0 / 2 / 0
3,765
377
344
1,983
814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
18
Kills
3
3
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
L
Mercury
Checcaboy
Mercury
3
5
0
0.6
W
Artio
1
1
7
4.5
W
1
0
3
2.5
L
Janus
Kazackan
Janus
0
6
0
0
W
Vulcan
4
1
4
6
W
Thanatos
WAWAT1
Thanatos
9
1
4
11
L
King Arthur
XXTHEANGELITOXX
King Arthur
0
3
0
0
L
0
2
1
0.25
L
Zhong Kui
plutoniks
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,889
Damage
12,776
27,182
Taken
37,548
11,294
Mitigated
17,692
13,312
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,887
1,701
0
2,986
6,241
2,031
490
0
6,241
0
56,424
L
Mercury
Checcaboy
Mercury
3,272
1,585
0
1,262
10,587
3,460
0
2,317
8,270
0
37,726
W
Artio
2,818
255
38
1,686
6,570
4,711
0
1,721
4,767
16,018
1,629
W
4,288
815
0
242
3,523
1,146
280
508
3,015
0
48,308
L
Janus
Kazackan
Janus
2,706
343
0
500
6,283
1,148
0
2,227
4,056
29,186
45
W
Vulcan
3,110
205
0
730
4,311
1,452
0
1,510
2,601
39,092
1,434
W
Thanatos
WAWAT1
Thanatos
7,786
1,962
0
7,630
6,537
1,954
0
575
5,924
0
39,671
L
King Arthur
XXTHEANGELITOXX
King Arthur
4,825
263
0
2,903
10,916
6,806
0
0
10,916
0
40,249
L
1,629
54
0
3,611
7,779
5,464
0
989
6,790
14,527
0
L
Zhong Kui
plutoniks
Zhong Kui
344
198
0
0
1,983
814
0
194
1,789
4,804
16

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
25,397
368
Minions Killed
211
0
Camps Cleared
0
1,001,800
Distance Traveled
913,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,410
741
101
10
0
160,871
0
L
Mercury
5,644
564
58
6
0
233,988
0
W
Artio
5,682
568
37
4
0
189,015
0
W
Artemis
6,069
607
80
8
0
191,452
0
L
Janus
5,360
536
74
7
0
192,938
0
W
Vulcan
7,113
711
86
9
0
218,311
0
W
Thanatos
7,119
712
64
6
0
242,151
0
L
King Arthur
5,493
549
56
6
0
202,746
0
L
Sobek
5,135
514
17
2
0
215,867
0
L
Zhong Kui
3,765
377
6
1
0
68,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role