Player Matchup

Tiamat
Tiamat
AurochsArt
Tiamat
Level 179
God Stats
5W - 8L
1,454 SR
Queue Stats
185W - 176L
1,471 Elo+
Party 3
Pele
Pele
Floresberto
Pele
Level 109
God Stats
7W - 6L
1,699 SR
Queue Stats
63W - 56L
1,574 Elo+
Party 3
Yu Huang
Yu Huang
MaxiRoldán
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 131L
1,514 Elo+
Party 2
Rama
Rama
Sr_Fr4nk-09
Rama
Level 128
God Stats
1W - 2L
1,299 SR
Queue Stats
69W - 73L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
dan_iel_14
Sylvanus
Level 156
God Stats
5W - 7L
1,589 SR
Queue Stats
27W - 42L
1,434 Elo+
Party 2
Team Averages
Level 136
1,508 SR
1,495 Elo+

VS

Team Averages
Level 137
1,672 SR
1,618 Elo+
Freya
Freya
 
Freya
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ignatíus
Neith
Level 206
God Stats
6W - 0L
1,975 SR
Queue Stats
58W - 14L
1,820 Elo+
Party 1
Bake Kujira
Bake Kujira
Wickëd
Bake Kujira
Level 123
God Stats
1W - 0L
1,885 SR
Queue Stats
159W - 46L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AurochsArt
Tiamat
11
4 / 4 / 2
7,130
548
6,680
9,765
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 4 / 3
6,947
534
4,845
11,486
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
MaxiRoldán
Yu Huang
12
2 / 3 / 1
7,105
547
5,512
7,641
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 3 / 4
7,186
553
3,351
8,395
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
dan_iel_14
Sylvanus
12
1 / 3 / 2
6,233
479
3,250
12,386
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
7 / 3 / 7
9,238
711
10,037
8,781
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
 
Anubis
15
4 / 4 / 5
8,299
638
8,737
9,081
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
 
Ne Zha
12
4 / 3 / 4
8,042
619
7,622
8,932
6,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
Ignatíus
Neith
14
1 / 2 / 5
8,009
616
7,545
8,182
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
Wickëd
Bake Kujira
13
1 / 1 / 6
8,101
623
4,016
8,288
6,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
13
Kills
17
17
Deaths
13
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
3
7
3.5
W
Anubis
 
Anubis
4
4
5
1.63
W
Ne Zha
 
Ne Zha
4
3
4
2
L
Tiamat
AurochsArt
Tiamat
4
4
2
1.25
L
4
4
3
1.38
W
Neith
Ignatíus
Neith
1
2
5
1.75
L
Yu Huang
MaxiRoldán
Yu Huang
2
3
1
0.83
L
2
3
4
1.33
W
Bake Kujira
Wickëd
Bake Kujira
1
1
6
4
L
Sylvanus
dan_iel_14
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,638
Damage
37,957
49,673
Taken
43,264
16,532
Mitigated
21,876
13,585
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,037
3,430
0
2,545
8,781
3,051
753
1,839
6,942
53,097
1,500
W
Anubis
 
Anubis
8,737
134
0
3,911
9,081
3,546
106
2,160
6,725
71,547
33
W
Ne Zha
 
Ne Zha
7,622
1,756
0
2,250
8,932
6,629
24
1,839
7,093
0
30,793
L
Tiamat
AurochsArt
Tiamat
6,680
276
0
2,277
9,765
4,421
5
2,766
6,903
41,531
0
L
4,845
864
0
2,311
11,486
3,257
0
4,483
6,835
0
46,288
W
Neith
Ignatíus
Neith
7,545
2,060
0
1,948
8,182
2,152
508
5,059
3,123
0
60,706
L
Yu Huang
MaxiRoldán
Yu Huang
5,512
588
0
2,117
7,641
2,042
0
5,298
2,303
44,269
339
L
3,351
2,507
0
2,156
8,395
1,779
0
4,255
3,826
0
43,896
W
Bake Kujira
Wickëd
Bake Kujira
4,016
2,283
0
1,240
8,288
6,498
0
3,821
4,044
45,871
1,662
L
Sylvanus
dan_iel_14
Sylvanus
3,250
856
348
4,376
12,386
5,033
0
5,031
7,157
32,088
11,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
41,689
403
Minions Killed
461
0
Camps Cleared
0
1,295,149
Distance Traveled
1,367,148
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,238
711
115
9
0
279,042
2
W
Anubis
8,299
638
98
8
0
292,486
0
W
Ne Zha
8,042
619
28
2
0
292,479
3
L
Tiamat
7,130
548
75
6
0
244,928
4
L
Pele
6,947
534
74
6
0
308,015
0
W
Neith
8,009
616
125
10
0
252,099
0
L
Yu Huang
7,105
547
96
7
0
240,299
2
L
Rama
7,186
553
88
7
0
254,666
0
W
Bake Kujira
8,101
623
95
7
0
251,042
0
L
Sylvanus
6,233
479
70
5
0
247,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role