Player Matchup

Hercules
Hercules
Gank Ya Nan
Hercules
Level 41
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 4L
1,175 Elo+
Solo
Hera
Hera
Jacach_
Hera
Level 59
God Stats
5W - 8L
1,287 SR
Queue Stats
164W - 191L
1,416 Elo+
Solo
Serqet
Serqet
Lucas3ACE
Serqet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 88L
1,361 Elo+
Solo
Artemis
Artemis
PrimexWoody
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,406 Elo+
Party 1
Ymir
Ymir
UJUST GOT LANED
Ymir
Level 69
God Stats
9W - 12L
1,416 SR
Queue Stats
118W - 124L
1,425 Elo+
Party 1
Team Averages
Level 56
1,400 SR
1,357 Elo+

VS

Team Averages
Level 71
1,567 SR
1,384 Elo+
Olorun
Olorun
BihItzDAG
Olorun
Level 38
God Stats
15W - 11L
1,419 SR
Queue Stats
100W - 120L
1,293 Elo+
Solo
Sylvanus
Sylvanus
HillTzz
Sylvanus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 46L
1,450 Elo+
Solo
Danzaburou
Danzaburou
i-Askari
Danzaburou
Level 108
God Stats
5W - 5L
1,584 SR
Queue Stats
62W - 64L
1,399 Elo+
Solo
Bakasura
Bakasura
javichunt
Bakasura
Level 46
God Stats
34W - 31L
1,439 SR
Queue Stats
129W - 145L
1,357 Elo+
Solo
Hercules
Hercules
jesus8888888888
Hercules
Level 35
God Stats
5W - 0L
1,894 SR
Queue Stats
7W - 5L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gank Ya Nan
Hercules
11
1 / 5 / 1
6,591
412
5,170
14,893
12,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hera
Jacach_
Hera
13
3 / 2 / 2
8,369
523
15,033
7,068
2,165
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Serqet
Lucas3ACE
Serqet
12
4 / 8 / 1
7,839
490
5,708
14,551
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
PrimexWoody
Artemis
13
0 / 2 / 1
7,657
479
7,108
8,699
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
6,872
430
4,127
14,220
9,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BihItzDAG
Olorun
15
5 / 4 / 3
9,329
583
8,142
16,230
5,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
HillTzz
Sylvanus
13
3 / 1 / 7
8,741
546
8,239
11,465
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
i-Askari
Danzaburou
13
1 / 0 / 9
7,984
499
6,605
8,922
3,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
javichunt
Bakasura
16
9 / 0 / 6
9,655
603
8,370
15,372
7,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
13
1 / 3 / 4
8,561
535
6,016
11,304
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
19
21
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Olorun
BihItzDAG
Olorun
5
4
3
1.63
L
Hercules
Gank Ya Nan
Hercules
1
5
1
0.3
W
Sylvanus
HillTzz
Sylvanus
3
1
7
6.5
L
Hera
Jacach_
Hera
3
2
2
2
L
Serqet
Lucas3ACE
Serqet
4
8
1
0.56
L
Artemis
PrimexWoody
Artemis
0
2
1
0.25
L
0
4
1
0.13
W
Danzaburou
i-Askari
Danzaburou
1
0
9
5.5
W
Bakasura
javichunt
Bakasura
9
0
6
12
W
Hercules
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,146
Damage
37,372
59,431
Taken
63,293
31,792
Mitigated
30,925
13,171
Healing
33,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BihItzDAG
Olorun
8,142
4,656
150
7,896
16,230
5,462
0
9,829
5,418
57,269
1,094
L
Hercules
Gank Ya Nan
Hercules
5,170
1,289
0
6,720
14,893
12,349
74
1,797
12,121
0
27,035
W
Sylvanus
HillTzz
Sylvanus
8,239
2,350
2,535
4,978
11,465
9,090
182
3,041
8,164
27,362
1,041
L
Hera
Jacach_
Hera
15,033
2,071
0
1,438
7,068
2,165
203
3,505
3,483
48,113
994
L
Serqet
Lucas3ACE
Serqet
5,708
2,299
0
2,514
14,551
5,277
99
3,974
10,437
0
39,567
L
Artemis
PrimexWoody
Artemis
7,108
1,071
0
1,028
8,699
2,477
258
2,880
5,819
0
54,383
L
4,127
673
0
1,471
14,220
9,524
0
3,958
9,993
31,573
1,225
W
Danzaburou
i-Askari
Danzaburou
6,605
2,462
418
4,075
8,922
3,266
497
2,387
6,406
0
46,220
W
Bakasura
javichunt
Bakasura
8,370
5,252
0
8,912
15,372
7,534
444
2,472
12,660
0
62,547
W
Hercules
6,016
2,630
0
4,088
11,304
5,573
2,657
0
10,712
0
45,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,328
Gold Earned
44,270
327
Minions Killed
393
0
Camps Cleared
0
1,519,840
Distance Traveled
1,511,832
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,329
583
108
7
0
288,528
0
L
Hercules
6,591
412
35
2
0
323,772
5
W
Sylvanus
8,741
546
40
3
0
268,529
7
L
Hera
8,369
523
87
5
0
298,196
0
L
Serqet
7,839
490
58
4
0
336,592
0
L
Artemis
7,657
479
85
5
0
277,699
0
L
Ymir
6,872
430
62
4
0
283,581
0
W
Danzaburou
7,984
499
53
3
0
300,517
5
W
Bakasura
9,655
603
119
7
0
363,001
0
W
Hercules
8,561
535
73
5
0
291,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role