Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BAYTAR25
Pele
Level 88
God Stats
8W - 2L
1,672 SR
Queue Stats
22W - 22L
1,490 Elo+
Solo
Ra
Ra
Ratatouille_698
Ra
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 9L
1,607 Elo+
Solo
Kumbhakarna
Kumbhakarna
Team1Vatiki
Kumbhakarna
Level 122
God Stats
1W - 1L
1,386 SR
Queue Stats
5W - 6L
1,192 Elo+
Party 1
Bellona
Bellona
nikitago
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,192 Elo+
Party 1
Team Averages
Level 77
1,512 SR
1,396 Elo+

VS

Team Averages
Level 106
1,427 SR
1,519 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dayire
Bacchus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,687 Elo+
Solo
Thanatos
Thanatos
StromRanger
Thanatos
Level 141
God Stats
12W - 21L
1,311 SR
Queue Stats
286W - 274L
1,488 Elo+
Solo
Chernobog
Chernobog
TriKaala
Chernobog
Level 157
God Stats
3W - 8L
1,335 SR
Queue Stats
87W - 86L
1,453 Elo+
Solo
Chaac
Chaac
ninoalex858
Chaac
Level 49
God Stats
41W - 42L
1,488 SR
Queue Stats
108W - 126L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 0 / 5
8,349
522
9,210
6,440
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
16
5 / 1 / 5
8,834
552
5,395
10,912
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 2 / 5
9,127
570
9,817
6,957
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Team1Vatiki
Kumbhakarna
12
2 / 2 / 13
7,855
491
9,010
14,869
14,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
nikitago
Bellona
14
2 / 1 / 5
8,452
528
13,256
13,306
13,994
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 2 / 1
7,857
491
4,567
5,852
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Dayire
Bacchus
10
0 / 5 / 2
6,913
432
6,079
14,820
11,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
StromRanger
Thanatos
12
1 / 2 / 2
7,000
438
4,350
11,658
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chernobog
TriKaala
Chernobog
12
3 / 7 / 1
7,424
464
10,876
14,766
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 1
8,041
503
8,332
18,160
12,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
20
Kills
6
6
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
5
8.5
L
Baron Samedi
 
Baron Samedi
1
2
1
0.75
W
Pele
5
1
5
7.5
L
Bacchus
Dayire
Bacchus
0
5
2
0.2
W
5
2
5
3.75
L
Thanatos
StromRanger
Thanatos
1
2
2
1
W
Kumbhakarna
Team1Vatiki
Kumbhakarna
2
2
13
4.25
L
Chernobog
TriKaala
Chernobog
3
7
1
0.5
W
Bellona
nikitago
Bellona
2
1
5
4.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,688
Damage
34,204
52,484
Taken
65,256
37,810
Mitigated
35,925
13,858
Healing
21,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,210
3,862
0
2,964
6,440
2,088
500
1,650
4,790
0
39,019
L
Baron Samedi
 
Baron Samedi
4,567
292
199
968
5,852
2,733
0
2,314
3,538
59,322
771
W
Pele
5,395
758
0
3,683
10,912
4,690
0
1,742
9,170
0
76,699
L
Bacchus
Dayire
Bacchus
6,079
465
0
3,992
14,820
11,218
0
4,639
10,181
19,725
0
W
9,817
1,092
820
1,429
6,957
2,535
128
2,825
4,132
68,100
237
L
Thanatos
StromRanger
Thanatos
4,350
440
0
6,445
11,658
4,627
0
3,456
8,202
0
46,716
W
Kumbhakarna
Team1Vatiki
Kumbhakarna
9,010
488
0
2,003
14,869
14,503
0
3,897
10,972
21,857
0
L
Chernobog
TriKaala
Chernobog
10,876
5,597
444
3,762
14,766
4,735
0
6,037
8,729
0
54,212
W
Bellona
nikitago
Bellona
13,256
3,709
38
2,921
13,306
13,994
0
532
12,774
0
53,768
L
8,332
1,711
0
5,684
18,160
12,612
0
2,304
15,856
0
59,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,617
Gold Earned
37,235
409
Minions Killed
389
0
Camps Cleared
0
1,639,580
Distance Traveled
1,515,453
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,349
522
53
3
0
281,549
0
L
Baron Samedi
7,857
491
118
7
0
312,405
6
W
Pele
8,834
552
123
8
0
360,803
0
L
Bacchus
6,913
432
23
1
0
303,480
3
W
Ra
9,127
570
121
8
0
306,217
3
L
Thanatos
7,000
438
77
5
0
352,779
0
W
Kumbhakarna
7,855
491
25
2
0
344,474
4
L
Chernobog
7,424
464
74
5
0
276,777
0
W
Bellona
8,452
528
87
5
0
346,537
0
L
Chaac
8,041
503
97
6
0
270,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role