Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Femmto
Chaac
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 62L
1,465 Elo+
Solo
Agni
Agni
HannibalMagnum
Agni
Level 237
God Stats
5W - 7L
1,449 SR
Queue Stats
752W - 785L
1,509 Elo+
Solo
Nike
Nike
Pmaricota
Nike
Level 129
God Stats
5W - 0L
1,675 SR
Queue Stats
44W - 62L
1,565 Elo+
Solo
Team Averages
Level 162
1,525 SR
1,508 Elo+

VS

Team Averages
Level 147
1,640 SR
1,492 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Marcoselhdp
Hades
Level 86
God Stats
4W - 1L
1,953 SR
Queue Stats
119W - 130L
1,431 Elo+
Solo
Vulcan
Vulcan
Neetz
Vulcan
Level 168
God Stats
4W - 2L
1,750 SR
Queue Stats
144W - 151L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 0 / 4
5,273
1,055
3,115
1,569
361
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
 
Ne Zha
9
0 / 1 / 4
5,121
1,024
4,236
2,934
1,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Femmto
Chaac
11
2 / 1 / 4
6,021
1,204
4,563
4,891
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 1 / 2
5,410
1,082
3,849
1,769
479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nike
10
2 / 2 / 4
5,774
1,155
2,143
5,303
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 2 / 3
6,030
1,206
4,547
4,257
2,170
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
 
Achilles
10
1 / 0 / 3
5,120
1,024
1,538
4,655
4,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
 
Izanami
5
0 / 0 / 0
4,208
842
0
0
0
8
0 / 3 / 4
4,727
945
2,302
5,836
2,396
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Neetz
Vulcan
11
2 / 2 / 2
5,660
1,132
3,999
4,248
1,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
7
Kills
5
5
Deaths
7
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
4
3
W
Ne Zha
 
Ne Zha
0
1
4
2
L
Anubis
 
Anubis
2
2
3
1.75
L
Achilles
 
Achilles
1
0
3
2.5
L
Izanami
 
Izanami
0
0
0
0
W
Chaac
Femmto
Chaac
2
1
4
4
W
2
1
2
3
L
0
3
4
0.67
L
Vulcan
Neetz
Vulcan
2
2
2
1.5
W
Nike
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,906
Damage
12,386
16,466
Taken
18,996
6,979
Mitigated
10,820
4,121
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,115
383
45
429
1,569
361
0
848
721
4,916
226
W
Ne Zha
 
Ne Zha
4,236
257
0
502
2,934
1,007
0
2,303
631
0
11,749
L
Anubis
 
Anubis
4,547
102
311
1,029
4,257
2,170
0
1,514
2,627
13,045
0
L
Achilles
 
Achilles
1,538
202
240
1,707
4,655
4,567
0
1,984
2,632
0
3,580
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Femmto
Chaac
4,563
409
643
1,912
4,891
2,761
0
2,811
2,080
0
12,134
W
3,849
85
0
188
1,769
479
0
1,219
550
8,484
0
L
2,302
364
301
1,427
5,836
2,396
0
2,882
2,887
2,953
0
L
Vulcan
Neetz
Vulcan
3,999
222
263
662
4,248
1,687
0
1,262
2,847
12,182
0
W
Nike
2,143
335
0
402
5,303
2,371
0
3,667
1,636
1,563
5,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,599
Gold Earned
25,745
61
Minions Killed
49
0
Camps Cleared
0
461,515
Distance Traveled
368,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,273
1,055
8
2
0
61,068
0
W
Ne Zha
5,121
1,024
7
1
0
96,557
0
L
Anubis
6,030
1,206
19
4
0
80,437
0
L
Achilles
5,120
1,024
2
0
0
84,762
0
L
Izanami
4,208
842
0
0
0
0
0
W
Chaac
6,021
1,204
27
5
0
104,864
0
W
Agni
5,410
1,082
11
2
0
88,150
0
L
Hades
4,727
945
3
1
0
95,301
0
L
Vulcan
5,660
1,132
25
5
0
108,490
0
W
Nike
5,774
1,155
8
2
0
110,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role