Player Matchup

Heimdallr
Heimdallr
KillA615
Heimdallr
Level 28
God Stats
7W - 0L
1,838 SR
Queue Stats
117W - 139L
1,467 Elo+
Party 2
Vulcan
Vulcan
KingPin11
Vulcan
Level 140
God Stats
3W - 2L
1,684 SR
Queue Stats
199W - 169L
1,545 Elo+
Solo
Odin
Odin
NoctisSomnium
Odin
Level 127
God Stats
1W - 1L
1,312 SR
Queue Stats
205W - 195L
1,495 Elo+
Solo
Shiva
Shiva
Pheonexia
Shiva
Level 89
God Stats
1W - 0L
1,502 SR
Queue Stats
27W - 23L
1,503 Elo+
Solo
Chaac
Chaac
Reeeedow
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 102L
1,398 Elo+
Party 2
Team Averages
Level 82
1,567 SR
1,482 Elo+

VS

Team Averages
Level 135
1,438 SR
1,457 Elo+
Merlin
Merlin
Brick_Bazooka_69
Merlin
Level 165
God Stats
14W - 18L
1,485 SR
Queue Stats
728W - 754L
1,484 Elo+
Party 1
Skadi
Skadi
ElPulg4
Skadi
Level 103
God Stats
9W - 8L
1,577 SR
Queue Stats
487W - 498L
1,521 Elo+
Solo
Raijin
Raijin
GnarlyKneecap
Raijin
Level 123
God Stats
1W - 3L
1,473 SR
Queue Stats
197W - 187L
1,405 Elo+
Solo
Scylla
Scylla
Tunnfoot32SXM
Scylla
Level 148
God Stats
6W - 14L
1,312 SR
Queue Stats
554W - 610L
1,417 Elo+
Solo
Anhur
Anhur
imortalwambat
Anhur
Level 137
God Stats
3W - 9L
1,344 SR
Queue Stats
547W - 558L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KillA615
Heimdallr
14
5 / 2 / 11
8,594
859
7,478
8,642
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
KingPin11
Vulcan
14
6 / 2 / 4
9,014
901
6,539
6,166
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 2 / 8
8,228
823
4,098
10,834
7,380
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shiva
Pheonexia
Shiva
16
2 / 1 / 14
8,718
872
3,848
12,357
6,369
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Reeeedow
Chaac
15
8 / 2 / 10
9,200
920
10,403
11,871
8,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
7,208
721
7,599
9,369
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
ElPulg4
Skadi
13
3 / 2 / 4
7,432
743
10,674
6,260
2,925
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 6
7,396
740
6,513
4,565
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 6
7,010
701
7,495
5,825
1,946
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 2
8,880
888
5,592
9,781
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
21
Kills
9
9
Deaths
21
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Skadi
ElPulg4
Skadi
3
2
4
2.5
L
1
2
6
2
W
Heimdallr
KillA615
Heimdallr
5
2
11
5.25
W
Vulcan
KingPin11
Vulcan
6
2
4
4
W
0
2
8
2
W
Shiva
Pheonexia
Shiva
2
1
14
9
W
Chaac
Reeeedow
Chaac
8
2
10
6.5
L
0
3
6
1
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,366
Damage
37,873
49,870
Taken
35,800
27,652
Mitigated
13,001
20,321
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,599
427
495
390
9,369
3,078
0
1,811
7,558
21,021
0
L
Skadi
ElPulg4
Skadi
10,674
2,104
408
1,737
6,260
2,925
0
771
5,489
0
17,616
L
6,513
183
335
1,447
4,565
1,566
0
976
3,585
15,247
0
W
Heimdallr
KillA615
Heimdallr
7,478
1,361
1,451
1,877
8,642
3,194
0
5,318
3,324
0
17,132
W
Vulcan
KingPin11
Vulcan
6,539
49
887
849
6,166
2,274
830
2,968
3,198
18,074
0
W
4,098
303
2,124
1,696
10,834
7,380
186
3,185
7,649
0
17,555
W
Shiva
Pheonexia
Shiva
3,848
338
2,585
4,946
12,357
6,369
0
6,563
5,794
0
12,287
W
Chaac
Reeeedow
Chaac
10,403
1,024
1,269
2,637
11,871
8,435
0
3,573
8,298
0
17,149
L
7,495
135
610
684
5,825
1,946
0
827
4,998
13,724
0
L
5,592
3,019
54
290
9,781
3,486
0
2,154
7,627
0
13,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,754
Gold Earned
37,926
117
Minions Killed
106
0
Camps Cleared
0
1,026,426
Distance Traveled
866,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,208
721
37
4
0
147,281
0
L
Skadi
7,432
743
11
1
0
176,611
0
L
Raijin
7,396
740
23
2
0
201,620
0
W
Heimdallr
8,594
859
31
3
0
188,198
0
W
Vulcan
9,014
901
32
3
0
207,226
0
W
Odin
8,228
823
22
2
0
200,289
0
W
Shiva
8,718
872
21
2
0
223,219
0
W
Chaac
9,200
920
11
1
0
207,494
0
L
Scylla
7,010
701
20
2
0
187,545
0
L
Anhur
8,880
888
15
2
0
153,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role