Player Matchup

Danzaburou
Danzaburou
Contumqcious
Danzaburou
Level 108
God Stats
7W - 1L
1,774 SR
Queue Stats
197W - 128L
1,661 Elo+
Party 2
Awilix
Awilix
Destraizka
Awilix
Level 172
God Stats
1W - 0L
1,809 SR
Queue Stats
12W - 9L
1,581 Elo+
Solo
Maui
Maui
HydroMarine
Maui
Level 157
God Stats
17W - 8L
1,743 SR
Queue Stats
165W - 102L
1,654 Elo+
Party 2
Baron Samedi
Baron Samedi
TheNitroNuke
Baron Samedi
Level 156
God Stats
44W - 26L
1,603 SR
Queue Stats
500W - 374L
1,529 Elo+
Solo
Odin
Odin
ajinmylo
Odin
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,487 Elo+
Solo
Team Averages
Level 141
1,686 SR
1,582 Elo+

VS

Team Averages
Level 159
1,522 SR
1,585 Elo+
Nox
Nox
Brienzaa
Nox
Level 159
God Stats
4W - 6L
1,473 SR
Queue Stats
262W - 256L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MASHOGA
Morgan Le Fay
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 137L
1,531 Elo+
Solo
Skadi
Skadi
WEBIN
Skadi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 64L
1,617 Elo+
Solo
Chaac
Chaac
bigboiiwantspoi
Chaac
Level 154
God Stats
5W - 3L
1,539 SR
Queue Stats
501W - 444L
1,617 Elo+
Party 1
Camazotz
Camazotz
Ðrakyn
Camazotz
Level 159
God Stats
17W - 19L
1,596 SR
Queue Stats
344W - 286L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Contumqcious
Danzaburou
16
3 / 1 / 4
10,268
685
7,916
10,161
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Awilix
Destraizka
Awilix
16
12 / 2 / 5
9,682
645
12,065
12,127
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
8 / 3 / 11
9,765
651
6,740
17,407
17,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
TheNitroNuke
Baron Samedi
15
7 / 4 / 6
9,445
630
13,884
9,549
3,789
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
13
1 / 5 / 6
7,435
496
6,688
12,188
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 8 / 5
7,326
488
7,128
10,858
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
MASHOGA
Morgan Le Fay
14
4 / 4 / 1
7,802
520
10,548
11,495
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
WEBIN
Skadi
16
3 / 5 / 0
8,993
600
6,780
8,367
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 6 / 2
7,630
509
9,302
16,517
13,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Ðrakyn
Camazotz
12
1 / 8 / 4
6,714
448
6,056
15,889
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
31
Kills
15
15
Deaths
31
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
W
Danzaburou
Contumqcious
Danzaburou
3
1
4
5
W
Awilix
Destraizka
Awilix
12
2
5
7.25
W
8
3
11
4.5
L
Morgan Le Fay
MASHOGA
Morgan Le Fay
4
4
1
1.13
W
Baron Samedi
TheNitroNuke
Baron Samedi
7
4
6
2.5
L
Skadi
WEBIN
Skadi
3
5
0
0.6
W
Odin
1
5
6
0.8
L
3
6
2
0.67
L
Camazotz
Ðrakyn
Camazotz
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,293
Damage
39,814
61,432
Taken
63,126
41,094
Mitigated
25,711
17,322
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,128
335
0
780
10,858
2,973
0
5,681
4,925
17,935
173
W
Danzaburou
Contumqcious
Danzaburou
7,916
3,161
0
5,077
10,161
3,888
0
1,115
9,046
0
86,333
W
Awilix
Destraizka
Awilix
12,065
4,801
0
2,945
12,127
5,301
0
2,326
9,801
0
78,044
W
6,740
1,747
0
3,766
17,407
17,021
64
7,274
10,133
17,865
0
L
Morgan Le Fay
MASHOGA
Morgan Le Fay
10,548
520
0
2,391
11,495
2,838
0
8,161
2,787
59,171
391
W
Baron Samedi
TheNitroNuke
Baron Samedi
13,884
755
517
2,245
9,549
3,789
385
6,060
3,489
62,606
1,798
L
Skadi
WEBIN
Skadi
6,780
3,069
0
1,987
8,367
2,552
0
857
7,510
0
70,701
W
Odin
6,688
864
0
2,772
12,188
11,095
0
1,859
10,329
969
34,631
L
9,302
1,632
0
3,942
16,517
13,463
0
1,726
14,083
1,000
50,882
L
Camazotz
Ðrakyn
Camazotz
6,056
2,099
0
5,602
15,889
3,885
0
3,579
11,964
0
39,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,595
Gold Earned
38,465
422
Minions Killed
421
0
Camps Cleared
0
1,485,887
Distance Traveled
1,449,816
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,326
488
23
2
0
280,286
0
W
Danzaburou
10,268
685
138
9
0
266,446
4
W
Awilix
9,682
645
98
7
0
353,233
1
W
Maui
9,765
651
23
2
0
282,480
6
L
Morgan Le Fay
7,802
520
119
8
0
293,964
2
W
Baron Samedi
9,445
630
114
8
0
313,543
2
L
Skadi
8,993
600
132
9
0
289,734
2
W
Odin
7,435
496
49
3
0
270,185
1
L
Chaac
7,630
509
79
5
0
272,037
0
L
Camazotz
6,714
448
68
5
0
313,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role