Player Matchup

Cerberus
Cerberus
Bleach_0311
Cerberus
Level 24
God Stats
22W - 21L
1,558 SR
Queue Stats
120W - 125L
1,232 Elo+
Party 2
Ra
Ra
Brenden602
Ra
Level 41
God Stats
14W - 19L
1,421 SR
Queue Stats
202W - 228L
1,274 Elo+
Party 2
Cupid
Cupid
SFNkvn
Cupid
Level 41
God Stats
3W - 1L
1,653 SR
Queue Stats
80W - 91L
1,323 Elo+
Solo
Team Averages
Level 35
1,544 SR
1,276 Elo+

VS

Team Averages
Level 77
1,398 SR
1,315 Elo+
Thanatos
Thanatos
CreamyDonkey
Thanatos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 56L
1,300 Elo+
Party 1
Chernobog
Chernobog
WRvBeachball
Chernobog
Level 87
God Stats
1W - 1L
1,263 SR
Queue Stats
50W - 56L
1,300 Elo+
Party 1
Cerberus
Cerberus
Zulkhundae
Cerberus
Level 114
God Stats
603W - 719L
1,430 SR
Queue Stats
650W - 780L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bleach_0311
Cerberus
14
1 / 4 / 3
8,150
741
6,527
13,302
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 3
8,824
802
6,789
8,497
2,900
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
SFNkvn
Cupid
14
1 / 2 / 3
8,225
748
7,042
9,271
3,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CreamyDonkey
Thanatos
13
1 / 4 / 4
8,339
758
8,776
9,267
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chernobog
WRvBeachball
Chernobog
15
3 / 2 / 3
8,816
801
9,721
9,600
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Zulkhundae
Cerberus
15
4 / 0 / 2
9,059
824
7,985
10,497
9,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
5
Kills
8
8
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bleach_0311
Cerberus
1
4
3
0.63
W
3
2
3
2.25
L
Thanatos
CreamyDonkey
Thanatos
1
4
4
0.75
W
Cupid
SFNkvn
Cupid
1
2
3
1.25
L
Chernobog
WRvBeachball
Chernobog
3
2
3
2.25
L
Cerberus
Zulkhundae
Cerberus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,358
Damage
26,482
31,070
Taken
29,364
17,518
Mitigated
15,554
11,885
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bleach_0311
Cerberus
6,527
502
382
2,005
13,302
11,530
382
2,582
10,671
17,482
1,472
W
6,789
1,295
1,744
2,731
8,497
2,900
485
2,751
5,732
21,474
0
L
Thanatos
CreamyDonkey
Thanatos
8,776
1,631
0
4,964
9,267
3,101
280
3,810
5,298
0
21,679
W
Cupid
SFNkvn
Cupid
7,042
3,452
1,352
3,671
9,271
3,088
251
2,704
6,539
0
26,528
L
Chernobog
WRvBeachball
Chernobog
9,721
3,587
0
987
9,600
2,928
668
4,735
4,635
0
29,363
L
Cerberus
Zulkhundae
Cerberus
7,985
142
0
2,229
10,497
9,525
0
3,333
6,877
22,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,199
Gold Earned
26,214
123
Minions Killed
108
0
Camps Cleared
0
589,623
Distance Traveled
591,434
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,150
741
44
4
0
181,898
0
W
Ra
8,824
802
36
3
0
203,531
0
L
Thanatos
8,339
758
29
3
0
205,321
1
W
Cupid
8,225
748
43
4
0
204,194
1
L
Chernobog
8,816
801
41
4
0
176,366
0
L
Cerberus
9,059
824
38
3
0
209,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role