Player Matchup

Zeus
Zeus
 
Zeus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Jonatox
Erlang Shen
Level 124
God Stats
15W - 10L
1,643 SR
Queue Stats
94W - 102L
1,452 Elo+
Party 2
Bacchus
Bacchus
StepCrazy
Bacchus
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 13L
1,133 Elo+
Party 2
Surtr
Surtr
TonexBrasil
Surtr
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
VMarquitos
Danzaburou
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,274 Elo+
Solo
Team Averages
Level 93
1,529 SR
1,372 Elo+

VS

Team Averages
Level 143
1,534 SR
1,498 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DjMusa_Py
Apollo
Level 126
God Stats
2W - 0L
1,519 SR
Queue Stats
89W - 75L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
TiagoWrong
Tsukuyomi
Level 159
God Stats
10W - 5L
1,425 SR
Queue Stats
343W - 327L
1,454 Elo+
Party 1
Athena
Athena
Zumbi_Africano34
Athena
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
315W - 330L
1,493 Elo+
Solo
Pele
Pele
demerces
Pele
Level 197
God Stats
1W - 0L
1,729 SR
Queue Stats
171W - 173L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
1 / 0 / 0
3,962
660
1,201
2,205
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Jonatox
Erlang Shen
8
0 / 1 / 0
3,689
615
983
4,265
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
StepCrazy
Bacchus
5
0 / 1 / 0
3,494
582
696
3,243
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 1 / 0
2,908
485
577
2,144
848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
VMarquitos
Danzaburou
6
1 / 2 / 0
3,682
614
2,468
3,589
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 1 / 0
4,197
700
1,210
1,918
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
DjMusa_Py
Apollo
6
0 / 1 / 2
3,639
607
1,715
2,386
588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
TiagoWrong
Tsukuyomi
8
3 / 0 / 2
4,371
729
1,329
2,453
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 2
4,156
693
1,775
3,215
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
8
1 / 0 / 1
4,461
744
1,950
3,005
724
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
5
5
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
0
0
1
W
Ah Puch
 
Ah Puch
0
1
0
0
W
Apollo
DjMusa_Py
Apollo
0
1
2
1
L
Erlang Shen
Jonatox
Erlang Shen
0
1
0
0
L
Bacchus
StepCrazy
Bacchus
0
1
0
0
W
Tsukuyomi
TiagoWrong
Tsukuyomi
3
0
2
4
L
0
1
0
0
L
Danzaburou
VMarquitos
Danzaburou
1
2
0
0.5
W
1
0
2
2
W
Pele
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,925
Damage
7,979
15,446
Taken
12,977
5,724
Mitigated
4,661
4,914
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,201
222
0
1,232
2,205
498
0
1,079
1,126
17,666
0
W
Ah Puch
 
Ah Puch
1,210
44
0
480
1,918
518
0
1,023
761
22,592
0
W
Apollo
DjMusa_Py
Apollo
1,715
1,177
0
1,120
2,386
588
0
354
2,032
0
17,339
L
Erlang Shen
Jonatox
Erlang Shen
983
417
0
769
4,265
1,676
0
131
4,134
0
22,186
L
Bacchus
StepCrazy
Bacchus
696
375
109
1,183
3,243
1,908
0
843
2,400
3,974
0
W
Tsukuyomi
TiagoWrong
Tsukuyomi
1,329
455
0
2,092
2,453
621
0
44
2,409
0
20,537
L
577
182
0
320
2,144
848
0
0
2,144
59
5,687
L
Danzaburou
VMarquitos
Danzaburou
2,468
905
0
1,301
3,589
794
0
908
2,681
0
19,637
W
1,775
440
0
971
3,215
2,210
0
342
2,873
10,802
535
W
Pele
1,950
320
0
1,206
3,005
724
0
27
2,861
0
24,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,735
Gold Earned
20,824
157
Minions Killed
198
0
Camps Cleared
0
577,542
Distance Traveled
613,964
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,962
660
63
11
0
114,025
0
W
Ah Puch
4,197
700
56
9
0
121,196
0
W
Apollo
3,639
607
42
7
0
113,102
0
L
Erlang Shen
3,689
615
40
7
0
143,501
0
L
Bacchus
3,494
582
7
1
0
132,202
0
W
Tsukuyomi
4,371
729
48
8
0
156,149
0
L
Surtr
2,908
485
10
2
0
66,123
0
L
Danzaburou
3,682
614
37
6
0
121,691
2
W
Athena
4,156
693
18
3
0
114,445
0
W
Pele
4,461
744
34
6
0
109,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role