Player Matchup

Cerberus
Cerberus
Silver IV
 
Cerberus
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver IV
 
Lancelot
Silver IV
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver III
DownSide504
Jormungandr
Silver III
Level 143
God Stats
11W - 9L
1,624 SR
Queue Stats
255W - 284L
811 MMR
Solo
Artemis
Artemis
Silver III
GeniusMask
Artemis
Silver III
Level 140
God Stats
6W - 6L
1,551 SR
Queue Stats
264W - 288L
893 MMR
Solo
Agni
Agni
Silver IV
JustANibble
Agni
Silver IV
Level 159
God Stats
3W - 1L
1,514 SR
Queue Stats
18W - 26L
988 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,538 SR
1,138 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,414 SR
825 MMR
Nox
Nox
Silver IV
HmmAlright
Nox
Silver IV
Level 101
God Stats
24W - 33L
1,439 SR
Queue Stats
164W - 179L
765 MMR
Solo
Arachne
Arachne
Silver II
KeysIQ
Arachne
Silver II
Level 135
God Stats
6W - 5L
1,632 SR
Queue Stats
347W - 370L
981 MMR
Solo
Chiron
Chiron
Silver IV
Syddf
Chiron
Silver IV
Level 159
God Stats
7W - 8L
1,475 SR
Queue Stats
422W - 450L
845 MMR
Solo
Anubis
Anubis
Silver V
mojosodopebro15
Anubis
Silver V
Level 203
God Stats
0W - 2L
1,221 SR
Queue Stats
140W - 172L
612 MMR
Solo
Thoth
Thoth
Silver II
xIR0N_BurteXx
Thoth
Silver II
Level 121
God Stats
1W - 5L
1,300 SR
Queue Stats
289W - 328L
923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 0
8,938
638
3,582
10,465
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
 
Lancelot
14
4 / 0 / 4
7,939
567
6,655
7,932
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
DownSide504
Jormungandr
12
0 / 1 / 6
7,708
551
2,698
7,970
6,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
GeniusMask
Artemis
14
0 / 0 / 0
7,629
545
2,382
4,900
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 4 / 3
8,387
599
6,519
8,061
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Chang'eHeraKumbhakarnaSusano

VS

Bans
King ArthurAo KuangKukulkanCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,731
409
2,739
4,698
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
KeysIQ
Arachne
13
1 / 3 / 1
6,870
491
3,284
10,540
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Syddf
Chiron
12
2 / 4 / 0
6,315
451
5,072
8,944
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 1
6,724
480
4,607
7,562
4,362
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
2 / 0 / 0
5,290
378
1,195
920
229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
7
7
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
0
1
W
Lancelot
 
Lancelot
4
0
4
6
W
Jormungandr
DownSide504
Jormungandr
0
1
6
3
W
Artemis
GeniusMask
Artemis
0
0
0
0
L
0
1
1
0.5
W
5
4
3
1.63
L
Arachne
KeysIQ
Arachne
1
3
1
0.5
L
Chiron
Syddf
Chiron
2
4
0
0.5
L
2
3
1
0.83
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,836
Damage
16,897
39,328
Taken
32,664
21,053
Mitigated
12,393
13,351
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,582
297
0
3,693
10,465
6,158
245
2,933
7,532
53,425
0
W
Lancelot
 
Lancelot
6,655
874
0
798
7,932
3,800
383
1,645
6,287
0
58,760
W
Jormungandr
DownSide504
Jormungandr
2,698
911
0
2,757
7,970
6,810
164
1,292
6,678
42,113
702
W
Artemis
GeniusMask
Artemis
2,382
759
0
3,608
4,900
1,765
2,834
147
4,753
0
58,427
L
2,739
0
0
738
4,698
1,215
0
1,388
3,310
32,776
0
W
6,519
489
0
2,495
8,061
2,520
0
2,513
5,548
59,409
1,366
L
Arachne
KeysIQ
Arachne
3,284
2,177
0
2,473
10,540
4,388
6
2,754
7,684
0
46,406
L
Chiron
Syddf
Chiron
5,072
2,071
97
1,948
8,944
2,199
0
4,382
4,540
0
37,850
L
4,607
48
0
2,371
7,562
4,362
0
3,151
4,161
39,053
950
L
1,195
163
0
435
920
229
0
673
247
11,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,601
Gold Earned
30,930
513
Minions Killed
321
0
Camps Cleared
0
1,353,695
Distance Traveled
1,035,447
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,938
638
130
9
0
233,310
1
W
Lancelot
7,939
567
97
7
0
363,415
0
W
Jormungandr
7,708
551
76
5
0
229,192
2
W
Artemis
7,629
545
101
7
0
244,137
2
L
Nox
5,731
409
58
4
0
225,861
1
W
Agni
8,387
599
109
8
0
283,641
3
L
Arachne
6,870
491
88
6
0
285,176
1
L
Chiron
6,315
451
67
5
0
233,584
0
L
Anubis
6,724
480
83
6
0
221,880
1
L
Thoth
5,290
378
25
2
0
68,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role