Player Matchup

Tsukuyomi
Tsukuyomi
Silver IV
 
Tsukuyomi
Silver IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver V
CreativeDrobz
Bacchus
Silver V
Level 97
God Stats
13W - 16L
1,433 SR
Queue Stats
112W - 121L
610 MMR
Solo
Janus
Janus
Bronze I
ULISSEX24
Janus
Bronze I
Level 81
God Stats
3W - 5L
1,482 SR
Queue Stats
88W - 113L
708 MMR
Solo
Poseidon
Poseidon
Silver V
jejea
Poseidon
Silver V
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
244W - 270L
522 MMR
Solo
Skadi
Skadi
Silver V
la_flameee121
Skadi
Silver V
Level 59
God Stats
19W - 15L
1,553 SR
Queue Stats
74W - 95L
585 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 88
1,494 SR
785 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,380 SR
782 MMR
Merlin
Merlin
Bronze II
 
Merlin
Bronze II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver V
M4N0FST33L45
Apollo
Silver V
Level 124
God Stats
0W - 1L
1,227 SR
Queue Stats
199W - 249L
487 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Mateushenry
Kumbhakarna
Silver IV
Level 87
God Stats
5W - 8L
1,426 SR
Queue Stats
43W - 59L
714 MMR
Solo
Bakasura
Bakasura
Silver IV
SkinBoosterPlz
Bakasura
Silver IV
Level 97
God Stats
15W - 15L
1,428 SR
Queue Stats
153W - 176L
634 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
TacoGodzilla420
Erlang Shen
Silver IV
Level 99
God Stats
6W - 12L
1,321 SR
Queue Stats
304W - 325L
577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 0 / 2
5,987
599
3,723
5,447
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
10
3 / 1 / 4
6,116
612
3,149
7,184
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Janus
ULISSEX24
Janus
11
1 / 1 / 1
6,454
645
1,948
4,115
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
jejea
Poseidon
12
6 / 2 / 0
7,854
785
6,068
5,858
1,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
3 / 0 / 4
6,017
602
8,874
5,486
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Nu WaArachneFenrirAchillesAwilix

VS

Bans
MulanKuzenboMedusaZeusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 0
5,161
516
2,277
2,150
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
7
0 / 4 / 0
4,535
454
3,552
6,701
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Mateushenry
Kumbhakarna
7
0 / 4 / 1
4,818
482
3,133
11,180
6,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bakasura
12
3 / 2 / 1
6,333
633
4,110
10,674
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Erlang Shen
TacoGodzilla420
Erlang Shen
8
1 / 5 / 0
4,970
497
1,663
9,360
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
4
4
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
0
2
4
L
Merlin
 
Merlin
0
1
0
0
W
Bacchus
3
1
4
5
L
Apollo
0
4
0
0
L
Kumbhakarna
Mateushenry
Kumbhakarna
0
4
1
0.13
L
Bakasura
3
2
1
1.75
L
Erlang Shen
TacoGodzilla420
Erlang Shen
1
5
0
0.2
W
Janus
ULISSEX24
Janus
1
1
1
1.5
W
Poseidon
jejea
Poseidon
6
2
0
3
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,762
Damage
14,735
28,090
Taken
40,065
11,906
Mitigated
15,624
11,163
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,723
851
0
2,856
5,447
1,744
0
471
4,976
0
34,338
L
Merlin
 
Merlin
2,277
0
57
334
2,150
536
0
163
1,947
32,873
1,105
W
Bacchus
3,149
420
127
2,846
7,184
5,908
0
1,358
5,826
17,733
0
L
Apollo
3,552
1,780
0
1,195
6,701
1,915
0
1,394
5,307
0
17,569
L
Kumbhakarna
Mateushenry
Kumbhakarna
3,133
503
1,205
2,697
11,180
6,645
0
1,555
9,625
12,615
0
L
Bakasura
4,110
2,831
0
5,453
10,674
3,573
0
2,667
7,897
0
42,954
L
Erlang Shen
TacoGodzilla420
Erlang Shen
1,663
768
0
2,767
9,360
2,955
0
4,989
4,343
0
23,900
W
Janus
ULISSEX24
Janus
1,948
45
0
830
4,115
1,163
0
1,607
2,508
36,886
728
W
Poseidon
jejea
Poseidon
6,068
1,441
0
2,138
5,858
1,476
238
303
5,485
45,422
7,298
W
8,874
3,943
0
2,366
5,486
1,615
873
1,586
3,845
0
42,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,428
Gold Earned
25,817
331
Minions Killed
248
0
Camps Cleared
0
1,044,787
Distance Traveled
981,471
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,987
599
64
6
0
262,962
0
L
Merlin
5,161
516
59
6
0
179,059
1
W
Bacchus
6,116
612
28
3
0
198,936
4
L
Apollo
4,535
454
34
3
0
193,478
1
L
Kumbhakarna
4,818
482
18
2
0
187,238
0
L
Bakasura
6,333
633
94
9
0
233,970
0
L
Erlang Shen
4,970
497
43
4
0
187,726
0
W
Janus
6,454
645
83
8
0
216,608
0
W
Poseidon
7,854
785
85
9
0
181,648
3
W
Skadi
6,017
602
71
7
0
184,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role