Player Matchup

Hachiman
Hachiman
B-Hawke4000
Hachiman
Level 87
God Stats
1W - 1L
1,694 SR
Queue Stats
31W - 42L
1,421 Elo+
Party 1
Thor
Thor
Estebanuras
Thor
Level 109
God Stats
5W - 4L
1,543 SR
Queue Stats
664W - 714L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
IncredibleSulk95
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
KingSheaDorah
Baron Samedi
Level 107
God Stats
1W - 2L
1,735 SR
Queue Stats
42W - 51L
1,419 Elo+
Party 1
Chaac
Chaac
jigsawjones4
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,477 Elo+
Party 1
Team Averages
Level 104
1,595 SR
1,470 Elo+

VS

Team Averages
Level 97
1,601 SR
1,458 Elo+
Baron Samedi
Baron Samedi
AmicableBeast99
Baron Samedi
Level 80
God Stats
2W - 1L
1,509 SR
Queue Stats
357W - 386L
1,471 Elo+
Solo
Neith
Neith
CouchKing422
Neith
Level 138
God Stats
4W - 1L
1,967 SR
Queue Stats
233W - 232L
1,547 Elo+
Solo
Loki
Loki
El Chapo 420347
Loki
Level 78
God Stats
2W - 2L
1,683 SR
Queue Stats
71W - 56L
1,512 Elo+
Solo
Merlin
Merlin
R1chHard1816
Merlin
Level 144
God Stats
5W - 3L
1,346 SR
Queue Stats
153W - 146L
1,457 Elo+
Solo
Bellona
Bellona
bergy_1012006
Bellona
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
B-Hawke4000
Hachiman
14
0 / 6 / 6
8,038
618
5,697
12,272
3,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 3
7,935
610
2,165
4,045
1,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zhong Kui
17
3 / 7 / 7
9,627
741
9,085
14,751
8,285
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
KingSheaDorah
Baron Samedi
18
7 / 6 / 5
10,766
828
12,551
14,096
5,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 3 / 8
9,348
719
11,030
19,556
19,339
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmicableBeast99
Baron Samedi
17
4 / 3 / 10
10,415
801
11,945
14,068
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 9
10,168
782
14,948
11,821
4,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 2 / 10
10,231
787
11,867
11,576
4,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
18
9 / 2 / 9
11,523
886
14,173
11,220
5,077
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
15
1 / 4 / 8
9,345
719
3,524
14,726
14,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
14
Kills
21
22
Deaths
14
29
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AmicableBeast99
Baron Samedi
4
3
10
3
L
Hachiman
B-Hawke4000
Hachiman
0
6
6
0.5
W
4
3
9
2.83
W
3
2
10
4
L
1
0
3
2.5
L
Zhong Kui
3
7
7
0.93
L
Baron Samedi
KingSheaDorah
Baron Samedi
7
6
5
1.58
W
Merlin
9
2
9
6.75
W
Bellona
1
4
8
1.25
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,528
Damage
56,457
64,720
Taken
63,411
39,218
Mitigated
36,633
26,669
Healing
26,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AmicableBeast99
Baron Samedi
11,945
1,322
3,074
5,133
14,068
7,447
843
5,393
8,675
28,263
540
L
Hachiman
B-Hawke4000
Hachiman
5,697
2,873
958
1,195
12,272
3,744
80
4,077
8,152
0
13,828
W
14,948
3,577
746
5,167
11,821
4,665
4,344
4,319
7,502
0
29,594
W
11,867
69
2,404
3,599
11,576
4,965
0
3,589
7,987
0
28,900
L
2,165
253
1,001
1,804
4,045
1,914
0
1,027
2,979
0
7,022
L
Zhong Kui
9,085
857
671
4,430
14,751
8,285
948
4,976
9,657
20,676
0
L
Baron Samedi
KingSheaDorah
Baron Samedi
12,551
391
2,534
3,232
14,096
5,936
322
6,362
7,519
21,750
0
W
Merlin
14,173
632
503
2,808
11,220
5,077
53
3,050
8,170
25,188
2,723
W
Bellona
3,524
392
621
2,496
14,726
14,479
0
5,572
9,154
0
6,078
L
11,030
170
612
10,232
19,556
19,339
0
8,712
10,573
287
30,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,714
Gold Earned
51,682
105
Minions Killed
154
0
Camps Cleared
0
1,051,047
Distance Traveled
1,176,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,415
801
41
3
0
228,737
0
L
Hachiman
8,038
618
15
1
0
219,967
0
W
Neith
10,168
782
28
2
0
219,443
0
W
Loki
10,231
787
24
2
0
264,793
0
L
Thor
7,935
610
3
0
0
173,855
0
L
Zhong Kui
9,627
741
33
3
0
197,429
0
L
Baron Samedi
10,766
828
28
2
0
199,331
0
W
Merlin
11,523
886
49
4
0
215,034
0
W
Bellona
9,345
719
12
1
0
248,465
0
L
Chaac
9,348
719
26
2
0
260,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role