Player Matchup

Cernunnos
Cernunnos
Moelon
Cernunnos
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 121L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
Rass_CAHR
Nu Wa
Level 49
God Stats
53W - 39L
1,595 SR
Queue Stats
123W - 123L
1,521 Elo+
Solo
Shiva
Shiva
Razinak
Shiva
Level 148
God Stats
2W - 2L
1,507 SR
Queue Stats
128W - 129L
1,559 Elo+
Party 2
Medusa
Medusa
RocketURSelf
Medusa
Level 127
God Stats
4W - 3L
1,555 SR
Queue Stats
22W - 15L
1,686 Elo+
Solo
Hades
Hades
aKevBot
Hades
Level 149
God Stats
1W - 1L
1,177 SR
Queue Stats
148W - 145L
1,553 Elo+
Party 2
Team Averages
Level 123
1,467 SR
1,574 Elo+

VS

Team Averages
Level 121
1,581 SR
1,567 Elo+
Charybdis
Charybdis
Arkdesbrocolis
Charybdis
Level 158
God Stats
51W - 48L
1,580 SR
Queue Stats
442W - 385L
1,551 Elo+
Solo
Cerberus
Cerberus
RCHill
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,608 Elo+
Party 1
King Arthur
King Arthur
SeswarriorYT
King Arthur
Level 109
God Stats
1W - 2L
1,290 SR
Queue Stats
62W - 41L
1,613 Elo+
Party 1
Serqet
Serqet
StuccoDyer
Serqet
Level 158
God Stats
33W - 34L
1,605 SR
Queue Stats
301W - 271L
1,511 Elo+
Solo
Hera
Hera
TheUltimateBergy
Hera
Level 174
God Stats
5W - 2L
1,928 SR
Queue Stats
150W - 131L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Moelon
Cernunnos
15
1 / 0 / 6
8,542
569
6,271
5,953
1,916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Rass_CAHR
Nu Wa
13
1 / 6 / 5
8,249
550
11,359
9,828
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Razinak
Shiva
16
9 / 0 / 4
9,571
638
10,057
11,000
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
14
3 / 3 / 9
8,344
556
11,208
10,344
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
aKevBot
Hades
16
6 / 0 / 4
9,023
602
6,661
13,200
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arkdesbrocolis
Charybdis
14
0 / 2 / 1
8,298
553
5,082
10,175
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
RCHill
Cerberus
9
1 / 5 / 1
6,471
431
5,664
14,948
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
SeswarriorYT
King Arthur
14
4 / 2 / 1
8,575
572
6,847
15,873
10,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
StuccoDyer
Serqet
14
2 / 5 / 3
7,653
510
6,394
12,523
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 6 / 0
8,123
542
7,075
8,690
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
9
9
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Arkdesbrocolis
Charybdis
0
2
1
0.25
W
Cernunnos
Moelon
Cernunnos
1
0
6
4
L
Cerberus
RCHill
Cerberus
1
5
1
0.3
W
Nu Wa
Rass_CAHR
Nu Wa
1
6
5
0.58
W
Shiva
Razinak
Shiva
9
0
4
11
W
Medusa
3
3
9
2.5
L
King Arthur
SeswarriorYT
King Arthur
4
2
1
2.25
L
Serqet
StuccoDyer
Serqet
2
5
3
0.7
L
2
6
0
0.33
W
Hades
aKevBot
Hades
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,556
Damage
31,062
50,325
Taken
62,209
17,316
Mitigated
30,332
17,128
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Arkdesbrocolis
Charybdis
5,082
2,313
0
4,813
10,175
3,003
0
336
9,763
0
78,137
W
Cernunnos
Moelon
Cernunnos
6,271
3,012
0
3,264
5,953
1,916
1,092
1,191
4,762
0
64,261
L
Cerberus
RCHill
Cerberus
5,664
460
0
3,209
14,948
9,456
0
3,155
11,666
14,214
1,088
W
Nu Wa
Rass_CAHR
Nu Wa
11,359
4,628
0
2,099
9,828
2,629
877
524
8,857
52,147
644
W
Shiva
Razinak
Shiva
10,057
3,070
0
2,606
11,000
5,259
474
2,501
8,499
0
80,060
W
Medusa
11,208
3,438
0
821
10,344
2,993
1,000
2,762
7,582
0
59,103
L
King Arthur
SeswarriorYT
King Arthur
6,847
1,140
0
3,922
15,873
10,809
0
8,146
7,035
0
70,695
L
Serqet
StuccoDyer
Serqet
6,394
855
0
3,872
12,523
4,380
0
3,018
9,382
0
52,585
L
7,075
1,176
0
517
8,690
2,684
0
1,988
6,640
68,523
415
W
Hades
aKevBot
Hades
6,661
965
735
7,603
13,200
4,519
0
5,411
7,105
58,590
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,729
Gold Earned
39,120
518
Minions Killed
524
0
Camps Cleared
0
1,541,888
Distance Traveled
1,517,761
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,298
553
150
10
0
300,281
3
W
Cernunnos
8,542
569
125
8
0
272,701
0
L
Cerberus
6,471
431
32
2
0
305,036
0
W
Nu Wa
8,249
550
104
7
0
257,231
0
W
Shiva
9,571
638
103
7
0
364,013
5
W
Medusa
8,344
556
77
5
0
328,426
3
L
King Arthur
8,575
572
125
8
0
296,411
4
L
Serqet
7,653
510
94
6
0
336,016
1
L
Hera
8,123
542
123
8
0
280,017
5
W
Hades
9,023
602
109
7
0
319,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role