Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AlexAuMax
Cernunnos
Level 125
God Stats
2W - 3L
1,367 SR
Queue Stats
278W - 271L
1,542 Elo+
Party 1
Ne Zha
Ne Zha
GeorgeMoulax
Ne Zha
Level 126
God Stats
13W - 13L
1,558 SR
Queue Stats
508W - 487L
1,510 Elo+
Party 1
Xing Tian
Xing Tian
GrlmmJow
Xing Tian
Level 137
God Stats
3W - 1L
1,477 SR
Queue Stats
772W - 804L
1,505 Elo+
Solo
Hou Yi
Hou Yi
PapiiiGringo
Hou Yi
Level 170
God Stats
12W - 9L
1,732 SR
Queue Stats
632W - 629L
1,549 Elo+
Solo
Team Averages
Level 141
1,527 SR
1,521 Elo+

VS

Team Averages
Level 94
1,567 SR
1,435 Elo+
Chiron
Chiron
Aliuqard
Chiron
Level 104
God Stats
11W - 5L
1,563 SR
Queue Stats
380W - 407L
1,419 Elo+
Solo
Cabrakan
Cabrakan
DareDevin
Cabrakan
Level 116
God Stats
1W - 1L
1,675 SR
Queue Stats
25W - 36L
1,461 Elo+
Party 2
Odin
Odin
KaOs Of KiNgS
Odin
Level 126
God Stats
1W - 1L
1,696 SR
Queue Stats
75W - 56L
1,480 Elo+
Solo
Sol
Sol
SparrowFyre
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 2
Scylla
Scylla
cronos15987
Scylla
Level 105
God Stats
5W - 6L
1,402 SR
Queue Stats
426W - 414L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
7 / 2 / 15
10,576
881
21,824
9,112
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
AlexAuMax
Cernunnos
16
5 / 2 / 5
9,523
794
7,390
7,296
3,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
15
2 / 3 / 13
8,660
722
6,807
7,403
4,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
GrlmmJow
Xing Tian
18
3 / 2 / 15
10,197
850
5,273
13,767
16,133
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
16
7 / 2 / 10
9,935
828
11,581
8,737
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aliuqard
Chiron
17
3 / 5 / 3
9,205
767
13,669
11,839
5,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
DareDevin
Cabrakan
14
3 / 6 / 1
8,762
730
5,128
13,859
21,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 4 / 6
8,730
728
6,506
11,160
12,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
0 / 3 / 3
7,558
630
4,393
8,249
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
16
3 / 6 / 1
9,343
779
4,813
11,043
4,471
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
24
Kills
11
11
Deaths
24
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
2
15
7.25
W
Cernunnos
AlexAuMax
Cernunnos
5
2
5
3.75
L
Chiron
Aliuqard
Chiron
3
5
3
0.9
L
Cabrakan
DareDevin
Cabrakan
3
6
1
0.58
W
Ne Zha
2
3
13
2.83
W
Xing Tian
GrlmmJow
Xing Tian
3
2
15
5.25
L
2
4
6
1.25
W
Hou Yi
7
2
10
6
L
0
3
3
0.5
L
Scylla
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,875
Damage
34,509
46,315
Taken
56,150
31,308
Mitigated
46,187
15,005
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,824
344
2,291
3,582
9,112
4,287
122
2,949
6,163
40,339
0
W
Cernunnos
AlexAuMax
Cernunnos
7,390
1,873
959
997
7,296
3,197
301
2,020
5,276
0
27,090
L
Chiron
Aliuqard
Chiron
13,669
632
836
2,358
11,839
5,168
0
6,220
5,619
0
28,798
L
Cabrakan
DareDevin
Cabrakan
5,128
588
294
1,012
13,859
21,284
0
5,586
8,273
8,219
0
W
Ne Zha
6,807
827
1,321
682
7,403
4,180
207
2,891
4,512
0
16,391
W
Xing Tian
GrlmmJow
Xing Tian
5,273
366
1,631
1,047
13,767
16,133
165
4,091
9,676
13,634
665
L
6,506
186
1,352
2,045
11,160
12,279
0
4,366
6,794
0
8,991
W
Hou Yi
11,581
4,858
388
2,107
8,737
3,511
827
2,383
6,354
0
21,132
L
4,393
322
208
3,099
8,249
2,985
0
5,491
2,758
13,179
0
L
Scylla
4,813
0
985
2,478
11,043
4,471
0
5,194
5,849
26,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,891
Gold Earned
43,598
158
Minions Killed
141
0
Camps Cleared
0
1,165,898
Distance Traveled
1,118,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,576
881
41
3
0
247,710
0
W
Cernunnos
9,523
794
54
5
0
221,798
0
L
Chiron
9,205
767
42
4
0
216,605
0
L
Cabrakan
8,762
730
5
0
0
215,511
0
W
Ne Zha
8,660
722
10
1
0
222,526
0
W
Xing Tian
10,197
850
29
2
0
259,338
0
L
Odin
8,730
728
8
1
0
239,634
0
W
Hou Yi
9,935
828
24
2
0
214,526
0
L
Sol
7,558
630
31
3
0
220,285
0
L
Scylla
9,343
779
55
5
0
226,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role