Player Matchup

Thor
Thor
Apoc_machine
Thor
Level 126
God Stats
1W - 3L
1,103 SR
Queue Stats
104W - 150L
1,486 Elo+
Party 1
Nut
Nut
Autumn__Fox
Nut
Level 152
God Stats
2W - 3L
1,531 SR
Queue Stats
182W - 186L
1,526 Elo+
Party 1
Lancelot
Lancelot
Cryo_Surge
Lancelot
Level 165
God Stats
6W - 6L
1,550 SR
Queue Stats
276W - 292L
1,541 Elo+
Party 1
Agni
Agni
Mommy_Widow0
Agni
Level 103
God Stats
2W - 0L
1,895 SR
Queue Stats
292W - 255L
1,515 Elo+
Party 1
Kumbhakarna
Kumbhakarna
rottenrosary
Kumbhakarna
Level 108
God Stats
22W - 19L
1,816 SR
Queue Stats
123W - 128L
1,523 Elo+
Solo
Team Averages
Level 131
1,579 SR
1,518 Elo+

VS

Team Averages
Level 138
1,520 SR
1,546 Elo+
Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HawkTuahGirl
Hachiman
Level 192
God Stats
19W - 15L
1,443 SR
Queue Stats
211W - 183L
1,581 Elo+
Solo
Ares
Ares
Keima26
Ares
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,566 Elo+
Solo
Hera
Hera
ThePLT
Hera
Level 129
God Stats
9W - 6L
1,656 SR
Queue Stats
286W - 265L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,959
660
1,621
4,597
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 2
3,921
654
3,955
4,237
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Cryo_Surge
Lancelot
9
3 / 0 / 0
5,176
863
3,410
4,697
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 1
4,276
713
786
2,420
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
rottenrosary
Kumbhakarna
7
2 / 0 / 1
3,897
650
1,675
5,837
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
5
0 / 5 / 0
3,274
546
2,353
6,941
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
 
Hun Batz
5
0 / 0 / 2
3,268
545
1,061
2,646
754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
HawkTuahGirl
Hachiman
7
1 / 1 / 0
3,802
634
2,993
3,281
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ares
Keima26
Ares
7
0 / 0 / 1
3,982
664
2,379
4,756
2,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
ThePLT
Hera
7
2 / 1 / 0
4,327
721
1,971
2,112
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
3
3
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
5
0
0
L
Hun Batz
 
Hun Batz
0
0
2
1
W
1
1
0
1
W
1
1
2
2
W
Lancelot
Cryo_Surge
Lancelot
3
0
0
3
L
Hachiman
HawkTuahGirl
Hachiman
1
1
0
1
L
Ares
Keima26
Ares
0
0
1
0.5
W
0
1
1
0.5
L
Hera
ThePLT
Hera
2
1
0
2
W
Kumbhakarna
rottenrosary
Kumbhakarna
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,447
Damage
10,757
21,788
Taken
19,736
6,462
Mitigated
7,953
7,955
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,353
967
0
1,101
6,941
3,729
0
361
6,508
488
14,944
L
Hun Batz
 
Hun Batz
1,061
476
0
490
2,646
754
0
158
2,466
0
10,003
W
1,621
384
0
2,186
4,597
1,087
0
931
3,575
0
18,627
W
3,955
2,628
0
2,231
4,237
1,092
0
915
3,322
0
23,137
W
Lancelot
Cryo_Surge
Lancelot
3,410
1,268
0
1,618
4,697
1,643
0
203
4,319
0
33,022
L
Hachiman
HawkTuahGirl
Hachiman
2,993
1,629
0
1,323
3,281
889
0
162
3,070
0
23,921
L
Ares
Keima26
Ares
2,379
278
0
1,458
4,756
2,160
0
819
3,725
9,760
2,302
W
786
94
0
670
2,420
509
0
798
1,508
21,339
0
L
Hera
ThePLT
Hera
1,971
361
0
125
2,112
421
32
436
1,506
20,611
515
W
Kumbhakarna
rottenrosary
Kumbhakarna
1,675
71
0
1,250
5,837
2,131
0
1,336
4,435
10,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,229
Gold Earned
18,653
212
Minions Killed
162
0
Camps Cleared
0
659,023
Distance Traveled
564,039
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,274
546
24
4
0
108,573
0
L
Hun Batz
3,268
545
24
4
0
96,873
0
W
Thor
3,959
660
43
7
0
147,989
0
W
Nut
3,921
654
43
7
0
113,652
0
W
Lancelot
5,176
863
61
10
0
134,351
0
L
Hachiman
3,802
634
38
6
0
115,185
0
L
Ares
3,982
664
21
4
0
127,315
0
W
Agni
4,276
713
49
8
0
120,458
0
L
Hera
4,327
721
55
9
0
116,093
1
W
Kumbhakarna
3,897
650
16
3
0
142,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role