Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SVGXAVIER
Cu Chulainn
Level 132
God Stats
4W - 2L
1,248 SR
Queue Stats
56W - 48L
1,568 Elo+
Party 1
Jormungandr
Jormungandr
Shepherd5962
Jormungandr
Level 159
God Stats
3W - 10L
1,252 SR
Queue Stats
680W - 675L
1,528 Elo+
Solo
Ra
Ra
legindary4
Ra
Level 129
God Stats
2W - 3L
1,617 SR
Queue Stats
83W - 65L
1,546 Elo+
Solo
Heimdallr
Heimdallr
xxSpartan007
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 131L
1,457 Elo+
Solo
Team Averages
Level 126
1,423 SR
1,520 Elo+

VS

Team Averages
Level 131
1,529 SR
1,474 Elo+
Kukulkan
Kukulkan
AirlessCanvas_01
Kukulkan
Level 118
God Stats
7W - 2L
1,854 SR
Queue Stats
93W - 90L
1,533 Elo+
Solo
Charybdis
Charybdis
EL_MONITO_7
Charybdis
Level 157
God Stats
5W - 9L
1,347 SR
Queue Stats
88W - 92L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
agusto73974
Cabrakan
Level 103
God Stats
8W - 3L
1,481 SR
Queue Stats
16W - 19L
1,380 Elo+
Party 2
Bakasura
Bakasura
gisellecpeach
Bakasura
Level 140
God Stats
1W - 4L
1,342 SR
Queue Stats
304W - 304L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
joey_otakuboy17
Sun Wukong
Level 139
God Stats
35W - 24L
1,623 SR
Queue Stats
531W - 529L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 1 / 2
5,304
530
2,547
7,270
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
SVGXAVIER
Cu Chulainn
11
3 / 0 / 0
6,460
646
5,800
7,995
7,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jormungandr
Shepherd5962
Jormungandr
8
0 / 3 / 1
4,705
471
3,086
5,136
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 1
5,615
562
3,058
2,666
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
xxSpartan007
Heimdallr
9
0 / 2 / 1
4,798
480
2,370
5,801
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,684
568
1,082
3,200
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
EL_MONITO_7
Charybdis
12
4 / 0 / 0
6,944
694
6,282
5,361
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cabrakan
agusto73974
Cabrakan
9
0 / 0 / 3
5,796
580
2,277
4,976
2,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
gisellecpeach
Bakasura
11
2 / 0 / 0
5,712
571
3,274
8,212
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
joey_otakuboy17
Sun Wukong
11
0 / 3 / 0
5,945
595
4,524
9,443
5,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
6
6
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
2
2
W
0
2
1
0.25
W
Charybdis
EL_MONITO_7
Charybdis
4
0
0
4
L
Cu Chulainn
SVGXAVIER
Cu Chulainn
3
0
0
3
L
Jormungandr
Shepherd5962
Jormungandr
0
3
1
0.17
W
Cabrakan
agusto73974
Cabrakan
0
0
3
1.5
W
Bakasura
gisellecpeach
Bakasura
2
0
0
2
W
Sun Wukong
joey_otakuboy17
Sun Wukong
0
3
0
0
L
1
0
1
1.5
L
Heimdallr
xxSpartan007
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,861
Damage
17,439
28,868
Taken
31,192
15,128
Mitigated
14,267
5,858
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,547
700
0
1,640
7,270
2,545
0
384
6,692
0
30,558
W
1,082
0
0
0
3,200
805
762
992
1,974
40,632
0
W
Charybdis
EL_MONITO_7
Charybdis
6,282
3,043
0
2,924
5,361
1,810
1,223
1,000
4,159
0
60,954
L
Cu Chulainn
SVGXAVIER
Cu Chulainn
5,800
1,403
0
1,750
7,995
7,300
0
0
7,526
0
41,114
L
Jormungandr
Shepherd5962
Jormungandr
3,086
907
0
250
5,136
2,582
0
267
4,789
19,139
1,546
W
Cabrakan
agusto73974
Cabrakan
2,277
525
0
1,336
4,976
2,981
0
1,598
2,972
8,547
43
W
Bakasura
gisellecpeach
Bakasura
3,274
2,557
0
4,797
8,212
3,398
0
1,267
6,835
0
40,138
W
Sun Wukong
joey_otakuboy17
Sun Wukong
4,524
1,528
0
4,248
9,443
5,273
0
158
9,235
0
40,240
L
3,058
196
228
1,130
2,666
853
0
1,336
1,330
35,772
1,189
L
Heimdallr
xxSpartan007
Heimdallr
2,370
415
0
860
5,801
1,848
0
1,329
4,472
0
24,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,882
Gold Earned
30,081
303
Minions Killed
361
0
Camps Cleared
0
1,092,744
Distance Traveled
1,109,311
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,304
530
54
5
0
253,424
0
W
Kukulkan
5,684
568
80
8
0
196,166
0
W
Charybdis
6,944
694
112
11
0
210,274
3
L
Cu Chulainn
6,460
646
87
9
0
196,366
0
L
Jormungandr
4,705
471
44
4
0
197,186
0
W
Cabrakan
5,796
580
7
1
0
250,289
1
W
Bakasura
5,712
571
88
9
0
253,374
0
W
Sun Wukong
5,945
595
74
7
0
199,208
0
L
Ra
5,615
562
86
9
0
240,730
3
L
Heimdallr
4,798
480
32
3
0
205,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role